porkman, neutral male redguardian Priest -------- |.....@| |....d.. |......| -----#-- [Porkman the Aspirant] St7 Dx10 Co6 In6 Wi16 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1010 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: psi resistance Scroll identification only worked 100 times out of 190 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 72% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 85% Food drop chance was reduced to 90% Monster death drops spawned with only 90% chance The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: missile weapons (turn 18) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 12092) Heavy curses were more common by 40% Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 35961 Monster spawn increase reached its maximum at turn 91364 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2430685 The monster class that cannot be genocided was nymph The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: thorned hulk (freq bonus 8) The monster species that spawned more often: Ariane's fleecy combat boot (freq bonus 12) The monster species that spawned more often: negotiation calcimined merganser inefficaciously profanity heretofore (freq bonus 8) The monster species that spawned more often: dull stalk (freq bonus 4) The monster species that spawned more often: topaz wort (freq bonus 5) The monster species that spawned more often: bloodsucker (freq bonus 9) The monster species that spawned more often: soft girl (freq bonus 5) The monster species that spawned more often: engulfed fleecily barroom (freq bonus 12) The monster species that spawned more often: space pirate (freq bonus 8) The monster species that spawned more often: irreal wort (freq bonus 9) The monster species that spawned more often: magic bulb (freq bonus 6) The monster species that spawned more often: renunciatory neediest (freq bonus 6) The monster species that spawned more often: Bulletproof Keelhauler (freq bonus 45) The monster species that spawned more often: y/cR\/bt$mA (freq bonus 16) The monster species that spawned more often: Officer Kommissioner (freq bonus 8) The monster species that spawned more often: giant toad (freq bonus 16) The monster species that spawned more often: idiot home princess (freq bonus 18) The monster species that spawned more often: master play figure (freq bonus 12) The monster species that spawned more often: rainbow force fungus (freq bonus 10) The monster species that spawned more often: dim colony (freq bonus 4) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 3) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster species that never randomly spawned: boomdood The monster species that never randomly spawned: Windows Vista The monster species that never randomly spawned: vampire spawn The monster species that never randomly spawned: gremlin leader The monster species that never randomly spawned: ego dust elemental The monster species that never randomly spawned: rouge fish The monster species that never randomly spawned: hold scruff The monster species that never randomly spawned: illusion mimic The monster species that never randomly spawned: scapula reinfusing chelate precut The monster species that never randomly spawned: intercrome The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: meta bow ((null)) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: sanity timeout (yithian) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 18) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 33) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 83) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 23) The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 2) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 7) The RNG hath decreed that this item was generated more often: liquid chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 6) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 3) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: bone fragment (gray) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of bad part (old-fashioned cloak) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: techout trap (freq bonus 5) Trap randomization happened for 1 in 589 traps Next attribute increase check would have come at turn 833 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nuada, Dagda and Morrigan Your deity was Dagda The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (367) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of superior material (ASSFUCK EXPRESS AND MAXIMUM PENALTY) scroll of healing (AJMO TO UCINITI) scroll of mana (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018) scroll of phase door (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of standard id (PRIME DOT ZIP) scroll of cure (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) * scroll of extra healing (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) * scroll of greater mana restoration (ZARRO BOOGS) Spellbooks spellbook of healing (street plan) spellbook of detect food (litter) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.