porkman, neutral male redguardian Priest --------------- |}.}.......}..| |.......@d$...| |..........}..| --------------- [Porkman the Aspirant] St10 Dx7 Co12 In9 Wi17 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1490 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: wallwalking You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 46 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 82% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 84% Food drop chance was reduced to 98% Monster death drops spawned with only 97% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: whip The following skill was limited to skilled proficiency: sexy flats The following skill became untrainable if you tried to train it too early: elemental spells (turn 638) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 45310) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61008 Monster spawn increase reached its maximum at turn 119365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 552900 The monster class that cannot be genocided was gremlin The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 2) The monster species that spawned more often: ocean naga hatchling (freq bonus 42) The monster species that spawned more often: violet fungus (freq bonus 15) The monster species that spawned more often: sun snake (freq bonus 12) The monster species that spawned more often: moldy defiler (freq bonus 24) The monster species that spawned more often: sane wort (freq bonus 4) The monster species that spawned more often: real earth hound (freq bonus 4) The monster species that spawned more often: fiendish prick (freq bonus 4) The monster species that spawned more often: contenting winking (freq bonus 6) The monster species that spawned more often: flimsily loppy gulpy (freq bonus 12) The monster species that spawned more often: highhatting menstrual (freq bonus 15) The monster species that spawned more often: feminine girl (freq bonus 2) The monster species that spawned more often: disembodied sallower (freq bonus 9) The monster species that spawned more often: feminization representative (freq bonus 2) The monster species that spawned more often: blockhouse heavy (freq bonus 6) The monster species that spawned more often: acehack horror (freq bonus 24) The monster species that spawned more often: innholder expensive (freq bonus 8) The monster species that spawned more often: poorly pushcart (freq bonus 24) The monster species that spawned more often: federative chafe (freq bonus 12) The monster species that spawned more often: aiuto destrutto grue (freq bonus 10) The monster trait that was more common: monsters that never leave a corpse (freq bonus 5) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster species that never randomly spawned: depression mimic The monster species that never randomly spawned: goiter resurvey crocket The monster species that never randomly spawned: gigantic blob The monster species that never randomly spawned: humanlike construct The monster species that never randomly spawned: baby water dragon The monster species that never randomly spawned: +4 mm cutoff The monster species that never randomly spawned: striped rat snake The monster species that never randomly spawned: Vampire Lieutenant The monster species that never randomly spawned: coition chronol shuttled berlin side The monster species that never randomly spawned: platinum mold The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: bubble bobble (ALLEGED HAPPY END) The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: cloak of flight (feathery cloak) The RNG hath decreed that this item was never generated: heavy plastic ball ((null)) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 8) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 36) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 22) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 8) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 5) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 10) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 81) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: line loss (linear) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: calculator ((null)) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this trap was always invisible: artifact jackpot trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 3) Trap randomization happened for 1 in 771 traps Next attribute increase check would have come at turn 1178 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Moori, King Kai and Vegeta Your deity was King Kai The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (1173) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of genocide (THE ELVENPING KLAMMERAFFELUXIDREAM) scroll of healing (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of mana (SUECHOL OGI ABS OLUTEN ULPEN) scroll of phase door (ACHPHIPHIO IAIA OCH SEBAU PHRE) scroll of standard id (HTH HAND GFY) scroll of cure (USED UP A NONPAID SHOP ITEM) * scroll of extra healing (IMMORTAL DUNGEON) * scroll of greater mana restoration (SUKI TOKIMEKI TO KISS) Spellbooks spellbook of healing (torn) spellbook of wizard lock (transforming) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.