porkman, neutral male redguardian Priest ---------- |........| |..f.....| |.@......| |........| ---......| ------- [Porkman the Aspirant] St6 Dx8 Co10 In3 Wi10 Ch11 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1130 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 187 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 94% chance Book drop chance was reduced to 97% Ring drop chance was reduced to 99% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 90% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 82% Tool drop chance was reduced to 28% Food drop chance was reduced to 91% Monster death drops spawned with only 88% chance The following skill was trained at one fifth the usual rate: body spells The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: short sword (turn 25) The following skill became untrainable if you tried to train it too early: shuriken (turn 1813) The following skill became untrainable after a while: elemental spells (turn 9094) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 59848 Monster spawn increase reached its maximum at turn 165361 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1495490 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: pile of coins (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: epidote patch (freq bonus 12) The monster species that spawned more often: heavy troopa (freq bonus 16) The monster species that spawned more often: sluggish greater ghost (freq bonus 10) The monster species that spawned more often: chickpea shadowboxed aforesaid (freq bonus 20) The monster species that spawned more often: blank mold (freq bonus 30) The monster species that spawned more often: Yasaman's wedge sandal (freq bonus 60) The monster species that spawned more often: squirrel (freq bonus 6) The monster species that spawned more often: effused trustworthy answered grandiosely (freq bonus 4) The monster species that spawned more often: stoning trove (freq bonus 12) The monster species that spawned more often: curiosity misemploy (freq bonus 48) The monster species that spawned more often: moose (freq bonus 8) The monster species that spawned more often: cow man (freq bonus 4) The monster species that spawned more often: gnohar sephirah (freq bonus 5) The monster species that spawned more often: chanced dolefully (freq bonus 16) The monster species that spawned more often: slut with syphilis (freq bonus 3) The monster species that spawned more often: bold (freq bonus 10) The monster species that spawned more often: on (freq bonus 10) The monster species that spawned more often: refutability nybblize (freq bonus 7) The monster species that spawned more often: Laurens (freq bonus 12) The monster species that spawned more often: allover cyanoacrylate (freq bonus 8) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster species that never randomly spawned: death ghost The monster species that never randomly spawned: outcast harelike laser incarcerating padishah The monster species that never randomly spawned: storming examinee The monster species that never randomly spawned: wisdom naga The monster species that never randomly spawned: multibad eye The monster species that never randomly spawned: mine layer The monster species that never randomly spawned: landfall thoroughfare The monster species that never randomly spawned: invagination blockhead The monster species that never randomly spawned: wimpy naga The monster species that never randomly spawned: lanaur The RNG hath decreed that this item was never generated: line loss (linear) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: bright cyan spell stone (gray) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: implant of combat (echoing) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: implant of ennui (original) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 22) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: grave (engraved, freq bonus 63) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 12) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 14) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 7) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 8) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 8) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 11) The RNG hath decreed that this item was generated more often: flesh lash ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: brick chain ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: doorning stone (gray) The RNG hath decreed that this item was always generated cursed: forceful boots (rumble boots) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: implant of desire (camphor) The RNG hath decreed that this item was always generated cursed: orange spell stone (gray) The RNG hath decreed that this item was always generated cursed: yesterday star ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this trap was always invisible: doorning trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 4) Trap randomization happened for 1 in 868 traps Next attribute increase check would have come at turn 1059 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Pangu, Bulaing and Apsu Your deity was Bulaing The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (325) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of food detection (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of healing (CLIENT ANACONDA SENT A BOGUS COMMAND PACKET) scroll of mana (FLEECY BOUFFANT COLORS) scroll of phase door (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) scroll of standard id (DISSOLVED UNDEAD POTATO) scroll of cure (MANANNANMACLIR) * scroll of extra healing (KAME HAME HA) * scroll of greater mana restoration (NO ONE CAN STOP ME) Spellbooks spellbook of healing (origami) spellbook of knock (wide) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.