porkman, neutral male redguardian Priest ---------- !........| --..Z...d.| .......@..| --........| |........| -.-------- [Porkman the Aspirant] St7 Dx9 Co11 In8 Wi9 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1280 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: warning You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 71% Wand drop chance was reduced to 93% Potion drop chance was reduced to 89% Armor drop chance was reduced to 79% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: high heels The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: flail (turn 19) The following skill became untrainable if you tried to train it too early: spirituality (turn 190) You had blown your chance of training the spirituality skill Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 117612 Monster spawn increase reached its maximum at turn 285880 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 748200 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: rust monster or disenchanter (freq bonus 3) The monster species that spawned more often: wildwest gunman (freq bonus 60) The monster species that spawned more often: super elemental (freq bonus 4) The monster species that spawned more often: black penetrator (freq bonus 12) The monster species that spawned more often: high priest mummy (freq bonus 24) The monster species that spawned more often: brick golem (freq bonus 7) The monster species that spawned more often: backat (freq bonus 8) The monster species that spawned more often: white force fungus (freq bonus 30) The monster species that spawned more often: Pseudo-Gollum (freq bonus 30) The monster species that spawned more often: great unclean one (freq bonus 6) The monster species that spawned more often: bright star (freq bonus 10) The monster species that spawned more often: super trapdoor spider (freq bonus 5) The monster species that spawned more often: destructor bomb (freq bonus 36) The monster species that spawned more often: Skylla (freq bonus 18) The monster species that spawned more often: oblivion demon (freq bonus 10) The monster species that spawned more often: time hound (freq bonus 9) The monster species that spawned more often: crevasse play figure (freq bonus 15) The monster species that spawned more often: erlkonig (freq bonus 108) The monster species that spawned more often: grontah sephirah (freq bonus 30) The monster species that spawned more often: epoch boardinghouse (freq bonus 15) The monster species that spawned more often: crystal fish (freq bonus 10) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster species that never randomly spawned: uber oread The monster species that never randomly spawned: peak lemming The monster species that never randomly spawned: symmetry grue The monster species that never randomly spawned: analgesic fungus The monster species that never randomly spawned: infinite air elemental The monster species that never randomly spawned: lentic metalist The monster species that never randomly spawned: dehypnotizing recaning The monster species that never randomly spawned: boomboom centaur The monster species that never randomly spawned: party wort The monster species that never randomly spawned: runoff patch The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: selfdestruct (silly) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: tech boost (pressing) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 117) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 38) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 163) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 27) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: long pole ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 15) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: nano hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mystery pick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 18) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 11) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 87) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 88) The RNG hath decreed that this item was always generated cursed: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: sand dart ((null)) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this trap was always invisible: arbitrary weight trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 4) Trap randomization happened for 1 in 194 traps Next attribute increase check would have come at turn 335 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having full nutrients (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Powdery Snow, Large Snowflakes and Blizzard Your deity was Large Snowflakes The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (372) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of enchant weapon (PURE VIRTUAL FUNCTION CALL) scroll of healing (RO MON LIN TEXTILE) scroll of mana (CLAM DIVING) scroll of phase door (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of standard id (SEXY BUTT CHEEKS) scroll of cure (NIOQUO TARGO) * scroll of extra healing (LLIYLLATNEMTONMAI) * scroll of greater mana restoration (PSEUDOELLIPOSCHENGBAND) Spellbooks spellbook of healing (thin) spellbook of resist poison (engraved) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.