porkman, neutral male redguardian Priest --.---------- |...........| |...........| |..f@.......| |...........| |...........| ------------- [Porkman the Aspirant] St10 Dx15 Co11 In7 Wi14 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC1 MC0 Mov12 Sn0 Xp1/0 Wt40/1420 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 4 Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 36% Wand drop chance was reduced to 81% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 85% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: sling The following skill became untrainable after a while: knife (turn 59216) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16158 Monster spawn increase reached its maximum at turn 187698 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 6169635 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: floating mimic (freq bonus 6) The monster species that spawned more often: couther bootlicker (freq bonus 10) The monster species that spawned more often: world-ender bug (freq bonus 36) The monster species that spawned more often: antimagic growth (freq bonus 1) The monster species that spawned more often: pond naga hatchling (freq bonus 12) The monster species that spawned more often: woolooloo (freq bonus 9) The monster species that spawned more often: baby gray dragon (freq bonus 30) The monster species that spawned more often: geriatrician animistic submitted (freq bonus 12) The monster species that spawned more often: fist draconian (freq bonus 10) The monster species that spawned more often: purpleblink turret (freq bonus 2) The monster species that spawned more often: giant rat swarm (freq bonus 4) The monster species that spawned more often: gi-ant (freq bonus 12) The monster species that spawned more often: disintegrator lord (freq bonus 8) The monster species that spawned more often: ice devil (freq bonus 9) The monster species that spawned more often: chemical force patch (freq bonus 2) The monster species that spawned more often: false patch (freq bonus 8) The monster species that spawned more often: boss xan (freq bonus 12) The monster species that spawned more often: petty vines (freq bonus 48) The monster species that spawned more often: survey recreation travel (freq bonus 3) The monster species that spawned more often: mobster cachepot triggering (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster trait that was more common: monsters that conceal under items (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster species that never randomly spawned: rubier reattaching The monster species that never randomly spawned: stinking alien The monster species that never randomly spawned: analgesic spore The monster species that never randomly spawned: winter wolf cub The monster species that never randomly spawned: truckage treacherously The monster species that never randomly spawned: Hisame Shizumaru The monster species that never randomly spawned: undead valkyrie The monster species that never randomly spawned: capuchin monkey The monster species that never randomly spawned: toddling scalawag The monster species that never randomly spawned: evil doctor The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: traffic light ((null)) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: implant of erosion (vivid) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was never generated: ugg boots (spider boots) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: implant of badass (pestilent) The RNG hath decreed that this item was never generated: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 4) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 9) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 44) The RNG hath decreed that this item was generated more often: wonder plate ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 8) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 76) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 7) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 13) The RNG hath decreed that this item was generated more often: bulky mithril ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: implant of terror (sanguinary) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was always generated cursed: amulet of spell metal (chrome) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: implant of puncturing (fortified) The RNG hath decreed that this item was always generated cursed: implant of bile (pure) The RNG hath decreed that this item was always generated cursed: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: frequentation spawn trap (freq bonus 2) Trap randomization happened for 1 in 465 traps Next attribute increase check would have come at turn 1095 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having keen memory (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dunlain, Savos Aren and Hert the Vampire Your deity was Savos Aren The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (246) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - resist poison 1 + protect 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of enrage (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of healing (CONVICT PATCH) scroll of mana (AFKPU ZEJOTYDIN) scroll of phase door (GET SLEX TODAY) scroll of standard id (KSIAZKA DZWONEK I SWIECA) scroll of cure (FELLOW ELF STUNT IS MORE HITTING) * scroll of extra healing (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) * scroll of greater mana restoration (HEAVY ELF CANT FLEW) Spellbooks spellbook of healing (incessant) spellbook of resist poison (sealed) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.