porkman, neutral male redguardian Priest -----+---- |......... |........| |!@....... ---------- [Porkman the Aspirant] St9 Dx14 Co7 In4 Wi14 Ch6 PriRedMalNeu S10 Dlvl:1 $0 HP28(28) Pw18(18) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1140 T2 Bli Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! p - an uncursed finalized greenish-blue potion {0}. The moon is waning tonight. What do you want to drink? [dep or ?*] A cloud of darkness falls upon you. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: double attacks Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 38 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 70% Musable item generation frequency had a negative bias of 50% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 61% Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: form I (Shii-Cho) The following skill became untrainable if you tried to train it too early: body spells (turn 17) The following skill became untrainable if you tried to train it too early: dart (turn 1095) The following skill became untrainable after a while: divination spells (turn 15826) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 118594 Monster spawn increase reached its maximum at turn 181246 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2314226 The monster class that cannot be genocided was imp or minor demon The monster species that spawned more often: nutter deva (freq bonus 1) The monster species that spawned more often: bleed inundate (freq bonus 1) The monster species that spawned more often: trap-installing dragon (freq bonus 8) The monster species that spawned more often: systematically asserter (freq bonus 10) The monster species that spawned more often: chiropteran zombie (freq bonus 4) The monster species that spawned more often: Barbara's lovely sandal (freq bonus 4) The monster species that spawned more often: nasty light (freq bonus 1) The monster species that spawned more often: Light-Fingered Sonya (freq bonus 3) The monster species that spawned more often: metal mine hulk (freq bonus 12) The monster species that spawned more often: trudging disserve downsized (freq bonus 6) The monster species that spawned more often: sky golem (freq bonus 1) The monster species that spawned more often: luxuriated reputable immaturity rathskeller recirculate traitor (freq bonus 12) The monster species that spawned more often: wimpy blue dragon (freq bonus 10) The monster species that spawned more often: rohirrim (freq bonus 16) The monster species that spawned more often: darkflower (freq bonus 2) The monster species that spawned more often: charizard (freq bonus 12) The monster species that spawned more often: reddish mold (freq bonus 14) The monster species that spawned more often: Inge's combat boot (freq bonus 6) The monster species that spawned more often: last shark (freq bonus 4) The monster species that spawned more often: razorfin fish (freq bonus 4) The monster trait that was more common: monsters that count as hobbit (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 8) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 1) The monster species that never randomly spawned: botching which misdeal The monster species that never randomly spawned: sternest ganglionic fuselage thermometer wirable The monster species that never randomly spawned: tiger man The monster species that never randomly spawned: player dolgsman The monster species that never randomly spawned: shur ogre The monster species that never randomly spawned: protective cofferdam aliened The monster species that never randomly spawned: novel stalk The monster species that never randomly spawned: rock mole The monster species that never randomly spawned: cubature sousing umlauted rumanian statuary antipacifist The monster species that never randomly spawned: ogre slogger The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: bright cyan spell stone (gray) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 29) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 7) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 24) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 8) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 9) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 8) The RNG hath decreed that this item was generated more often: preaching (actionistic, freq bonus 20) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 2) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 10) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 12) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 13) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 59) The RNG hath decreed that this item was always generated cursed: sane treble stone (gray) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of sweetness (acrobatic) The RNG hath decreed that this item was always generated cursed: pet AI stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: appearance shuffling stone (gray) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this trap was always invisible: bubble trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 6) Trap randomization happened for 1 in 297 traps Next attribute increase check would have come at turn 204 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You were blinded (380) You had not decided on your sexuality yet You were prevented from having double attacks (0) Your chance to block was 21% You had 1499 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Jure of Healing, Mani of Machine and Eyth of Infidel Your deity was Mani of Machine The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (320) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of barrhing (RAN NEVERTHELESS SO WELL) scroll of healing (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of mana (TORRENTED TOO MANY MOVIES) scroll of phase door (MAYBE S-WAVE BECAUSE HIT) scroll of standard id (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) scroll of cure (UMUTO QUACK) * scroll of extra healing (SCROLL LABELS ARE PART OF SLEXQDB) * scroll of greater mana restoration (TSCHONBLAEIHA) Spellbooks spellbook of healing (court) spellbook of detect food (lovely) Potions * potion of water (clear) potion of blindness (greenish-blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.