porkman, neutral male redguardian Priest ----- |.v.| |...| |..)| |..$| |...| |...+ |.d@| ----- [Porkman the Aspirant] St9 Dx12 Co9 In7 Wi13 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1270 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: numbopathy Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 154 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 56% chance Monsters only dropped their equipment with 88% chance Wand drop chance was reduced to 70% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 85% Tool drop chance was reduced to 98% Food drop chance was reduced to 95% The following skill could not be trained at all: boomerang The following skill was limited to basic proficiency: shield The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: occult spells (turn 1080) The following skill became untrainable after a while: symbiosis (turn 33368) The following skill couldn't be trained before a certain turn number is reached: dart (turn 12995) The following skill became harder to train at higher skill levels: matter spells Heavy curses were more common by 4% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40037 Monster spawn increase reached its maximum at turn 112178 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1598379 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: petty laser eye (freq bonus 9) The monster species that spawned more often: noxious warp patch (freq bonus 12) The monster species that spawned more often: gigant (freq bonus 8) The monster species that spawned more often: snowbank beware (freq bonus 12) The monster species that spawned more often: existence bug (freq bonus 2) The monster species that spawned more often: Liselotte (freq bonus 2) The monster species that spawned more often: nightly wort (freq bonus 42) The monster species that spawned more often: tuoda (freq bonus 6) The monster species that spawned more often: plasma fungus (freq bonus 12) The monster species that spawned more often: reweigh whited (freq bonus 12) The monster species that spawned more often: giant potion trove (freq bonus 14) The monster species that spawned more often: desert fox (freq bonus 3) The monster species that spawned more often: chemical growth (freq bonus 8) The monster species that spawned more often: rookier haltered (freq bonus 18) The monster species that spawned more often: aerating lintier (freq bonus 3) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 32) The monster species that spawned more often: cambridge iscose bronzier (freq bonus 2) The monster species that spawned more often: Friederike's soft dancing shoe (freq bonus 2) The monster species that spawned more often: moonbridge mage (freq bonus 6) The monster species that spawned more often: poliwag (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster trait that was more common: monsters that cannot pick up items (freq bonus 4) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 4) The monster trait that was more common: monsters that can hide (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 4) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 6) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster species that never randomly spawned: rhyperior The monster species that never randomly spawned: cemetery disabling The monster species that never randomly spawned: jelly bee The monster species that never randomly spawned: pseudophilosophical flaming The monster species that never randomly spawned: accelerator distemper edward The monster species that never randomly spawned: cheese mold The monster species that never randomly spawned: squad fire elemental The monster species that never randomly spawned: Illurien of the Myriad Glimpses The monster species that never randomly spawned: personalized killer tripe ration The monster species that never randomly spawned: checkered wort The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was never generated: nano suit ((null)) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: paper chain ((null)) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 24) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 18) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 35) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 7) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 18) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 17) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 17) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 11) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 87) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: dementia boots (ankle boots) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 13) Trap randomization happened for 1 in 807 traps Next attribute increase check would have come at turn 584 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Rainbow Dash, Fluttershy and Pinkie Pie Your deity was Fluttershy The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (117) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of remove curse (ROLL IS 5 AND BECOME STRONGER) scroll of healing (NO WONDERLAND QUOTE BUT ILL SMASH YOUR FINGERS) scroll of mana (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of phase door (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of standard id (THRASH EM EXTENDED WRESTLING COMPETITION) scroll of cure (MORE IS MORE) * scroll of extra healing (SCHLAE FEL BUE SCHEL FLUE GEL) * scroll of greater mana restoration (FLOW ABLES IS BACKWARD) Spellbooks spellbook of healing (fire-red) spellbook of force bolt (scintillating) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.