porkman, neutral male redguardian Priest ------ ....@| |..f.| ..({. ------ [Porkman the Aspirant] St6 Dx12 Co15 In4 Wi16 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1390 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: see invisible Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 29 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 75% Implant drop chance was reduced to 83% Potion drop chance was reduced to 85% Armor drop chance was reduced to 98% Tool drop chance was reduced to 75% Food drop chance was reduced to 94% Monster death drops spawned with only 90% chance The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: body spells The following skill became untrainable after a while: divination spells (turn 8305) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 20198) The following skill became harder to train at higher skill levels: martial arts Heavy curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 72492 Monster spawn increase reached its maximum at turn 140176 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 918309 The monster class that cannot be genocided was wraith The monster class that was spawned more often: quadruped (freq bonus 3) The monster species that spawned more often: overpassed hilling (freq bonus 18) The monster species that spawned more often: nexus vortex (freq bonus 5) The monster species that spawned more often: gnosis sephirah (freq bonus 12) The monster species that spawned more often: polyclinic conning (freq bonus 30) The monster species that spawned more often: prophesier reediest (freq bonus 36) The monster species that spawned more often: melee sprout (freq bonus 20) The monster species that spawned more often: leocrotta (freq bonus 8) The monster species that spawned more often: runoff warp patch (freq bonus 42) The monster species that spawned more often: exteriorized reconvening (freq bonus 30) The monster species that spawned more often: disgusting lich (freq bonus 30) The monster species that spawned more often: floating melon (freq bonus 4) The monster species that spawned more often: yeoman (freq bonus 20) The monster species that spawned more often: grainy somebody (freq bonus 12) The monster species that spawned more often: mousier conceiving asterisked (freq bonus 24) The monster species that spawned more often: mini rub monster (freq bonus 8) The monster species that spawned more often: dust imp (freq bonus 7) The monster species that spawned more often: mana wort (freq bonus 12) The monster species that spawned more often: death crawler (freq bonus 16) The monster species that spawned more often: japanese lady (freq bonus 24) The monster species that spawned more often: proctoscopically barcelona (freq bonus 8) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 5) The monster trait that was more common: monsters that have explosion attacks (freq bonus 6) The monster trait that was more common: monsters that make loud noise (freq bonus 4) The monster species that never randomly spawned: giant epidote dragonfly The monster species that never randomly spawned: chinese woman The monster species that never randomly spawned: octon The monster species that never randomly spawned: spooky The monster species that never randomly spawned: robber with R The monster species that never randomly spawned: island force patch The monster species that never randomly spawned: lattice clan The monster species that never randomly spawned: betokened flexion preboiling misreport The monster species that never randomly spawned: beaumont weensier The monster species that never randomly spawned: pinocchio brooking The RNG hath decreed that this item was never generated: fluctuating speed stone (gray) The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: tarmustrokingnora stone (gray) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 4) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: wimpiness (poofy, freq bonus 8) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 9) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 8) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of daring (felicitous, freq bonus 3) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 87) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 2) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 37) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 95) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: bo staff ((null)) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: monnoise stone (gray) The RNG hath decreed that this item was always generated cursed: meta bow ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 6) Trap randomization happened for 1 in 177 traps Next attribute increase check would have come at turn 1460 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Onn, Istaria and Ssraxx Your deity was Istaria The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (449) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of genocide (DO YOU ENJOY THIS GAME) scroll of healing (THE ELDER PRIEST TENTACLES TO TENTACLE YOU) scroll of mana (REVERTREVERTREVERT IT IN RUSSIACK) scroll of phase door (SLASHEM EXTENDED WANTS YOU DEAD) scroll of standard id (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of cure (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) * scroll of extra healing (NONEXEMPT CONUNDRUM) * scroll of greater mana restoration (ACME) Spellbooks spellbook of healing (infinity plus one) spellbook of knock (detestable) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.