porkman, neutral male redguardian Priest --- ------#---------- --- ........................| |.......................| |...........d............ |............@..........| .....................$..| |.......................- ---- ----.--------------- [Porkman the Aspirant] St12 Dx11 Co9 In6 Wi16 Ch9 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1410 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: full nutrients You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 200 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 46% Ring drop chance was reduced to 79% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 66% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 75% Tool drop chance was reduced to 98% Monster death drops spawned with only 86% chance The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: body spells (turn 96) The following skill couldn't be trained before a certain turn number is reached: flail (turn 50097) The following skill became harder to train at higher skill levels: chaos spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41318 Monster spawn increase reached its maximum at turn 125543 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4506900 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: rodent (freq bonus 8) The monster species that spawned more often: mighty soul (freq bonus 144) The monster species that spawned more often: leisured sulphured (freq bonus 30) The monster species that spawned more often: vamping congesting (freq bonus 22) The monster species that spawned more often: cursed mushroom (freq bonus 40) The monster species that spawned more often: vamp vortex (freq bonus 60) The monster species that spawned more often: queen B (freq bonus 156) The monster species that spawned more often: mountain moogle (freq bonus 108) The monster species that spawned more often: laten warp patch (freq bonus 20) The monster species that spawned more often: giant implant trove (freq bonus 27) The monster species that spawned more often: ethereal dragon (freq bonus 120) The monster species that spawned more often: troglodyte witch doctor (freq bonus 20) The monster species that spawned more often: large beetle (freq bonus 26) The monster species that spawned more often: indissolubly neoteric (freq bonus 60) The monster species that spawned more often: tear light (freq bonus 12) The monster species that spawned more often: illithid larva (freq bonus 33) The monster species that spawned more often: librarian (freq bonus 10) The monster species that spawned more often: woman who can't spell her own name (freq bonus 96) The monster species that spawned more often: water force fungus (freq bonus 27) The monster species that spawned more often: griffon (freq bonus 240) The monster species that spawned more often: lost soul (freq bonus 33) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 2) The monster species that never randomly spawned: full dead The monster species that never randomly spawned: nasty troll The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: mental girl The monster species that never randomly spawned: squeaking cloud The monster species that never randomly spawned: segmenter trituration tromping feaze The monster species that never randomly spawned: drone warp fungus The monster species that never randomly spawned: gourmand ogre The monster species that never randomly spawned: sage The monster species that never randomly spawned: resonant spore The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: bulky flesh ball ((null)) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: helm of shuffling (grunter helmet) The RNG hath decreed that this item was never generated: implant of remedy (brutal) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 18) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 12) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 8) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 10) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 3) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 17) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 15) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: implant of clumsiness (mnemonic) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: radioactive undergarment ((null)) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 3) Trap randomization happened for 1 in 889 traps Next attribute increase check would have come at turn 1132 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Onn, Istaria and Ssraxx Your deity was Istaria The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 22% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of blank paper (unlabeled) scroll of healing (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of mana (MAVIS BACON) scroll of phase door (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) scroll of standard id (O WO WHATS THIS) scroll of cure (AFFIRMATIVE ACTION ROUND 2) * scroll of extra healing (YANI OR LAUREL) * scroll of greater mana restoration (SCHLAE FEL BUE SCHEL FLUE GEL) Spellbooks spellbook of healing (zone-specific) spellbook of detect monsters (brand-new) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.