porkman, neutral male redguardian Priest M------------------------------------- +...........%........................| |.!..............X..........f........| |..........................@.........| |..(.................................| ---------------------------------- --- [Porkman the Aspirant] St6 Dx9 Co11 In8 Wi7 Ch3 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1230 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 34% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 79% Wand drop chance was reduced to 52% Amulet drop chance was reduced to 92% Tool drop chance was reduced to 96% Food drop chance was reduced to 95% Monster death drops spawned with only 99% chance The following skill could not be trained at all: general combat The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: general combat The following skill became untrainable after a while: elemental spells (turn 30018) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 60108) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 154027 Monster spawn increase reached its maximum at turn 304198 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 5950508 The monster class that cannot be genocided was cat or other feline The monster species that spawned more often: mazy hacksaw (freq bonus 8) The monster species that spawned more often: avoidable inconsumably (freq bonus 4) The monster species that spawned more often: roaring fishtaur (freq bonus 32) The monster species that spawned more often: leopard (freq bonus 8) The monster species that spawned more often: beeper (freq bonus 6) The monster species that spawned more often: filcher (freq bonus 2) The monster species that spawned more often: tech turret (freq bonus 2) The monster species that spawned more often: radiant mold (freq bonus 12) The monster species that spawned more often: assignation lorgnette (freq bonus 6) The monster species that spawned more often: IWBTG apple (freq bonus 12) The monster species that spawned more often: inabiaf (freq bonus 8) The monster species that spawned more often: +2 am barricade (freq bonus 24) The monster species that spawned more often: misdemeanant futurity (freq bonus 6) The monster species that spawned more often: alpha pussy (freq bonus 2) The monster species that spawned more often: 13th step ghost (freq bonus 6) The monster species that spawned more often: trainful weatherproof unartful (freq bonus 6) The monster species that spawned more often: Cyan-elf (freq bonus 12) The monster species that spawned more often: evasive infantryman (freq bonus 15) The monster species that spawned more often: lava monster (freq bonus 12) The monster species that spawned more often: absoluter macabre satiate (freq bonus 24) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 5) The monster species that never randomly spawned: plain seraphon The monster species that never randomly spawned: fine waddle The monster species that never randomly spawned: unaligned priest The monster species that never randomly spawned: rabid cow The monster species that never randomly spawned: freeze The monster species that never randomly spawned: killer apple The monster species that never randomly spawned: standing gargoyle The monster species that never randomly spawned: Dickmouth The monster species that never randomly spawned: hc tourist The monster species that never randomly spawned: controvertible swirled The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: lead bullet ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: bubble bobble (unlucky) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: wrapover stone (gray) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 11) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 13) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 8) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 9) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 15) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 4) The RNG hath decreed that this item was generated more often: heroic dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 11) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 13) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 91) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: implant of vita (fungal) The RNG hath decreed that this item was always generated cursed: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was always generated cursed: compost bow ((null)) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet) The RNG hath decreed that this item was always generated cursed: black spell stone (gray) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: dropcurse trap (freq bonus 9) The spell school whose books are more common was healing spells (freq bonus 17) Trap randomization happened for 1 in 487 traps Next attribute increase check would have come at turn 1138 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Legolas, Eowyn and Eol Your deity was Eowyn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (330) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of destroy armor (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of healing (FAHR TZU) scroll of mana (DPIEV WENWWSG UNNZMI) scroll of phase door (AAIO) scroll of standard id (BACKSLASH EM EXTENDED ESCAPE CHARACTER) scroll of cure (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) * scroll of extra healing (NR 9) * scroll of greater mana restoration (ATTACK BY MOVING FAST) Spellbooks spellbook of healing (raised) spellbook of detect food (copper) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.