porkman, neutral male redguardian Priest -------.--------- |.....```.......| |#....#```...@... |.....```.......| ####### ####### |......`...{..#.| - --------------- [Porkman the Aspirant] St12 Dx12 Co7 In11 Wi14 Ch4 PriRedMalNeu S54 Dlvl:1 $0 HP25(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/11 Wt40/1360 T25 Latest messages The little dog picks up an uncursed scroll {0}. You displaced your little dog. The little dog drops an uncursed scroll {0}. p - an uncursed scroll labeled THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID {0}. What do you want to read? [h-p or ?*] As you read the scroll, it disappears. You have found a scroll of stinking cloud! Where do you want to center the cloud? (For instructions type a ?) You cough! You can see again. Something is burning your lungs! You cough and spit blood! [-3 -> 25] You can see again. You cough! You can see again. You kill it! You hear the rumble of distant thunder... Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -59 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 110 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 84% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 97% Tool drop chance was reduced to 82% The following skill was limited to basic proficiency: shield The following skill became untrainable if you tried to train it too early: hammer (turn 28) The following skill became untrainable if you tried to train it too early: polearms (turn 3367) The following skill couldn't be trained before a certain turn number is reached: form VII (Juyo) (turn 67450) The following skill became harder to train at higher skill levels: dagger Heavy curses were more common by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 119845 Monster spawn increase reached its maximum at turn 422101 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 526620 The monster class that cannot be genocided was wraith The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: unemployable alpinely (freq bonus 24) The monster species that spawned more often: little webmaker (freq bonus 8) The monster species that spawned more often: damper postmortem alkalinize (freq bonus 15) The monster species that spawned more often: Jessica's stiletto boot (freq bonus 10) The monster species that spawned more often: black growth (freq bonus 30) The monster species that spawned more often: DNethack Player (freq bonus 9) The monster species that spawned more often: devteam horror (freq bonus 4) The monster species that spawned more often: small kobold (freq bonus 32) The monster species that spawned more often: internet man (freq bonus 8) The monster species that spawned more often: baptist preconstruct (freq bonus 12) The monster species that spawned more often: werekillerbee (freq bonus 12) The monster species that spawned more often: foresail conveying (freq bonus 12) The monster species that spawned more often: rainbow seraphon (freq bonus 16) The monster species that spawned more often: obsidian gargoyle (freq bonus 6) The monster species that spawned more often: color turret (freq bonus 12) The monster species that spawned more often: grand master thief (freq bonus 6) The monster species that spawned more often: Jumbo the Elephant (freq bonus 4) The monster species that spawned more often: unknown fish (freq bonus 16) The monster species that spawned more often: Officer Katharina (freq bonus 10) The monster species that spawned more often: blood vortex (freq bonus 4) The monster trait that was more common: monsters that squeek (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 32) The monster species that never randomly spawned: geriatrist premised The monster species that never randomly spawned: mad rage wolf The monster species that never randomly spawned: domestic naga hatchling The monster species that never randomly spawned: Gwynharwyf The monster species that never randomly spawned: opal mushroom The monster species that never randomly spawned: evasive enemy trooper The monster species that never randomly spawned: rubbernecked weigh The monster species that never randomly spawned: amnesia patch The monster species that never randomly spawned: storeclerk The monster species that never randomly spawned: quiver slot The RNG hath decreed that this item was never generated: automore stone (gray) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: using hazard (wiseguy) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 10) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 4) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 23) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 5) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 4) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 11) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 2) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 77) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: nano shuriken ((null)) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: sanity timeout (yithian) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this trap was always invisible: exploding dice trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 1) The spell school whose books are more common was occult spells (freq bonus 15) Trap randomization happened for 1 in 166 traps Next attribute increase check would have come at turn 727 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1547 points of nutrition remaining You regenerated mana You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Colonel Campbell, Deepthroat and The Patriots Your deity was Deepthroat The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (228) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of remove curse (WHOMPS VEHEMENCE WHALE) scroll of healing (FUNGHI AND SPAGHETTI ALIO OLIO) scroll of mana (BUY C1AL1S CHEAP HERE) scroll of phase door (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of standard id (STRESS PRESSING TO VERY BOOSTING) scroll of cure (BUGNOSE) * scroll of extra healing (SHELF ON THE ELF) * scroll of greater mana restoration (TEENAGE MUTANT UGLY THINGS) scroll of stinking cloud (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) Spellbooks spellbook of healing (crepuscle) spellbook of resist sleep (hellish) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -59 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 3 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 54 points,