porkman, neutral male redguardian Priest --+--- |....| |..[.| |....| |....| |....| |...f| |..@.| ----.- [Porkman the Aspirant] St11 Dx10 Co6 In10 Wi13 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt80/1250 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Wand drop chance was reduced to 76% Amulet drop chance was reduced to 95% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 61% Tool drop chance was reduced to 44% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 84% chance The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 2) The following skill became untrainable after a while: protection spells (turn 15688) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 55973) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55843 Monster spawn increase reached its maximum at turn 124592 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1613727 The monster class that cannot be genocided was lich The monster species that spawned more often: air bowl (freq bonus 2) The monster species that spawned more often: sparring holeproof blobbed (freq bonus 2) The monster species that spawned more often: covetous war orc (freq bonus 8) The monster species that spawned more often: petty checker grue (freq bonus 5) The monster species that spawned more often: kuatl (freq bonus 12) The monster species that spawned more often: awning chopping (freq bonus 48) The monster species that spawned more often: automatic large dog (freq bonus 16) The monster species that spawned more often: armageddon fish (freq bonus 8) The monster species that spawned more often: inferno sentry (freq bonus 4) The monster species that spawned more often: chattanooga brattish huddled (freq bonus 4) The monster species that spawned more often: lava rubber (freq bonus 8) The monster species that spawned more often: nine-headed hydra (freq bonus 12) The monster species that spawned more often: navy stalk (freq bonus 6) The monster species that spawned more often: shoom vortex (freq bonus 18) The monster species that spawned more often: waiver sateen (freq bonus 4) The monster species that spawned more often: pffing fish (freq bonus 2) The monster species that spawned more often: tender butt (freq bonus 9) The monster species that spawned more often: grabby nyrse (freq bonus 2) The monster species that spawned more often: drowned dead one (freq bonus 6) The monster species that spawned more often: unhealthy colony (freq bonus 12) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 8) The monster trait that was more common: joke monsters (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 8) The monster trait that was more common: monsters that originate from Animeband (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 1) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 6) The monster species that never randomly spawned: dark hunter The monster species that never randomly spawned: pool edge swimmer The monster species that never randomly spawned: bind daemon The monster species that never randomly spawned: brick censurer The monster species that never randomly spawned: incoming tribunate The monster species that never randomly spawned: celestial horse The monster species that never randomly spawned: feminism gaze The monster species that never randomly spawned: eldritch ghost The monster species that never randomly spawned: ytterbic catalpa The monster species that never randomly spawned: dish mummy The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: rocket gauntlets ((null)) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 3) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 19) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 14) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 16) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 126) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 15) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 6) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 5) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 7) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: bubbling hole (frightful) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: de-light trap (freq bonus 3) Trap randomization happened for 1 in 760 traps Next attribute increase check would have come at turn 576 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Menelaos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (50) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (cyan robe) Scrolls scroll of light (2018 SLEX WORLD CHAMPION IS TARIRU) scroll of healing (SEXI NOTGAY GAYPOD) scroll of mana (PONUS MOSTAS) scroll of phase door (GOOD OLD TTY OWNS AWFUL CURSES INTERFACE) scroll of standard id (VI OWNS EMACS) scroll of cure (CIRMOCLINE) * scroll of extra healing (VARFOR PRATAR DU SA OM MIN FLICKVAN) * scroll of greater mana restoration (DINKIER MISDO MONOPOLIZATION WALLEYE) Spellbooks spellbook of healing (scribbled) spellbook of wizard lock (pregnant) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.