porkman, neutral male redguardian Priest ------ |....+ |....| |....| |.d..| .@...| |....| |....| |....| |....| ------ [Porkman the Aspirant] St4 Dx12 Co13 In5 Wi15 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1200 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 86% chance Ring drop chance was reduced to 44% Wand drop chance was reduced to 53% Weapon drop chance was reduced to 81% Tool drop chance was reduced to 60% Food drop chance was reduced to 92% Monster death drops spawned with only 91% chance The following skill could not be trained at all: flail The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: searching The following skill became harder to train at higher skill levels: attack spells Items were more likely to be generated cursed by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54752 Monster spawn increase reached its maximum at turn 134530 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2404075 The monster class that cannot be genocided was zombie The monster species that spawned more often: ant lieutenant (freq bonus 20) The monster species that spawned more often: baby emerald dragon (freq bonus 2) The monster species that spawned more often: rehire journalize (freq bonus 132) The monster species that spawned more often: flying moyatto ball (freq bonus 6) The monster species that spawned more often: literal death kiss (freq bonus 8) The monster species that spawned more often: supersession bechamel joking prepare (freq bonus 18) The monster species that spawned more often: demonic quylthulg (freq bonus 4) The monster species that spawned more often: shiver (freq bonus 2) The monster species that spawned more often: clay-soldier (freq bonus 24) The monster species that spawned more often: moon rubber (freq bonus 6) The monster species that spawned more often: octopus (freq bonus 2) The monster species that spawned more often: EQ Kommissioner (freq bonus 2) The monster species that spawned more often: carbo chestiest (freq bonus 3) The monster species that spawned more often: psi ray (freq bonus 24) The monster species that spawned more often: rigging nodule (freq bonus 3) The monster species that spawned more often: ego eraser monster (freq bonus 4) The monster species that spawned more often: hello kitty (freq bonus 3) The monster species that spawned more often: iron crasher (freq bonus 4) The monster species that spawned more often: yellowy popishly transponder rechristened (freq bonus 40) The monster species that spawned more often: feminism dragom (freq bonus 6) The monster trait that was more common: monsters that make loud noise (freq bonus 4) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 12) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 6) The monster species that never randomly spawned: glamour hc bitch The monster species that never randomly spawned: gray mold The monster species that never randomly spawned: oblivion colony The monster species that never randomly spawned: clash golem The monster species that never randomly spawned: alider The monster species that never randomly spawned: ghetto patch The monster species that never randomly spawned: phaser stalk The monster species that never randomly spawned: microcosm inoffensively The monster species that never randomly spawned: hued earplug The monster species that never randomly spawned: freeze troll The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: chrysoberyl (yellow) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: wing yellow stone (gray) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: evil variant stone (gray) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was generated more often: death (long, freq bonus 3) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 113) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 9) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 7) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 18) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 19) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: skill loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 10) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 7) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 17) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wonder dagger ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: bohemian ear spoon ((null)) The RNG hath decreed that this item was always generated cursed: mojibake stone (gray) The RNG hath decreed that this item was always generated cursed: unspecified candle (candle) The RNG hath decreed that this item was always generated cursed: homicide stone (gray) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this trap was always invisible: wing yellow changer The RNG hath decreed that this trap was generated more often: uncalled trap (freq bonus 4) Trap randomization happened for 1 in 792 traps Next attribute increase check would have come at turn 3528 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having half spell damage (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Mandos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (288) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of bad effect (SUPER LOTSA EDIBLE XORNSHACK) scroll of healing (CURSE THE NERFS RAAAAAAAGE) scroll of mana (ABASH EM EXTENDED SOCIAL ANXIETY) scroll of phase door (TRASH EM EXTENDED DEMOLITIN DERBY AFTERMATH) scroll of standard id (DUCKHACK III THE DUCKENING) scroll of cure (YAWNING MY SHANK CUSTOMER) * scroll of extra healing (YOUR MUM LMAO FUCKING REKT) * scroll of greater mana restoration (SABRA BRIATHA BRISARA) Spellbooks spellbook of healing (blurred) spellbook of detect food (left-handed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.