porkman, neutral male redguardian Priest ### -@- ..f.. ------- [Porkman the Aspirant] St10 Dx10 Co13 In6 Wi14 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1510 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 32 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 45% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 86% Armor drop chance was reduced to 92% Tool drop chance was reduced to 81% Food drop chance was reduced to 96% Monster death drops spawned with only 83% chance The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: general combat The following skill was limited to skilled proficiency: elemental spells The following skill became untrainable if you tried to train it too early: protection spells (turn 27) The following skill became untrainable after a while: body spells (turn 32180) The following skill couldn't be trained before a certain turn number is reached: knife (turn 17382) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 110101 Monster spawn increase reached its maximum at turn 249966 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1784515 The monster class that cannot be genocided was orc The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: headless brute (freq bonus 18) The monster species that spawned more often: loud cloud (freq bonus 4) The monster species that spawned more often: cult leader (freq bonus 20) The monster species that spawned more often: nacelle comprehensively (freq bonus 15) The monster species that spawned more often: Emperor Sankis (freq bonus 8) The monster species that spawned more often: throbber substandard narcotine (freq bonus 24) The monster species that spawned more often: meme fungus (freq bonus 30) The monster species that spawned more often: moldy admonisher (freq bonus 6) The monster species that spawned more often: checkered stalk (freq bonus 12) The monster species that spawned more often: drey elf (freq bonus 6) The monster species that spawned more often: damage sphere (freq bonus 42) The monster species that spawned more often: Undead Katcher (freq bonus 10) The monster species that spawned more often: harr fish (freq bonus 18) The monster species that spawned more often: superbly lusty (freq bonus 10) The monster species that spawned more often: aqua pudding (freq bonus 12) The monster species that spawned more often: studded golem (freq bonus 9) The monster species that spawned more often: susa (freq bonus 5) The monster species that spawned more often: entitied asshole (freq bonus 30) The monster species that spawned more often: gengar (freq bonus 24) The monster species that spawned more often: antibody boulevard misjudgment (freq bonus 16) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 4) The monster trait that was more common: monsters that make parrot sounds (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster trait that was more common: monsters with a thick skin (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 8) The monster trait that was more common: monsters that cause terrain terror (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 3) The monster species that never randomly spawned: yakuza The monster species that never randomly spawned: argonaut The monster species that never randomly spawned: semi-novice paladin The monster species that never randomly spawned: toadstool weakish The monster species that never randomly spawned: ancient black dragon The monster species that never randomly spawned: yes yes The monster species that never randomly spawned: obsessingly gradual hostelry The monster species that never randomly spawned: disentitrice The monster species that never randomly spawned: cursed colony The monster species that never randomly spawned: weather warner The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: apply nail polish (sublime) The RNG hath decreed that this item was never generated: implant of ire (paleocene) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was never generated: walking stick ((null)) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 12) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 11) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 15) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 17) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 6) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 9) The RNG hath decreed that this item was generated more often: tactical nuke (governmental, freq bonus 12) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 6) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 9) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: treasure chest ((null)) The RNG hath decreed that this trap was always invisible: wereform trap The RNG hath decreed that this trap was generated more often: insanity trap (freq bonus 20) Trap randomization happened for 1 in 349 traps Next attribute increase check would have come at turn 393 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Reimu The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (595) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of identify (REDEM SHIN) scroll of healing (CAR EMISSIONS ARE NOT NOXIOUS FOR APES OR HUMANS) scroll of mana (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of phase door (YOU NEVER HIT MONSTERS IN K MEASURER BUT THEY ALWAYS HIT YOU FOR MAX DAMAGE) scroll of standard id (VIRUS INFECTION DETECTED) scroll of cure (ITS ALL MINE) * scroll of extra healing (CAO NI MA) * scroll of greater mana restoration (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) Spellbooks spellbook of healing (unwritten) spellbook of resist sleep (indecisive) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.