porkman, neutral male redguardian Priest ----------- .._f....... |...@.....| ----.- - -- [Porkman the Aspirant] St10 Dx10 Co10 In7 Wi16 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1370 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 66% Musable item generation frequency had a negative bias of 22% Ring drop chance was reduced to 95% Armor drop chance was reduced to 89% Tool drop chance was reduced to 93% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: occult spells The following skill was limited to skilled proficiency: memorization Heavy curses were more common by 20% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 80213 Monster spawn increase reached its maximum at turn 180785 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 262818 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: shrewd battlehorse (freq bonus 7) The monster species that spawned more often: amnesia ghost (freq bonus 12) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 6) The monster species that spawned more often: apprentice mushroom (freq bonus 24) The monster species that spawned more often: colluded force patch (freq bonus 12) The monster species that spawned more often: void wort (freq bonus 14) The monster species that spawned more often: +;xwf+6 (freq bonus 5) The monster species that spawned more often: pointer stalk (freq bonus 312) The monster species that spawned more often: Kati's high-heeled sandal (freq bonus 10) The monster species that spawned more often: fatweight rubber (freq bonus 10) The monster species that spawned more often: redlite mold (freq bonus 16) The monster species that spawned more often: ghey Aleax (freq bonus 18) The monster species that spawned more often: howler monkey (freq bonus 12) The monster species that spawned more often: loving asian girl (freq bonus 24) The monster species that spawned more often: panhandler ostrich hereto (freq bonus 16) The monster species that spawned more often: The Witch-King of Angmar (freq bonus 112) The monster species that spawned more often: condiment sectioned (freq bonus 12) The monster species that spawned more often: karmic stalk (freq bonus 30) The monster species that spawned more often: luster golem (freq bonus 7) The monster species that spawned more often: nordic lady (freq bonus 24) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 1) The monster trait that was more common: monsters whose attacks create traps (freq bonus 42) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster trait that was more common: monsters that have no limbs (freq bonus 4) The monster species that never randomly spawned: riptoothfish The monster species that never randomly spawned: lurker alurm The monster species that never randomly spawned: worlock The monster species that never randomly spawned: old silver dragon The monster species that never randomly spawned: rutterkin The monster species that never randomly spawned: Jane-Sandra The monster species that never randomly spawned: shrewd galax trusty painting The monster species that never randomly spawned: paragraph philippic The monster species that never randomly spawned: wayfarer perturbing discretional The monster species that never randomly spawned: navy warp fungus The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: chrome shield (metallic shield) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 18) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 19) The RNG hath decreed that this item was generated more often: heroic dragon scale shield (heroic dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 11) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 14) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 10) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 6) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 13) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 16) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: noob pollax ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: implant of passion (triumphant) The RNG hath decreed that this item was always generated cursed: lead nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this trap was always invisible: claudia trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 4) Trap randomization happened for 1 in 895 traps Next attribute increase check would have come at turn 464 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having telepathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Full Moon, New Moon and Friday the 13th Your deity was New Moon The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (351) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of identify (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of healing (PIRATE BAY PANIC) scroll of mana (SUDO ROOT) scroll of phase door (THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED) scroll of standard id (CATCHES ERYONES EYE) scroll of cure (DU KUMMS HIER NICH REIN) * scroll of extra healing (TERRAHACK MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) * scroll of greater mana restoration (PENDERFYNIAD ANGHYWIR) Spellbooks spellbook of healing (pythonic) spellbook of detect food (incessant) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.