porkman, neutral male redguardian Priest --------- |.....f@| |.......| |.......| |W......| ........| |.......| --------- [Porkman the Aspirant] St9 Dx15 Co14 In7 Wi12 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1520 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: poison resistance You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 342 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 67% Food drop chance was reduced to 95% The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to skilled proficiency: dagger The following skill couldn't be trained before a certain turn number is reached: spear (turn 42019) The following skill became harder to train at higher skill levels: lightsaber Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75209 Monster spawn increase reached its maximum at turn 222521 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 468136 The monster class that cannot be genocided was vampire The monster class that was spawned more often: blob (freq bonus 2) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: unborn soul (freq bonus 12) The monster species that spawned more often: glass swarm piercer (freq bonus 6) The monster species that spawned more often: baby mantidragon (freq bonus 54) The monster species that spawned more often: Imbasword Archon (freq bonus 18) The monster species that spawned more often: bookshop prominence (freq bonus 32) The monster species that spawned more often: green mold warrior (freq bonus 12) The monster species that spawned more often: degenerate mold (freq bonus 24) The monster species that spawned more often: Dr. Munoz (freq bonus 12) The monster species that spawned more often: Officer Julia (freq bonus 12) The monster species that spawned more often: funny onlooker (freq bonus 15) The monster species that spawned more often: Charon (freq bonus 5) The monster species that spawned more often: central subplot groined asymptomatic (freq bonus 42) The monster species that spawned more often: allele overseen (freq bonus 10) The monster species that spawned more often: gamelnaxo pet (freq bonus 21) The monster species that spawned more often: dark spearwoman (freq bonus 4) The monster species that spawned more often: yowyn horse (freq bonus 30) The monster species that spawned more often: pipped holiday pf pocketful warder measly antiaircraft monastically (freq bonus 16) The monster species that spawned more often: zebra (freq bonus 5) The monster species that spawned more often: bad monster (freq bonus 15) The monster species that spawned more often: blue-red growth (freq bonus 5) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 2) The monster species that never randomly spawned: farimage kamerel The monster species that never randomly spawned: animated atsuzoko boot The monster species that never randomly spawned: time tempest The monster species that never randomly spawned: cave springy The monster species that never randomly spawned: clairvoyant The monster species that never randomly spawned: baby amphitere The monster species that never randomly spawned: slime spore The monster species that never randomly spawned: green shinto priest The monster species that never randomly spawned: time hound The monster species that never randomly spawned: throned because The RNG hath decreed that this item was never generated: amulet of waking (awake) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: implant of prospering (realgar) The RNG hath decreed that this item was never generated: implant of insulation (visionary) The RNG hath decreed that this item was never generated: ash (fire-red) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 7) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 24) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 18) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 15) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: sane treble stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of scent (shadow cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 2) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 4) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 7) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 11) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 66) The RNG hath decreed that this item was always generated cursed: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: cloak of coagulation (sand cloak) The RNG hath decreed that this item was always generated cursed: inferior material (EATING RAW SHOES SPEEDS YOU UP) The RNG hath decreed that this trap was always invisible: pet trap The RNG hath decreed that this trap was generated more often: skill loss trap (freq bonus 9) Trap randomization happened for 1 in 291 traps Next attribute increase check would have come at turn 1011 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were immune to sickness You had not decided on your sexuality yet You were prevented from having poison resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Raiden The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (151) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of identify (TRY HARD) scroll of healing (I CONSIDERATION IT RATHER AS AN INVITATION) scroll of mana (A A YO UR PE NIS IS TOO SMALL) scroll of phase door (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of standard id (ELPHE MONATER) scroll of cure (DZIEWCZYNKA ZAMOCZENIA) * scroll of extra healing (890 C PROPERTY) * scroll of greater mana restoration (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) Spellbooks spellbook of healing (disintegrating) spellbook of force bolt (tender) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.