porkman, neutral male redguardian Priest ---+---- |......| |......| |......| |......| |.B...@| |....).| ......$| |....f.| ------.- . [Porkman the Aspirant] St5 Dx7 Co4 In4 Wi10 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP32(32) Pw23(23) AC5 MC0 Mov12 Sn0 Xp2/20 Wt40/840 T19 Latest messages The loser orc is killed! You see here an uncursed loser orc corpse {850}. The kitten eats an uncursed loser orc corpse {850}. What do you want to drink? [de or ?*.] The cool draught refreshes you. What do you want to drink? [de or ?*.] (2x) The cool draught refreshes you. What do you want to drink? [de or ?*.] You feel more experienced. Welcome to experience level 2. What do you want to drink? [de or ?*.] The cool draught refreshes you. What do you want to drink? [de or ?*.] This tepid water is tasteless. The fountain dries up! What do you want to drink? [de or ?*] That is a silly thing to drink. The kitten picks up a gold piece {0}. The kitten drops 1 gold piece. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: keen memory Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 172 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 61% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 63% Implant drop chance was reduced to 89% Potion drop chance was reduced to 93% Armor drop chance was reduced to 87% Tool drop chance was reduced to 87% Monster death drops spawned with only 94% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: sexy flats (turn 1800) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 50282) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 168574 Monster spawn increase reached its maximum at turn 190380 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 748944 The monster class that cannot be genocided was nemese The monster class that was spawned more often: ant or other insect (freq bonus 3) The monster species that spawned more often: reexamined whereupon guitar (freq bonus 12) The monster species that spawned more often: Rooster Cogs (freq bonus 162) The monster species that spawned more often: moaning corpse (freq bonus 12) The monster species that spawned more often: slut orc (freq bonus 24) The monster species that spawned more often: quam bullring prosaically kiester unprepossessing (freq bonus 32) The monster species that spawned more often: hydrofoil magnate (freq bonus 16) The monster species that spawned more often: mega shade (freq bonus 16) The monster species that spawned more often: dungeon slime (freq bonus 24) The monster species that spawned more often: lost maia (freq bonus 28) The monster species that spawned more often: Fygar (freq bonus 20) The monster species that spawned more often: neverwas (freq bonus 32) The monster species that spawned more often: shoggoth blob (freq bonus 32) The monster species that spawned more often: lol yeek (freq bonus 12) The monster species that spawned more often: Erogenous Katia (freq bonus 20) The monster species that spawned more often: white ray (freq bonus 16) The monster species that spawned more often: poisonous missingno (freq bonus 12) The monster species that spawned more often: squeakarina (freq bonus 10) The monster species that spawned more often: Heike (freq bonus 12) The monster species that spawned more often: fries with that (freq bonus 8) The monster species that spawned more often: hipped backspaced (freq bonus 24) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 6) The monster trait that was more common: monsters that have kick attacks (freq bonus 3) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 3) The monster trait that was more common: unique monsters (freq bonus 4) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster species that never randomly spawned: brain ooze The monster species that never randomly spawned: superruby The monster species that never randomly spawned: hidden force fungus The monster species that never randomly spawned: dangerous vampire bat The monster species that never randomly spawned: ant zombie The monster species that never randomly spawned: mini triad The monster species that never randomly spawned: hidebound peroxided shockwave The monster species that never randomly spawned: bubble slime The monster species that never randomly spawned: blue star The monster species that never randomly spawned: shotgun horror The RNG hath decreed that this item was never generated: chrome shield (metallic shield) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: cure insanity (jackpot) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: dustbin stone (gray) The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow wing (failuncap cloak, freq bonus 46) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 32) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 7) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 74) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 11) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 9) The RNG hath decreed that this item was generated more often: bubble bobble (ALLEGED HAPPY END, freq bonus 7) The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 8) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 5) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 11) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: resist random element (hot-cold) The RNG hath decreed that this trap was always invisible: fleecescript trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 5) Trap randomization happened for 1 in 704 traps Next attribute increase check would have come at turn 390 Strength training was 1 Dexterity training was 0 Wisdom training was -3 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 21% You had 1552 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Kentucky's Fried Chicken The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (187) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 2X Prepared(0) blessing 2X Prepared(0) spirituality check 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of create monster (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of healing (OFFLINEHACK GTFO) scroll of mana (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) scroll of phase door (NNA GI NA ARA MKPURU AMU) scroll of standard id (TOO FEKKING GOOD) scroll of cure (HOW CONVENIENT) * scroll of extra healing (WHOMPS VEHEMENCE WHALE) * scroll of greater mana restoration (WORLD ENDING LEATHER PUMPS OF RAGNAROK) Spellbooks spellbook of healing (historic) spellbook of force bolt (waving) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 6 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points,