porkman, neutral male redguardian Priest -------------- |......f.....| |(....@....... |...[......+.| |.....!....... --------.-+--- [Porkman the Aspirant] St8 Dx7 Co9 In3 Wi13 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1180 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 44 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 10 Ring drop chance was reduced to 73% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 99% Armor drop chance was reduced to 97% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 39% of the time only The following skill could not be trained at all: symbiosis The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: high heels The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 17523) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48052 Monster spawn increase reached its maximum at turn 115456 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 700378 The monster class that cannot be genocided was jelly The monster class that was spawned more often: jelly (freq bonus 8) The monster species that spawned more often: facilitation tieclasp foxtrot (freq bonus 27) The monster species that spawned more often: embowelled cited (freq bonus 20) The monster species that spawned more often: ostracism preestimating coucher (freq bonus 36) The monster species that spawned more often: beitir (freq bonus 144) The monster species that spawned more often: black potatoes (freq bonus 60) The monster species that spawned more often: ceramic stalk (freq bonus 18) The monster species that spawned more often: ultra white rat (freq bonus 24) The monster species that spawned more often: engchip (freq bonus 12) The monster species that spawned more often: fuck you tiger (freq bonus 30) The monster species that spawned more often: extra deep one (freq bonus 20) The monster species that spawned more often: lanaur (freq bonus 9) The monster species that spawned more often: giant mole cricket (freq bonus 11) The monster species that spawned more often: solemnizing sparerib (freq bonus 18) The monster species that spawned more often: hydrofoil magnate (freq bonus 18) The monster species that spawned more often: tormentor sloughing suitable grail metalloidal (freq bonus 20) The monster species that spawned more often: putrid zombie (freq bonus 24) The monster species that spawned more often: disgusting patch (freq bonus 24) The monster species that spawned more often: healing force fungus (freq bonus 9) The monster species that spawned more often: flite postconvalescent (freq bonus 20) The monster species that spawned more often: Left Ass (freq bonus 18) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 3) The monster trait that was more common: monsters that growl (freq bonus 3) The monster trait that was more common: monsters that are neuter (freq bonus 3) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster species that never randomly spawned: wrap cube The monster species that never randomly spawned: elecshock stonebiter The monster species that never randomly spawned: super heavy permamimic The monster species that never randomly spawned: trijet kingwood The monster species that never randomly spawned: orange warp patch The monster species that never randomly spawned: headless horseman The monster species that never randomly spawned: joust buzzard The monster species that never randomly spawned: carthaginian The monster species that never randomly spawned: taker mushroom The monster species that never randomly spawned: fays cat The monster class that more likely to generate with musable stuff: Keystone Kop The RNG hath decreed that this item was never generated: ice (ice-cold) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: heavy metal ball ((null)) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 18) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 29) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 8) The RNG hath decreed that this item was generated more often: heroic dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: mithril lash ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of frailty (paradox, freq bonus 4) The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 4) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 9) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 72) The RNG hath decreed that this item was always generated cursed: wax chain ((null)) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: horror stone (gray) The RNG hath decreed that this item was always generated cursed: weight stone (gray) The RNG hath decreed that this item was always generated cursed: exertion loss (nailbreak) The RNG hath decreed that this item was always generated cursed: container kaboom stone (gray) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this trap was always invisible: marlena trap The RNG hath decreed that this trap was generated more often: antitraining trap (freq bonus 6) Trap randomization happened for 1 in 150 traps Next attribute increase check would have come at turn 1938 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Jobs, Wozniak and Gates Your deity was Wozniak The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (123) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of teleportation (HOLLANDS ANTJE) scroll of healing (ROLL INTO THE CAGE) scroll of mana (DEV LOST IT WITH THE URINE FETISH SHIT) scroll of phase door (CIRMOCLINE) scroll of standard id (MAYBE NUMBED CANNT DO OR SNORING BY HIT) scroll of cure (TOUHOUWABOUHOU) * scroll of extra healing (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) * scroll of greater mana restoration (QUASH EM EXTENDED HITMAN SERVICE) Spellbooks spellbook of healing (salient) spellbook of sleep (starry) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.