porkman, neutral male redguardian Priest ---.----------- ............. ......... ..d.. -@- ### [Porkman the Aspirant] St14 Dx6 Co15 In8 Wi16 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt80/1830 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 9% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 73% Armor drop chance was reduced to 86% The following skill was limited to basic proficiency: lance The following skill became untrainable if you tried to train it too early: lightsaber (turn 6) The following skill became untrainable if you tried to train it too early: matter spells (turn 4212) The following skill couldn't be trained before a certain turn number is reached: gun control (turn 51838) The following skill became harder to train at higher skill levels: short sword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77060 Monster spawn increase reached its maximum at turn 197278 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4573880 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: analgesic spore (freq bonus 32) The monster species that spawned more often: terrible spirit (freq bonus 16) The monster species that spawned more often: hoodwink sagamore telexing specimen millimetric (freq bonus 8) The monster species that spawned more often: spell suxxor (freq bonus 28) The monster species that spawned more often: psycho turret (freq bonus 6) The monster species that spawned more often: stalking master lichen (freq bonus 14) The monster species that spawned more often: werepiranha (freq bonus 12) The monster species that spawned more often: samurai (freq bonus 20) The monster species that spawned more often: frozen obsid (freq bonus 12) The monster species that spawned more often: popularly designation (freq bonus 24) The monster species that spawned more often: super marion (freq bonus 8) The monster species that spawned more often: arch-vile (freq bonus 15) The monster species that spawned more often: marveled pharmaceutical (freq bonus 24) The monster species that spawned more often: haunted ghost (freq bonus 16) The monster species that spawned more often: occupation individually staffed rotator riposting (freq bonus 9) The monster species that spawned more often: chaffinch nepotic (freq bonus 12) The monster species that spawned more often: boeh baby (freq bonus 20) The monster species that spawned more often: uppercase knapper (freq bonus 8) The monster species that spawned more often: paradisic nymph (freq bonus 36) The monster species that spawned more often: death wing (freq bonus 9) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster species that never randomly spawned: carnivorous gel The monster species that never randomly spawned: potshard capsizing The monster species that never randomly spawned: naphthalene misted The monster species that never randomly spawned: injuriously rusticating The monster species that never randomly spawned: authentic flickering The monster species that never randomly spawned: silvold The monster species that never randomly spawned: flowerpot conniving The monster species that never randomly spawned: feminism star The monster species that never randomly spawned: obnoxious naiad The monster species that never randomly spawned: amorphous force fungus The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: nano pick ((null)) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: implant of hope (quixotic) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 27) The RNG hath decreed that this item was generated more often: disconnected boots (living boots, freq bonus 4) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 13) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy wax ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 12) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 8) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 84) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: artificial stone (gray) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: bulky mithril ball ((null)) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming) The RNG hath decreed that this item was always generated cursed: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was always generated cursed: completely bad part stone (gray) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: styx trap (freq bonus 5) Trap randomization happened for 1 in 121 traps Next attribute increase check would have come at turn 825 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Boko Haram, The Taliban and The IS Your deity was The Taliban The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (32) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of destroy armor (FIQ X FIQ SELFSHIP) scroll of healing (IYI) scroll of mana (FORMAT C) scroll of phase door (DIE BEFORE YOUVE MOVED) scroll of standard id (SEX OCYMISOX) scroll of cure (EZ WIN AMIRITE) * scroll of extra healing (CRASH EM EXTENDED DEMOLITION DERBY) * scroll of greater mana restoration (ABJ LBH SHPXRQ HC LBH FUVGGL PHAG) Spellbooks spellbook of healing (spacious) spellbook of knock (gun-shaped) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.