porkman, neutral male redguardian Priest --------- |..@....| |.f.....| +.......| |.......| |.......| |.......| |.......| --------- [Porkman the Aspirant] St10 Dx9 Co8 In8 Wi12 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1280 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: scent view Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 198 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 69% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 64% Ring drop chance was reduced to 44% Wand drop chance was reduced to 84% Armor drop chance was reduced to 78% Tool drop chance was reduced to 70% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 98% chance The following skill was trained at half the usual rate: healing spells The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: elemental spells (turn 748) The following skill became untrainable after a while: body spells (turn 10638) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60627 Monster spawn increase reached its maximum at turn 185744 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 6097230 The monster class that cannot be genocided was blob The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: slime colony (freq bonus 18) The monster species that spawned more often: zap golem (freq bonus 4) The monster species that spawned more often: ski-jir (freq bonus 18) The monster species that spawned more often: illumination limiter (freq bonus 10) The monster species that spawned more often: turmene (freq bonus 12) The monster species that spawned more often: low snotling (freq bonus 2) The monster species that spawned more often: elona lady (freq bonus 4) The monster species that spawned more often: readily maunderer (freq bonus 18) The monster species that spawned more often: borloth (freq bonus 21) The monster species that spawned more often: little tyrannosaurus (freq bonus 60) The monster species that spawned more often: geriatrist premised (freq bonus 8) The monster species that spawned more often: uplink rulership organism (freq bonus 12) The monster species that spawned more often: unhealthy wort (freq bonus 4) The monster species that spawned more often: wip dragon (freq bonus 48) The monster species that spawned more often: twelph (freq bonus 24) The monster species that spawned more often: non-mad ray (freq bonus 10) The monster species that spawned more often: klingon lady (freq bonus 10) The monster species that spawned more often: subject thorough (freq bonus 18) The monster species that spawned more often: kobold analator (freq bonus 16) The monster species that spawned more often: beam troll (freq bonus 3) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 1) The monster species that never randomly spawned: huge lizard The monster species that never randomly spawned: jubilation brailled The monster species that never randomly spawned: mud ogre The monster species that never randomly spawned: mandrake The monster species that never randomly spawned: cthonic lich The monster species that never randomly spawned: clock stalk The monster species that never randomly spawned: chaser shadow The monster species that never randomly spawned: giant crayfish The monster species that never randomly spawned: silver mushroom The monster species that never randomly spawned: formative racial The RNG hath decreed that this item was never generated: detect water (generous) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: italian heels ((null)) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: chrome scourge ((null)) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 15) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 9) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 18) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 79) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 7) The RNG hath decreed that this item was generated more often: diminished bleeding (smeared, freq bonus 3) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 9) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 10) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 5) The RNG hath decreed that this item was generated more often: impossibly heavy sand ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 108) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 10) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: throne gamble (historic) The RNG hath decreed that this item was always generated cursed: redemption (sweet) The RNG hath decreed that this item was always generated cursed: sanemaker helmet (sages helmet) The RNG hath decreed that this item was always generated cursed: quaversal helmet (transversal helmet) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: strangling (choking) The RNG hath decreed that this item was always generated cursed: deconstruction (dozed) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 2) The spell school whose books are more common was occult spells (freq bonus 19) Trap randomization happened for 1 in 26 traps Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dagobert Duck, Xena and Super Mario Your deity was Xena The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (412) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - light 1 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of magic mapping (SUDDNLY IT HOTHRAXXA HEA HUM) scroll of healing (FIQ X FIQ SELFSHIP) scroll of mana (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of phase door (TICK TOCK TRAUMA) scroll of standard id (KOLLA OLPHILOGEMALA ACHEROIO) scroll of cure (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) * scroll of extra healing (CROW SNASH) * scroll of greater mana restoration (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) Spellbooks spellbook of healing (glittering) spellbook of light (nightly) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.