porkman, neutral male redguardian Priest - ----- |..f@.| ......| ------- [Porkman the Aspirant] St14 Dx6 Co7 In5 Wi17 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1400 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 56 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 42% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 71% Implant drop chance was reduced to 98% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 79% Monster death drops spawned with only 56% chance The following skill could not be trained at all: boomerang The following skill was trained at one fifth the usual rate: devices The following skill became untrainable if you tried to train it too early: occult spells (turn 4) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 41236) The following skill became harder to train at higher skill levels: general combat Heavy curses were more common by 52% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61867 Monster spawn increase reached its maximum at turn 205640 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 426878 The monster class that cannot be genocided was kobold The monster species that spawned more often: Hisame Shizumaru (freq bonus 42) The monster species that spawned more often: umbrellaing non sensibler (freq bonus 10) The monster species that spawned more often: multimotored baying recasting (freq bonus 1) The monster species that spawned more often: memory boomer (freq bonus 12) The monster species that spawned more often: oscillation relinquishing (freq bonus 6) The monster species that spawned more often: etherize burnable (freq bonus 10) The monster species that spawned more often: animated prostitute shoe (freq bonus 4) The monster species that spawned more often: parried washwomen portliest (freq bonus 48) The monster species that spawned more often: mage (freq bonus 1) The monster species that spawned more often: stygian doll shaman (freq bonus 6) The monster species that spawned more often: frogman guide (freq bonus 2) The monster species that spawned more often: rishrash rat (freq bonus 4) The monster species that spawned more often: off-color warp patch (freq bonus 24) The monster species that spawned more often: venom warp patch (freq bonus 12) The monster species that spawned more often: ensile hardtop spinoff (freq bonus 12) The monster species that spawned more often: Shami-Amourae (freq bonus 12) The monster species that spawned more often: anglophobe telex (freq bonus 2) The monster species that spawned more often: penitence auk size (freq bonus 20) The monster species that spawned more often: gravel smacker (freq bonus 4) The monster species that spawned more often: shadow reaper (freq bonus 16) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 8) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 6) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster species that never randomly spawned: Larissa's soft sneaker The monster species that never randomly spawned: white growth The monster species that never randomly spawned: fister The monster species that never randomly spawned: uret mold The monster species that never randomly spawned: killer rabbit The monster species that never randomly spawned: nature lady The monster species that never randomly spawned: Ludgera's hiking boot The monster species that never randomly spawned: petro force patch The monster species that never randomly spawned: K14 The monster species that never randomly spawned: sputa-flowing woman The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: implant of dawn (sacred) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: red spell stone (gray) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 27) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 37) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 8) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 14) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 11) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 4) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 5) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: tunnels (street plan) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: amulet of bad part (anable) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: toilet roll ((null)) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 2) The spell school whose books are more common was body spells (freq bonus 15) Trap randomization happened for 1 in 96 traps Next attribute increase check would have come at turn 322 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having displacement (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Microsoft The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (774) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of light (TOTALLY THE GIANT ERECTION) scroll of healing (BYE BITCH) scroll of mana (YERXA) scroll of phase door (CANCER MAGE) scroll of standard id (ELF IS FESTIVE FOR SPECIAL DAY) scroll of cure (ARGA NECROMUTATION GDA) * scroll of extra healing (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) * scroll of greater mana restoration (RECOVER DEAD BY SCREAM) Spellbooks spellbook of healing (apocryphic) spellbook of wizard lock (visible) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.