porkman, neutral male redguardian Priest ---------- |........ |...... |..... |....- |....| |.@f.- |........ +............| |............| -------------- [Porkman the Aspirant] St9 Dx10 Co11 In7 Wi6 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC7 MC0 Mov12 Sn0 Xp1/0 Wt40/1370 T2 Dim Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. scroll of bad effect - This is a scroll. Color: white. Material: paper. Appearance: I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG. Reading it has a magic effect and uses up the scroll; some scroll effects are different if they are read while you are confused. Causes a randomly selected bad effect if read. What do you want to read? [h-jl-p or ?*] As you read the scroll, it disappears. You're dimmed! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 25% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 98% Armor drop chance was reduced to 84% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 98% of the time only The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: healing spells (turn 10) The following skill became untrainable after a while: saber (turn 24116) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 33402) The following skill became harder to train at higher skill levels: devices Heavy curses were more common by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76812 Monster spawn increase reached its maximum at turn 341052 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 399375 The monster class that cannot be genocided was lich The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: greengrocer lowered (freq bonus 12) The monster species that spawned more often: young stone dragon (freq bonus 10) The monster species that spawned more often: walking oak (freq bonus 16) The monster species that spawned more often: alien flower (freq bonus 24) The monster species that spawned more often: +1 gmd wall (freq bonus 9) The monster species that spawned more often: baby bronze dragon (freq bonus 4) The monster species that spawned more often: wrestler coral (freq bonus 9) The monster species that spawned more often: ceramic fungus (freq bonus 15) The monster species that spawned more often: fire wing (freq bonus 30) The monster species that spawned more often: falling warp patch (freq bonus 5) The monster species that spawned more often: memory light (freq bonus 15) The monster species that spawned more often: stone growth (freq bonus 16) The monster species that spawned more often: cyan mold (freq bonus 6) The monster species that spawned more often: death cube (freq bonus 5) The monster species that spawned more often: tap mimic (freq bonus 5) The monster species that spawned more often: repricing sumptuously cite sponged (freq bonus 30) The monster species that spawned more often: taekwondo girl (freq bonus 12) The monster species that spawned more often: Sajida (freq bonus 12) The monster species that spawned more often: theme boar (freq bonus 48) The monster species that spawned more often: colorless wort (freq bonus 5) The monster trait that was more common: monsters that originate from Angband (freq bonus 6) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 3) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 4) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 1) The monster trait that was more common: monsters that wail (freq bonus 3) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 6) The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: intrigue heterophile The monster species that never randomly spawned: cyan wort The monster species that never randomly spawned: twilight vampire The monster species that never randomly spawned: grim ward turret The monster species that never randomly spawned: bugbear graining wharfed The monster species that never randomly spawned: drowned dead one The monster species that never randomly spawned: bloody horn The monster species that never randomly spawned: obstructing subjecting salter The monster species that never randomly spawned: Danielle's high-heeled sandal The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: implant of cremation (tireless) The RNG hath decreed that this item was never generated: command demon (gehenna) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: greyout stone (gray) The RNG hath decreed that this item was never generated: rain pipe ((null)) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 186) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 56) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 7) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 3) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 3) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: choiceless stone (gray) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: implant of heavy lubrication (not so brave) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: heavy cloth ball ((null)) The RNG hath decreed that this trap was always invisible: artificer trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 1) The spell school whose books are more common was matter spells (freq bonus 1) Trap randomization happened for 1 in 853 traps Next attribute increase check would have come at turn 1060 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You were dimmed (36) You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) Your chance to block was 21% You had 1497 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nereus, Neptune and Proteus Your deity was Neptune The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (237) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of bad effect (I WOULDNT HAVE INTRODUCED THE HP ROLLOVER BUG) scroll of healing (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of mana (WOE TO THE PLIERS) scroll of phase door (SULKEMISAIKA) scroll of standard id (CAN SEE WHAT ITEM) scroll of cure (HACKEM MUCHE) * scroll of extra healing (PANEMORFA TRAVMATA) * scroll of greater mana restoration (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) Spellbooks spellbook of healing (next) spellbook of detect food (clack-clack) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.