porkman, neutral male redguardian Priest ### #@# ### [Porkman the Aspirant] St17 Dx13 Co5 In8 Wi17 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC2 MC0 Mov12 Sn0 Xp1/0 Wt40/1480 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: quad attacks You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 34 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 80% Implant drop chance was reduced to 81% Potion drop chance was reduced to 86% Armor drop chance was reduced to 83% Tool drop chance was reduced to 92% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 98% of the time only The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 39) The following skill became untrainable if you tried to train it too early: healing spells (turn 1200) The following skill became untrainable after a while: sexy flats (turn 41265) The following skill became harder to train at higher skill levels: club Heavy curses were more common by 51% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 111138 Monster spawn increase reached its maximum at turn 173466 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 7431210 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: illuminate ported (freq bonus 6) The monster species that spawned more often: scolder unfixed neckwear (freq bonus 12) The monster species that spawned more often: stone xorn (freq bonus 10) The monster species that spawned more often: Dr. Munoz (freq bonus 8) The monster species that spawned more often: depowered patch (freq bonus 12) The monster species that spawned more often: great nalfeshnee (freq bonus 8) The monster species that spawned more often: gray femmy (freq bonus 18) The monster species that spawned more often: levi smasher (freq bonus 20) The monster species that spawned more often: mattedly ohed (freq bonus 12) The monster species that spawned more often: Dr. Delilah (freq bonus 3) The monster species that spawned more often: hidden bird (freq bonus 18) The monster species that spawned more often: item damage monster (freq bonus 30) The monster species that spawned more often: thunderlord (freq bonus 9) The monster species that spawned more often: ore couatl (freq bonus 21) The monster species that spawned more often: sand fisher (freq bonus 24) The monster species that spawned more often: irresistible warp fungus (freq bonus 9) The monster species that spawned more often: death lichen (freq bonus 7) The monster species that spawned more often: social disorder (freq bonus 30) The monster species that spawned more often: empire state building (freq bonus 20) The monster species that spawned more often: +4 al cutoff (freq bonus 8) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster species that never randomly spawned: locust The monster species that never randomly spawned: carbineer cryptogam The monster species that never randomly spawned: space pirate The monster species that never randomly spawned: +4 gmd cutoff The monster species that never randomly spawned: fifteen-headed hydra The monster species that never randomly spawned: healing iron piercer The monster species that never randomly spawned: small lich The monster species that never randomly spawned: razor devil The monster species that never randomly spawned: theme ape The monster species that never randomly spawned: undraped refurbishment The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: implant of blizzard (bloody) The RNG hath decreed that this item was never generated: brittle spear ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 151) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 20) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 23) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 20) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 20) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 11) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 16) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 45) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 18) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: moorland (swampy) The RNG hath decreed that this item was always generated cursed: yellow wing (failuncap cloak) The RNG hath decreed that this item was always generated cursed: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was always generated cursed: anti training stone (gray) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 1) Trap randomization happened for 1 in 545 traps Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having quad attacks (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Robbers The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (376) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist sleep 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of bad effect (IL NEMICO E STATO VENDUTO) scroll of healing (SCUTTLER SCURRIER) scroll of mana (DUNGEONDIPPER CRYPTCRUISER ZOTZOOMER) scroll of phase door (MUMAK R34) scroll of standard id (DAS EIS TUT SCHMILZEN) scroll of cure (GAGARINX FORGOT THAT HE WON EASY MODE IN THE KURWA CHALLENGE) * scroll of extra healing (SINCE 1DOT10 THERE IS ALSO IN THE SINGLE A DESYNC) * scroll of greater mana restoration (MAER GEM HON YN GWESTEIWR ALMAENEG) Spellbooks spellbook of healing (indexed) spellbook of resist sleep (hand-printed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.