porkman, neutral male redguardian Priest --- ------------------ |......|.............| .....................| |.................d..| +..................@.| |..................... |....................| |....................| |....................| ---------------------- [Porkman the Aspirant] St7 Dx5 Co6 In8 Wi12 Ch8 PriRedMalNeu S1 Dlvl:1 $1 HP28(28) Pw18(18) AC6 MC0 Mov12 Sn0 Xp1/0 Wt40/1030 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: magic resistance You could not have this property intrinsically: contamination resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 4% Amulet drop chance was reduced to 97% Armor drop chance was reduced to 56% Tool drop chance was reduced to 85% Food drop chance was reduced to 34% The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: body spells The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable if you tried to train it too early: form I (Shii-Cho) (turn 988) The following skill became untrainable after a while: memorization (turn 25551) Sticky curses were more common by 9% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30143 Monster spawn increase reached its maximum at turn 81923 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 940168 The monster class that cannot be genocided was golem The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: saintdom federation jawbreaker jerkiest cavilling (freq bonus 4) The monster species that spawned more often: Officer Hanh (freq bonus 9) The monster species that spawned more often: ice jelly (freq bonus 8) The monster species that spawned more often: shock wolf (freq bonus 8) The monster species that spawned more often: condiment sectioned (freq bonus 30) The monster species that spawned more often: pidgeot (freq bonus 10) The monster species that spawned more often: stone snake (freq bonus 10) The monster species that spawned more often: detached ufo part (freq bonus 20) The monster species that spawned more often: nether imp (freq bonus 16) The monster species that spawned more often: scary monster (freq bonus 15) The monster species that spawned more often: spec gurgler (freq bonus 16) The monster species that spawned more often: cheater wolf (freq bonus 24) The monster species that spawned more often: fire rogue (freq bonus 12) The monster species that spawned more often: carbineer cryptogam (freq bonus 10) The monster species that spawned more often: silent watcher (freq bonus 24) The monster species that spawned more often: sue force fungus (freq bonus 6) The monster species that spawned more often: bb prat (freq bonus 48) The monster species that spawned more often: real sanity hound (freq bonus 12) The monster species that spawned more often: stone-soldier (freq bonus 12) The monster species that spawned more often: wallaby (freq bonus 60) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 1) The monster trait that was more common: monsters that are classified as petty (freq bonus 2) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster species that never randomly spawned: basswood zinkify fiasco questioning The monster species that never randomly spawned: jeans golem The monster species that never randomly spawned: greener spider The monster species that never randomly spawned: Sandra's disguised boot The monster species that never randomly spawned: bleeding star The monster species that never randomly spawned: joust bounder The monster species that never randomly spawned: big disenchanter The monster species that never randomly spawned: clay colony The monster species that never randomly spawned: partner skippering The monster species that never randomly spawned: beheaded countercurrent The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: implant of abrasion (smiting) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 12) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 19) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 47) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 5) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 11) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 11) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 9) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 3) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 10) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 63) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: flame mountain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 1) The spell school whose books are more common was attack spells (freq bonus 18) The spell school whose books are more common was elemental spells (freq bonus 17) Trap randomization happened for 1 in 908 traps Next attribute increase check would have come at turn 959 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Dan Naginati The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (593) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of healing (GEIRAVOR GIOVANNA) scroll of mana (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of phase door (FORGETABOUTIT) scroll of standard id (ONA DYSHIT BOLSHE VY UMERET) scroll of cure (PANEMORFA TRAVMATA) * scroll of extra healing (KRUIEMEDISYNE) * scroll of greater mana restoration (DEATH TO CLEANERS) Spellbooks spellbook of healing (salted) spellbook of resist poison (illuminated) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.