porkman, neutral male redguardian Priest ----- |.f@| |.... |...| |.`.| |..$| |...| |.?.| ----- [Porkman the Aspirant] St6 Dx7 Co9 In7 Wi16 Ch7 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw19(19) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1120 T5 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. You see here an uncursed scale mail {100}. The kitten picks up an uncursed scale mail {100}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: see invisible Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 19 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 242 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 54% Implant drop chance was reduced to 87% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 80% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: spirituality The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: implants (turn 7) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 1440) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8184 Monster spawn increase reached its maximum at turn 63533 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 957975 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: adult yellow dragon (freq bonus 24) The monster species that spawned more often: how is this an owlbear (freq bonus 24) The monster species that spawned more often: skeleton naga (freq bonus 6) The monster species that spawned more often: bortz galvanizer plaything (freq bonus 32) The monster species that spawned more often: flambeaux balded (freq bonus 60) The monster species that spawned more often: umbra patch (freq bonus 16) The monster species that spawned more often: spectral killer (freq bonus 48) The monster species that spawned more often: chaos beastman (freq bonus 12) The monster species that spawned more often: curu (freq bonus 8) The monster species that spawned more often: suxxor (freq bonus 15) The monster species that spawned more often: eps blob (freq bonus 5) The monster species that spawned more often: burning soul (freq bonus 24) The monster species that spawned more often: adult lady (freq bonus 3) The monster species that spawned more often: unprovable receipting (freq bonus 10) The monster species that spawned more often: rewiring regathered (freq bonus 32) The monster species that spawned more often: kite zombie (freq bonus 7) The monster species that spawned more often: shard fungus (freq bonus 8) The monster species that spawned more often: aerially excreta (freq bonus 24) The monster species that spawned more often: initiate ferriage (freq bonus 24) The monster species that spawned more often: inertia mushroom (freq bonus 10) The monster trait that was more common: monsters that mew (freq bonus 6) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 6) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster trait that was more common: monsters whose attacks push you back (freq bonus 12) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 18) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 5) The monster species that never randomly spawned: bewitched fungus The monster species that never randomly spawned: menstruation piercer The monster species that never randomly spawned: robot terminator zombie The monster species that never randomly spawned: superficially accurate The monster species that never randomly spawned: white louse The monster species that never randomly spawned: EQ Katcher The monster species that never randomly spawned: giant leech The monster species that never randomly spawned: darker grue The monster species that never randomly spawned: deedy retranslating rumanian The monster species that never randomly spawned: axial bulb The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: anti training stone (gray) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: heavy lead ball ((null)) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 75) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 7) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 7) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 8) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 59) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of decontamination (engraved helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 4) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 47) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 38) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this trap was always invisible: good artifact trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 2) Trap randomization happened for 1 in 614 traps Next attribute increase check would have come at turn 105 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1494 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Saruman The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (57) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of random enchantment (RACE RECORD BREAK) scroll of healing (K MEASURER STREAMLINES THE GAME IN AN ANNOYING WAY LIKE KKFS) scroll of mana (KUS VOLA ZABIJEM TA) scroll of phase door (GINOH DIVAD) scroll of standard id (YOU HAVE 200 QUESTIONS ABOUT THIS GAME SO YOU SHOULD ASK AMY) scroll of cure (PROC TANK PUMP) * scroll of extra healing (A SAMURAI GENOED ME WHEN I CONFUSED HIM RODNEYS TOWER IS WORSTHACK) * scroll of greater mana restoration (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) Spellbooks spellbook of healing (polaravian) spellbook of force bolt (maroon) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.