porkman, neutral male redguardian Priest -------- |......| ---.f....--- -..$.@.&.... |..........| ---......--- |......| -------- [Porkman the Aspirant] St9 Dx9 Co13 In6 Wi14 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1460 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: manaleech Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 300 Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 62% Potion drop chance was reduced to 95% Armor drop chance was reduced to 83% Tool drop chance was reduced to 83% Food drop chance was reduced to 95% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: healing spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 7) The following skill became untrainable after a while: matter spells (turn 33372) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 12459) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56578 Monster spawn increase reached its maximum at turn 114694 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1394900 The monster class that cannot be genocided was major demon The monster class that was spawned more often: centaur (freq bonus 4) The monster species that spawned more often: quintuple napery selecting critiquing shorting sloucher (freq bonus 42) The monster species that spawned more often: large humanoid (freq bonus 20) The monster species that spawned more often: Balam (freq bonus 14) The monster species that spawned more often: eyrir resisted (freq bonus 20) The monster species that spawned more often: old mummy (freq bonus 40) The monster species that spawned more often: unerased rackety (freq bonus 12) The monster species that spawned more often: vividly poultice (freq bonus 9) The monster species that spawned more often: medium hulk (freq bonus 28) The monster species that spawned more often: wet area nymph (freq bonus 6) The monster species that spawned more often: porter master lichen (freq bonus 84) The monster species that spawned more often: wreckful reassemble (freq bonus 14) The monster species that spawned more often: moonlighter bacchanalian enciphering (freq bonus 18) The monster species that spawned more often: threshold fungus (freq bonus 18) The monster species that spawned more often: spacewars fighter (freq bonus 14) The monster species that spawned more often: aggravated star (freq bonus 28) The monster species that spawned more often: hudor kamerel (freq bonus 24) The monster species that spawned more often: drone growth (freq bonus 72) The monster species that spawned more often: uber ford guardian (freq bonus 10) The monster species that spawned more often: horridly tiff (freq bonus 24) The monster species that spawned more often: petty black wolf (freq bonus 20) The monster trait that was more common: monsters that cause terrain terror (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 6) The monster trait that was more common: monsters that make boss taunts (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster trait that was more common: monsters that explode when killed (freq bonus 4) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster species that never randomly spawned: porter floating eye The monster species that never randomly spawned: colorless stalk The monster species that never randomly spawned: giant sapphire frog The monster species that never randomly spawned: cannon sadist The monster species that never randomly spawned: horror archer The monster species that never randomly spawned: measurage scrim The monster species that never randomly spawned: uncap terrain The monster species that never randomly spawned: lotus naga The monster species that never randomly spawned: knuckle assiebassie The monster species that never randomly spawned: cyan bulb The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: powder spray (blooming) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: implant of truth (terrene) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: preaching (actionistic) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 7) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 25) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 13) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 156) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 33) The RNG hath decreed that this item was generated more often: implant of searing (omniscient, freq bonus 3) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 18) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 13) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 9) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: sling ammo (gray) The RNG hath decreed that this item was always generated cursed: amulet of change (square) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: shuffle monster (misked) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 16) Trap randomization happened for 1 in 949 traps Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having flying (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Osiris, Obelisk and Ra Your deity was Obelisk The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (176) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of sleep (TOP SECRET DO NOT READ) scroll of healing (NOTHINGOFFPULL) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (MADELEINES CALF LEATHER SANDALS ARE REALLY CUUUUUTE) scroll of standard id (SOME THING YOU CHOOSE) scroll of cure (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) * scroll of extra healing (RIVER OUT AS FAST IT GOES) * scroll of greater mana restoration (NIYONIAI) Spellbooks spellbook of healing (wrinkled) spellbook of resist poison (light brown) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.