porkman, neutral male redguardian Priest -+--+-.- |......| |....... |......| |......| |..@a..| |...d..| -------- [Porkman the Aspirant] St11 Dx6 Co10 In6 Wi13 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1410 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: sickness resistance Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 56 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 31% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 57% Tool drop chance was reduced to 96% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 69% of the time only The following skill was trained at half the usual rate: trident The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: matter spells (turn 18) The following skill became harder to train at higher skill levels: protection spells Heavy curses were more common by 45% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 91013 Monster spawn increase reached its maximum at turn 228931 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2011392 The monster class that cannot be genocided was trove The monster species that spawned more often: steel missingno (freq bonus 8) The monster species that spawned more often: fillen warp fungus (freq bonus 4) The monster species that spawned more often: armored cow (freq bonus 6) The monster species that spawned more often: shock wall (freq bonus 6) The monster species that spawned more often: end-all astral elemental (freq bonus 8) The monster species that spawned more often: terrestric warp fungus (freq bonus 6) The monster species that spawned more often: pile of rare gold coins (freq bonus 3) The monster species that spawned more often: pustule lymphoid unwisely hippopotami (freq bonus 3) The monster species that spawned more often: ebony colony (freq bonus 4) The monster species that spawned more often: ancient white world champion (freq bonus 8) The monster species that spawned more often: Jonas (freq bonus 12) The monster species that spawned more often: spotted jelly (freq bonus 6) The monster species that spawned more often: model mummy (freq bonus 6) The monster species that spawned more often: giant pink dragonfly (freq bonus 8) The monster species that spawned more often: elite four (freq bonus 6) The monster species that spawned more often: sheepdog (freq bonus 9) The monster species that spawned more often: tome of divine wrath (freq bonus 12) The monster species that spawned more often: turbo force patch (freq bonus 20) The monster species that spawned more often: commiseratively valuating alloyed (freq bonus 42) The monster species that spawned more often: shout anticipating (freq bonus 9) The monster trait that was more common: monsters that have hug attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster species that never randomly spawned: yellow yeek The monster species that never randomly spawned: jelly belly The monster species that never randomly spawned: grizzly bear The monster species that never randomly spawned: permamimicry ghost The monster species that never randomly spawned: petty stillwater kamerel The monster species that never randomly spawned: yerles elite machine infantry The monster species that never randomly spawned: forgotten plant The monster species that never randomly spawned: adulation thanked The monster species that never randomly spawned: sylveon The monster species that never randomly spawned: traffic light dragon The monster class that always generated with extra speed: long worm tail The monster class that more likely to generate with musable stuff: eye or sphere The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: implant of queeb butt (ass) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: self-willed heels (imaginary heels) The RNG hath decreed that this item was never generated: robe of magic resistance (yellow robe) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 6) The RNG hath decreed that this item was generated more often: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS, freq bonus 6) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin coif (glibskin helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 18) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 158) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: death (long, freq bonus 4) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 5) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 11) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 6) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 6) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 75) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 2) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: implant of inertia (gymnasic) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 4) Trap randomization happened for 1 in 65 traps Next attribute increase check would have come at turn 429 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Reimu The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (586) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of rumor (FLOW AND WAVE MOVES IS MORE POWER) scroll of healing (KLAATU BARADA NIKTO) scroll of mana (ATLANTIS AQUARIA) scroll of phase door (AS ISE DAT) scroll of standard id (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of cure (FROBOZZ MAGIC SCROLL CO) * scroll of extra healing (THERESA FLAUSCHEBUESCHEL MAY) * scroll of greater mana restoration (CDESIGN PROPONENTSIST) Spellbooks spellbook of healing (appearing) spellbook of resist poison (woodcut) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.