porkman, neutral male redguardian Priest ----- |.... -$.... ....... |......-# +.....f@# --------# [Porkman the Aspirant] St11 Dx10 Co12 In7 Wi16 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1520 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: clairvoyance Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 91% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 88% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: protection spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 16) The following skill became untrainable after a while: missile weapons (turn 41425) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 166995 Monster spawn increase reached its maximum at turn 231293 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 601640 The monster class that cannot be genocided was wraith The monster species that spawned more often: monochrome mushroom (freq bonus 8) The monster species that spawned more often: bronze golem (freq bonus 12) The monster species that spawned more often: diapason ungainly buckbean parochially quibble (freq bonus 12) The monster species that spawned more often: hophead obsequy undershot lather (freq bonus 1) The monster species that spawned more often: ring trove (freq bonus 10) The monster species that spawned more often: hammer dragon (freq bonus 6) The monster species that spawned more often: porter permamimic (freq bonus 4) The monster species that spawned more often: weregrue (freq bonus 9) The monster species that spawned more often: island warp patch (freq bonus 18) The monster species that spawned more often: tumoral absorb (freq bonus 4) The monster species that spawned more often: wrinkled stalk (freq bonus 18) The monster species that spawned more often: tudor kamerel (freq bonus 6) The monster species that spawned more often: many-taloned thing (freq bonus 14) The monster species that spawned more often: Dickmouth (freq bonus 12) The monster species that spawned more often: solohan (freq bonus 2) The monster species that spawned more often: bright green jelly (freq bonus 12) The monster species that spawned more often: beige stalk (freq bonus 15) The monster species that spawned more often: isterre (freq bonus 12) The monster species that spawned more often: centennial felony (freq bonus 4) The monster species that spawned more often: lavender warp fungus (freq bonus 24) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 3) The monster species that never randomly spawned: big purple unicorn The monster species that never randomly spawned: sepia warp fungus The monster species that never randomly spawned: Super Old Fritz The monster species that never randomly spawned: dwarf whiplady The monster species that never randomly spawned: notable mold The monster species that never randomly spawned: blister force fungus The monster species that never randomly spawned: multilocust The monster species that never randomly spawned: hail master The monster species that never randomly spawned: white warp patch The monster species that never randomly spawned: ridgepole photophobia The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: cloak of bad part (old-fashioned cloak) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: shining wave (virtual) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: brick chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 28) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: implant of stoicism (vulpine, freq bonus 4) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 9) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 12) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 35) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 11) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 6) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 5) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 84) The RNG hath decreed that this item was always generated cursed: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was always generated cursed: lead shot ((null)) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: bright cyan beauties (plof heels) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: platinum spell boots (ballet heels) The RNG hath decreed that this item was always generated cursed: petcat (wary) The RNG hath decreed that this trap was always invisible: fluctuating speed trap The RNG hath decreed that this trap was generated more often: platinum spell trap (freq bonus 20) Trap randomization happened for 1 in 388 traps Next attribute increase check would have come at turn 347 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having automatic searching (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Colonel Campbell, Deepthroat and The Patriots Your deity was Deepthroat The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (340) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of inventory id (TRY HARD) scroll of healing (DDOS ATTACK) scroll of mana (VO AMMITAM SA) scroll of phase door (MAKE SLEX GREAT AGAIN) scroll of standard id (EVILHACK WITH EXTRA EVIL ADDED) scroll of cure (AEIAEIAE IEIOIO) * scroll of extra healing (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) * scroll of greater mana restoration (IN MY NEXT LIFE ILL BECOME A FEMINIST) Spellbooks spellbook of healing (garbage) spellbook of detect food (fallen) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.