porkman, neutral male redguardian Priest -- --------- |$.....@d..| |..........| |"..$....|.| ------------ [Porkman the Aspirant] St7 Dx11 Co7 In9 Wi10 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1090 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 42 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Book drop chance was reduced to 96% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 77% Implant drop chance was reduced to 95% Potion drop chance was reduced to 83% Armor drop chance was reduced to 10% Tool drop chance was reduced to 97% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 85% of the time only The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to expert proficiency: knife The following skill became harder to train at higher skill levels: bow Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23837 Monster spawn increase reached its maximum at turn 729836 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 5984010 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: wildwest gunman (freq bonus 27) The monster species that spawned more often: vampire suckmaster (freq bonus 36) The monster species that spawned more often: hamy ogre (freq bonus 24) The monster species that spawned more often: elder gazer (freq bonus 6) The monster species that spawned more often: time elemental (freq bonus 36) The monster species that spawned more often: masochist lithuania (freq bonus 24) The monster species that spawned more often: colluded warp patch (freq bonus 30) The monster species that spawned more often: rockshot golem (freq bonus 12) The monster species that spawned more often: rat-thing (freq bonus 10) The monster species that spawned more often: energy sphere (freq bonus 32) The monster species that spawned more often: vixenish cliffy (freq bonus 6) The monster species that spawned more often: petty wild dog (freq bonus 10) The monster species that spawned more often: scalping nosegay reforested overdefensive savouring (freq bonus 8) The monster species that spawned more often: jumping fireball (freq bonus 6) The monster species that spawned more often: shewing saliently (freq bonus 28) The monster species that spawned more often: eleven-tentacle hententmon (freq bonus 6) The monster species that spawned more often: maia fighter (freq bonus 8) The monster species that spawned more often: admirer irritating (freq bonus 12) The monster species that spawned more often: snow elf (freq bonus 20) The monster species that spawned more often: unguarded assessor faraday (freq bonus 52) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 4) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 1) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 4) The monster species that never randomly spawned: loser orc The monster species that never randomly spawned: totalism clotured metacarpal scirocco The monster species that never randomly spawned: Grand Katcher The monster species that never randomly spawned: totalism associating The monster species that never randomly spawned: sanguine mold The monster species that never randomly spawned: garter snake The monster species that never randomly spawned: Ose The monster species that never randomly spawned: conceptual ornithology The monster species that never randomly spawned: desert mountain The monster species that never randomly spawned: agate force fungus The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: deprovement stone (gray) The RNG hath decreed that this item was never generated: rain pipe ((null)) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: metal chain ((null)) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 13) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 7) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 19) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 11) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 10) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 13) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 4) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 63) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of galvanization (misunderstood) The RNG hath decreed that this item was always generated cursed: checker boots (fetish heels) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: superthing from level 55 (freq bonus 3) Trap randomization happened for 1 in 738 traps Trap difficulty was increased by 76 Next attribute increase check would have come at turn 733 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having psi resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was True Neutral The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (513) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (black robe) Scrolls scroll of fire (SUECHOL OGI ABS OLUTEN ULPEN) scroll of healing (PERFORATORUP AS SKY) scroll of mana (VOMIT TO MELT ENEMY) scroll of phase door (DDOS ATTACK) scroll of standard id (SIPHRI BRISKYLMA AROUAZAR) scroll of cure (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) * scroll of extra healing (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) * scroll of greater mana restoration (INTRUDER ALERT) Spellbooks spellbook of healing (rolled) spellbook of resist poison (red and white) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.