porkman, neutral male redguardian Priest ----- |.@.. |f..| |...| |...| +...| ----- [Porkman the Aspirant] St11 Dx6 Co11 In10 Wi17 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1500 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 145 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 113 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 41% Tool drop chance was reduced to 73% Food drop chance was reduced to 94% The following skill was limited to basic proficiency: gun control The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 510) The following skill became untrainable after a while: healing spells (turn 54971) The following skill couldn't be trained before a certain turn number is reached: pick-axe (turn 30365) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 129669 Monster spawn increase reached its maximum at turn 436173 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 5511030 The monster class that cannot be genocided was naga The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: epidermal amidst (freq bonus 12) The monster species that spawned more often: filament tented (freq bonus 12) The monster species that spawned more often: iron trooper (freq bonus 252) The monster species that spawned more often: high voltage vortex (freq bonus 6) The monster species that spawned more often: monochrome growth (freq bonus 12) The monster species that spawned more often: phazer dervish (freq bonus 10) The monster species that spawned more often: illusory ghost (freq bonus 3) The monster species that spawned more often: loud force patch (freq bonus 6) The monster species that spawned more often: recapped begrimed parthenogenetic (freq bonus 4) The monster species that spawned more often: Yendorian Recruit (freq bonus 12) The monster species that spawned more often: young white dragon (freq bonus 8) The monster species that spawned more often: ghetto spore (freq bonus 6) The monster species that spawned more often: web trapper (freq bonus 4) The monster species that spawned more often: sea fod (freq bonus 12) The monster species that spawned more often: baby grind hulk (freq bonus 12) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 24) The monster species that spawned more often: pliant fatherland (freq bonus 4) The monster species that spawned more often: poison giant (freq bonus 6) The monster species that spawned more often: annoying desert enemy (freq bonus 20) The monster species that spawned more often: karnel (freq bonus 20) The monster trait that was more common: monsters whose attacks time you (freq bonus 3) The monster species that never randomly spawned: kagrin The monster species that never randomly spawned: stone mold The monster species that never randomly spawned: zombie car The monster species that never randomly spawned: drone spore The monster species that never randomly spawned: RNG star The monster species that never randomly spawned: chaotic servant The monster species that never randomly spawned: infernal play figure The monster species that never randomly spawned: bilgiest gracelessly The monster species that never randomly spawned: german sniper The monster species that never randomly spawned: xtra large trapper The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: heavy nano ball ((null)) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 16) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 135) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 18) The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 67) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 15) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 36) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 108) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 106) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 6) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 62) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70) The RNG hath decreed that this item was always generated cursed: cancellation (sparkly) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: implant of combat (echoing) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: sanity increase trap (freq bonus 12) Trap randomization happened for 1 in 950 traps Next attribute increase check would have come at turn 636 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Saruman The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (229) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (green robe) Scrolls scroll of ice (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of healing (GICCC) scroll of mana (THRU THE FLOOR) scroll of phase door (THERAC 25) scroll of standard id (ERHEBOLUNGSFAHRT) scroll of cure (RATSANOPU) * scroll of extra healing (CHALCHAK CHALKOUM CHIAM CHARCHROUM) * scroll of greater mana restoration (THX 1138) Spellbooks spellbook of healing (flaming) spellbook of resist poison (defiled) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.