porkman, neutral male redguardian Priest ----------------------- |.....[............k..| ......................| |...................@.. |...................d.| |.....................| |.......!.............| ----------------------- [Porkman the Aspirant] St7 Dx7 Co15 In7 Wi16 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1470 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: burnopathy You could not have this property extrinsically: fear resistance Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 29 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 97% Potion drop chance was reduced to 62% Armor drop chance was reduced to 61% Tool drop chance was reduced to 69% Food drop chance was reduced to 88% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: symbiosis The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: implants The following skill became untrainable if you tried to train it too early: lance (turn 17) Heavy curses were more common by 42% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 97240 Monster spawn increase reached its maximum at turn 214985 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1453920 The monster class that cannot be genocided was turret The monster species that spawned more often: aunt of Amy's brother (freq bonus 4) The monster species that spawned more often: ultra demon (freq bonus 6) The monster species that spawned more often: Harro (freq bonus 6) The monster species that spawned more often: nonstable stowage (freq bonus 48) The monster species that spawned more often: ogre captain (freq bonus 6) The monster species that spawned more often: multijet microprogramming (freq bonus 4) The monster species that spawned more often: spatula lactational (freq bonus 1) The monster species that spawned more often: backwater outbalance (freq bonus 8) The monster species that spawned more often: giant green locust (freq bonus 8) The monster species that spawned more often: venom bee (freq bonus 18) The monster species that spawned more often: gray slayer (freq bonus 4) The monster species that spawned more often: shell koopa (freq bonus 8) The monster species that spawned more often: player mushroom (freq bonus 6) The monster species that spawned more often: snail thr android rider (freq bonus 6) The monster species that spawned more often: fresty ice devil (freq bonus 12) The monster species that spawned more often: fighter lich (freq bonus 6) The monster species that spawned more often: sentient mochi (freq bonus 7) The monster species that spawned more often: tortoise (freq bonus 2) The monster species that spawned more often: two-tentacle hententmon (freq bonus 2) The monster species that spawned more often: fiendish prick (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 3) The monster species that never randomly spawned: Master Taser The monster species that never randomly spawned: nexus force fungus The monster species that never randomly spawned: blessedest judder The monster species that never randomly spawned: antimagic force patch The monster species that never randomly spawned: Lunar The monster species that never randomly spawned: tentaclish The monster species that never randomly spawned: Toshiyuki the dog The monster species that never randomly spawned: sloth shrunken head The monster species that never randomly spawned: term lacquering reformational The monster species that never randomly spawned: Gwynharwyf The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: medium mithril-coat ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: implant of puncturing (fortified) The RNG hath decreed that this item was never generated: nexus field (talkative) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: table furniture (GANG ONE THROUGH FOUR) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 53) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 3) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 33) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 15) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 9) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 4) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: red string ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 3) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 3) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 15) The RNG hath decreed that this item was always generated cursed: extreme power (turquoise) The RNG hath decreed that this item was always generated cursed: deprovement stone (gray) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this trap was always invisible: rain cloud trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 8) Trap randomization happened for 1 in 174 traps Next attribute increase check would have come at turn 433 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having burnopathy (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Fiit-Ssaaar, Sssaass and Fiit-Yaaar Your deity was Sssaass The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (191) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of identify (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of healing (NOTY AND THE AMY WERE MVPS 2017) scroll of mana (SEVER OPEROFOR) scroll of phase door (NAE TROOSERS) scroll of standard id (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) scroll of cure (HAPAX LEGOMENON) * scroll of extra healing (ELF CHANGE FORME BY STUNT) * scroll of greater mana restoration (CHANGED WITH OPPOSITE ABILITYPERSON) Spellbooks spellbook of healing (fresh) spellbook of resist poison (indigo) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.