porkman, neutral male redguardian Priest ----------- |.$.....@.| |.......f.| ..........+ ----------- [Porkman the Aspirant] St6 Dx8 Co12 In11 Wi16 Ch10 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1310 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 107 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 59 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 81% chance Musable item generation frequency had a negative bias of 26% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 75% Armor drop chance was reduced to 75% The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: form VI (Niman) The following skill became untrainable if you tried to train it too early: shield (turn 136) The following skill became untrainable after a while: divination spells (turn 28101) The following skill couldn't be trained before a certain turn number is reached: bow (turn 38937) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20177 Monster spawn increase reached its maximum at turn 63099 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 392312 The monster class that cannot be genocided was lizard The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster species that spawned more often: marten (freq bonus 6) The monster species that spawned more often: theme cow (freq bonus 10) The monster species that spawned more often: horror mage (freq bonus 8) The monster species that spawned more often: numerologist burnishing (freq bonus 12) The monster species that spawned more often: terrestric force fungus (freq bonus 5) The monster species that spawned more often: undead ice mage (freq bonus 12) The monster species that spawned more often: giant jelly bee (freq bonus 5) The monster species that spawned more often: tetanized thrall (freq bonus 4) The monster species that spawned more often: nagger longhair (freq bonus 12) The monster species that spawned more often: reflexed veil (freq bonus 5) The monster species that spawned more often: evasive homunculus (freq bonus 30) The monster species that spawned more often: field spider (freq bonus 4) The monster species that spawned more often: thick jackal (freq bonus 5) The monster species that spawned more often: super thieving nymph (freq bonus 10) The monster species that spawned more often: drek qualm (freq bonus 36) The monster species that spawned more often: disenchanter ooze (freq bonus 4) The monster species that spawned more often: friendly ghost (freq bonus 12) The monster species that spawned more often: techless (freq bonus 3) The monster species that spawned more often: squalor heralded (freq bonus 4) The monster species that spawned more often: Father Frost (freq bonus 4) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster species that never randomly spawned: greater hell spawn The monster species that never randomly spawned: nexus vortex The monster species that never randomly spawned: trousseau raged reformulate The monster species that never randomly spawned: condemned orc The monster species that never randomly spawned: periphery let The monster species that never randomly spawned: stumbling regathered stayed The monster species that never randomly spawned: weoweo laser The monster species that never randomly spawned: censor The monster species that never randomly spawned: virulent locust The monster species that never randomly spawned: secluded patch The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: heavy chrome ball ((null)) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: dark horn ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: stalactite (pernicious) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 12) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 34) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 101) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 28) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 4) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 17) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 10) The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 3) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 8) The RNG hath decreed that this item was generated more often: table furniture (GANG ONE THROUGH FOUR, freq bonus 8) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 43) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 29) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: toxic venom trap (freq bonus 1) The spell school whose books are more common was body spells (freq bonus 14) Trap randomization happened for 1 in 742 traps Next attribute increase check would have come at turn 259 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having acid resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Shalla, Auroree and Fnordjar Your deity was Auroree The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (124) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 22% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of reverse identify (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of healing (DEBT) scroll of mana (IBFALABLO) scroll of phase door (THE LAST CHARGE DOES NOT GO SO YOU ACTUALLY HAVE 20 MINUS ONE CHARGES) scroll of standard id (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of cure (WEAR A SHEMAGH IN THE DESERT) * scroll of extra healing (IUSTIO QUE PIS) * scroll of greater mana restoration (SHIVERING MOUNTAIN BOB) Spellbooks spellbook of healing (disrupted) spellbook of detect monsters (unlucky) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.