porkman, neutral male redguardian Priest ------- +@....| |d....| ....$| ------- [Porkman the Aspirant] St12 Dx10 Co16 In10 Wi16 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC4 MC0 Mov12 Sn0 Xp1/0 Wt80/1800 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 4 Monsters only dropped their equipment with 82% chance Weapon drop chance was reduced to 97% Tool drop chance was reduced to 94% Food drop chance was reduced to 90% Monster death drops spawned with only 95% chance The following skill was trained at one fifth the usual rate: bow The following skill became untrainable if you tried to train it too early: chaos spells (turn 7) The following skill became untrainable after a while: implants (turn 9238) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 45142 Monster spawn increase reached its maximum at turn 123294 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 875182 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: nexus force patch (freq bonus 10) The monster species that spawned more often: emulsification lifeboat humid (freq bonus 12) The monster species that spawned more often: joy spike mage (freq bonus 24) The monster species that spawned more often: peanut, butter and jelly sandwich (freq bonus 8) The monster species that spawned more often: minuscule permamimic (freq bonus 6) The monster species that spawned more often: money transporter (freq bonus 42) The monster species that spawned more often: great heroic dragon (freq bonus 30) The monster species that spawned more often: undead fetish (freq bonus 6) The monster species that spawned more often: clucken (freq bonus 8) The monster species that spawned more often: heartbreaker libation (freq bonus 60) The monster species that spawned more often: white colony (freq bonus 36) The monster species that spawned more often: skeleton kobold (freq bonus 10) The monster species that spawned more often: ore virus (freq bonus 8) The monster species that spawned more often: petty big ghost (freq bonus 10) The monster species that spawned more often: teleprinter liveable (freq bonus 18) The monster species that spawned more often: garo nymph (freq bonus 16) The monster species that spawned more often: immovable obstacle (freq bonus 12) The monster species that spawned more often: white dragon (freq bonus 8) The monster species that spawned more often: giant sucker ant (freq bonus 3) The monster species that spawned more often: stupid cow (freq bonus 8) The monster trait that was more common: monsters that shriek (freq bonus 8) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 3) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster species that never randomly spawned: shitty growth The monster species that never randomly spawned: preestimate spathal The monster species that never randomly spawned: big food trove The monster species that never randomly spawned: Eclipse The monster species that never randomly spawned: sandlotter reifying The monster species that never randomly spawned: blood fly The monster species that never randomly spawned: prick fungus The monster species that never randomly spawned: miss ass The monster species that never randomly spawned: manga girl The monster species that never randomly spawned: shimmering warp patch The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: loricated cloak ((null)) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was generated more often: nano suit ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 12) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 8) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 13) The RNG hath decreed that this item was generated more often: feeler gauge stone (gray, freq bonus 97) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 6) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 3) The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 7) The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of fast decay (zombified cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 4) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: gray center stone (gray) The RNG hath decreed that this item was always generated cursed: arcane horn ((null)) The RNG hath decreed that this trap was always invisible: monster speed trap The RNG hath decreed that this trap was generated more often: doorning trap (freq bonus 2) Trap randomization happened for 1 in 399 traps Next attribute increase check would have come at turn 568 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dudley, the RNG and Tariru Your deity was the RNG The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (38) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of magic mapping (THEN CALL IT POPO MAIL) scroll of healing (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of mana (RANTING BACILLUS) scroll of phase door (EY WHICH FAELLTEN YOU) scroll of standard id (YASD GUARANTEED OR YOUR MONEY BACK) scroll of cure (ELF FELLOW PROTECTION LIMITATION STUNT USE) * scroll of extra healing (ETAOIN SHRDLU) * scroll of greater mana restoration (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) Spellbooks spellbook of healing (wounded) spellbook of sleep (moldy) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.