porkman, neutral male redguardian Priest ---- --...-- |.....| |.....+ |...f\| -...@- -----# [Porkman the Aspirant] St10 Dx8 Co7 In8 Wi11 Ch6 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 283 Monsters only dropped their musable items with 82% chance Amulet drop chance was reduced to 86% Weapon drop chance was reduced to 68% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: whip The following skill was trained at one fifth the usual rate: saber The following skill couldn't be trained before a certain turn number is reached: dart (turn 25652) The following skill became harder to train at higher skill levels: trident Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33051 Monster spawn increase reached its maximum at turn 482304 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 421515 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: marital lichen (freq bonus 4) The monster species that spawned more often: fireproof hc alien (freq bonus 8) The monster species that spawned more often: leadwolf (freq bonus 198) The monster species that spawned more often: pyrite naga (freq bonus 4) The monster species that spawned more often: rib golem (freq bonus 4) The monster species that spawned more often: centaur chieftain (freq bonus 3) The monster species that spawned more often: porter irresistible fungus (freq bonus 42) The monster species that spawned more often: ice grue (freq bonus 4) The monster species that spawned more often: vindscreen viper (freq bonus 18) The monster species that spawned more often: unearthly entered (freq bonus 9) The monster species that spawned more often: oldster hefting (freq bonus 15) The monster species that spawned more often: Sealtiel (freq bonus 9) The monster species that spawned more often: ultra nothing (freq bonus 15) The monster species that spawned more often: giant army ant (freq bonus 20) The monster species that spawned more often: idiot (freq bonus 4) The monster species that spawned more often: electrophoresing unlatched pollutant (freq bonus 4) The monster species that spawned more often: syncopation habitable favorably summer overshadowing (freq bonus 4) The monster species that spawned more often: dashy healing mingler (freq bonus 2) The monster species that spawned more often: bloodthirsty vampire mage (freq bonus 30) The monster species that spawned more often: agate colony (freq bonus 6) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 1) The monster species that never randomly spawned: orchaealogist The monster species that never randomly spawned: competitively ropewalk The monster species that never randomly spawned: lizard-eel The monster species that never randomly spawned: clerical spore The monster species that never randomly spawned: explodestool The monster species that never randomly spawned: aludey The monster species that never randomly spawned: basatan The monster species that never randomly spawned: repaginating credential geologer The monster species that never randomly spawned: budo lichen The monster species that never randomly spawned: Patricia's worn-out sneaker The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was never generated: volcanic broadsword ((null)) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: random dart ((null)) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was never generated: dayshift (thebes) The RNG hath decreed that this item was never generated: coveted boots (pink sneakers) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 17) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 74) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 11) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 28) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 70) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy crossbow bolt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 5) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: quaversal stone (gray) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: crypt (torchlit) The RNG hath decreed that this item was always generated cursed: sludge (litter) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this trap was always invisible: gushlush trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 2) Trap randomization happened for 1 in 25 traps Next attribute increase check would have come at turn 918 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Helios The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (991) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of identify (J00NETHACK) scroll of healing (WAMUU) scroll of mana (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of phase door (BWARHARHARHARHAR) scroll of standard id (TRY HARD) scroll of cure (ZRUTYHACK) * scroll of extra healing (RENEW TIME DIFFER SO QUANTITY) * scroll of greater mana restoration (APONEUROSISPLANTARIS) Spellbooks spellbook of healing (hungry) spellbook of sleep (trembling) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.