porkman, neutral male redguardian Priest ----------- |.........| |.........| ----.........---- ................| ...d.....e.....| -.@.......- |.........$ |.........| ----------- [Porkman the Aspirant] St17 Dx9 Co14 In11 Wi12 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1960 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 140 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 66 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 23 Gem identification only worked 100 times out of 181 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 85% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 91% Wand drop chance was reduced to 92% Potion drop chance was reduced to 90% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: techniques The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: searching The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: protection spells (turn 10) The following skill couldn't be trained before a certain turn number is reached: form VI (Niman) (turn 16835) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78102 Monster spawn increase reached its maximum at turn 174692 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4107750 The monster class that cannot be genocided was cat or other feline The monster species that spawned more often: fearful trove (freq bonus 6) The monster species that spawned more often: Olog-hai (freq bonus 2) The monster species that spawned more often: magic stalk (freq bonus 8) The monster species that spawned more often: brownie dusty (freq bonus 2) The monster species that spawned more often: sour xorn (freq bonus 2) The monster species that spawned more often: indissolubly neoteric (freq bonus 12) The monster species that spawned more often: saberfish (freq bonus 4) The monster species that spawned more often: deep gnome thief (freq bonus 2) The monster species that spawned more often: cave goblin (freq bonus 6) The monster species that spawned more often: tiny lurker (freq bonus 4) The monster species that spawned more often: obverting rimier ployed scorpion (freq bonus 1) The monster species that spawned more often: domestic humper (freq bonus 12) The monster species that spawned more often: evil kelp (freq bonus 4) The monster species that spawned more often: teak golem (freq bonus 15) The monster species that spawned more often: Kraken, the Fiend of Water (freq bonus 6) The monster species that spawned more often: morath deva (freq bonus 9) The monster species that spawned more often: blank light (freq bonus 12) The monster species that spawned more often: edgy fungus (freq bonus 2) The monster species that spawned more often: jourhea (freq bonus 12) The monster species that spawned more often: domestic wallaby (freq bonus 12) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster species that never randomly spawned: baby owlbear The monster species that never randomly spawned: kobold normalswinger The monster species that never randomly spawned: hippocampus The monster species that never randomly spawned: fuck ghost The monster species that never randomly spawned: blade golem The monster species that never randomly spawned: baal cold mage The monster species that never randomly spawned: knobble-stick The monster species that never randomly spawned: turner moss The monster species that never randomly spawned: silver-heeled bitch The monster species that never randomly spawned: bramble force patch The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: moorland (swampy) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was never generated: more helmet (less helmet) The RNG hath decreed that this item was generated more often: heavy metal ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 11) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 16) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 49) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 4) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 15) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of scent (shadow cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 8) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: ether horn (horn) The RNG hath decreed that this item was always generated cursed: invis walkers (steel toed boots) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: dark horn ((null)) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: bodyfluid strengthening (icky) The RNG hath decreed that this item was always generated cursed: heavy wood ball ((null)) The RNG hath decreed that this item was always generated cursed: lion cloak (barley cloak) The RNG hath decreed that this trap was always invisible: homicide trap The RNG hath decreed that this trap was generated more often: bright cyan spell trap (freq bonus 4) Trap randomization happened for 1 in 539 traps Next attribute increase check would have come at turn 587 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Elronnd, Dion Nicolaas and marvin Your deity was Dion Nicolaas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (278) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of magic mapping (I LONG TO SEE LYNN AND EMILY PLAY THIS GAME AGAIN) scroll of healing (THE CALLING DOES NOT DECREASE) scroll of mana (ZAWESOME) scroll of phase door (DIE BEFORE YOUVE MOVED) scroll of standard id (MY SWEET VELCRO STRAP) scroll of cure (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) * scroll of extra healing (IS THERE A WAY TO DONATE 2 DT) * scroll of greater mana restoration (TROOG TROOOG TROOOOOG) Spellbooks spellbook of healing (solid) spellbook of detect food (deep) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.