porkman, neutral male redguardian Priest -- |. -----.----- .........| .......| ..f.. -@- #,,, #,### [Porkman the Aspirant] St9 Dx8 Co8 In4 Wi8 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1190 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: hallu party Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 171 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 94% Weapon drop chance was reduced to 69% Armor drop chance was reduced to 92% Food drop chance was reduced to 97% Monster death drops spawned with only 82% chance The following skill could not be trained at all: general combat The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: body spells The following skill couldn't be trained before a certain turn number is reached: searching (turn 41943) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75215 Monster spawn increase reached its maximum at turn 351047 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4368728 The monster class that cannot be genocided was wraith The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: vines (freq bonus 36) The monster species that spawned more often: aligning ant (freq bonus 24) The monster species that spawned more often: void spore (freq bonus 8) The monster species that spawned more often: smallvet lich (freq bonus 9) The monster species that spawned more often: snarling reimburse parapsychologist (freq bonus 24) The monster species that spawned more often: ceramic warp patch (freq bonus 24) The monster species that spawned more often: palace robber (freq bonus 8) The monster species that spawned more often: ancient plain dragon (freq bonus 12) The monster species that spawned more often: box jellyfish (freq bonus 10) The monster species that spawned more often: wounded spore (freq bonus 10) The monster species that spawned more often: oddish notification (freq bonus 5) The monster species that spawned more often: Marleen's block-heeled combat boot (freq bonus 4) The monster species that spawned more often: rod smasher (freq bonus 12) The monster species that spawned more often: redlite warp fungus (freq bonus 8) The monster species that spawned more often: scratch turret (freq bonus 7) The monster species that spawned more often: dirty bulb (freq bonus 6) The monster species that spawned more often: sparkling lake (freq bonus 8) The monster species that spawned more often: half-orc (freq bonus 12) The monster species that spawned more often: war spirit (freq bonus 12) The monster species that spawned more often: ankylosaurus (freq bonus 16) The monster trait that was more common: monsters that eat meat (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster species that never randomly spawned: cerulean patch The monster species that never randomly spawned: ransoem The monster species that never randomly spawned: reintrench hypersensitize The monster species that never randomly spawned: nymph queen The monster species that never randomly spawned: filtered liberal The monster species that never randomly spawned: agent black spore The monster species that never randomly spawned: Consti The monster species that never randomly spawned: papier-mache cow The monster species that never randomly spawned: great feminism dragon The monster species that never randomly spawned: springy The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: robe of nastiness (camo robe) The RNG hath decreed that this item was never generated: autoscooter heels (flipflops) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: helmet of undead warning (dark helmet) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 18) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 8) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 15) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 11) The RNG hath decreed that this item was generated more often: tapered mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 16) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 18) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 80) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: plate mail ((null)) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: implant of cruelty (fascinating) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 1) Trap randomization happened for 1 in 715 traps Next attribute increase check would have come at turn 841 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having phasing (0) You were prevented from hallu partying (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Grolla Seyfarth, Pamela & Carl Arwig and Iris Sepperin Your deity was Pamela & Carl Arwig The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (161) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of enchant armor (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of healing (LETS KEEP THIS TO WASHSELVES) scroll of mana (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of phase door (BLOWS YOU IF I YOU GET) scroll of standard id (VOMIT TO MELT ENEMY) scroll of cure (BWARHARHARHARHAR) * scroll of extra healing (TERRAHACK MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) * scroll of greater mana restoration (YIKES) Spellbooks spellbook of healing (small round) spellbook of detect monsters (ciliated) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.