porkman, neutral male redguardian Priest ------------------- |.$.............@.. |..............f..| |.¯................ |.................| |.................| ----------------+-- [Porkman the Aspirant] St13 Dx8 Co11 In7 Wi17 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1570 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 27 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 346 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 85% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 94% Tool drop chance was reduced to 88% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: axe The following skill became untrainable if you tried to train it too early: symbiosis (turn 60) Heavy curses were more common by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 110235 Monster spawn increase reached its maximum at turn 147023 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1293853 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: tanuki (freq bonus 2) The monster species that spawned more often: evil mage (freq bonus 3) The monster species that spawned more often: disease cube (freq bonus 6) The monster species that spawned more often: Jennifer (freq bonus 30) The monster species that spawned more often: brown fungus (freq bonus 24) The monster species that spawned more often: petty water weird (freq bonus 4) The monster species that spawned more often: petro vortex (freq bonus 2) The monster species that spawned more often: mysteriously replicate invidiously (freq bonus 4) The monster species that spawned more often: frolicker aviation (freq bonus 12) The monster species that spawned more often: navy colony (freq bonus 2) The monster species that spawned more often: grassiest licker demarcation overusing yale (freq bonus 10) The monster species that spawned more often: Flo-ooo (freq bonus 8) The monster species that spawned more often: spinner mushroom (freq bonus 16) The monster species that spawned more often: topaz wort (freq bonus 8) The monster species that spawned more often: mean astral elemental (freq bonus 4) The monster species that spawned more often: Lord Dagon (freq bonus 4) The monster species that spawned more often: amorphous fungus (freq bonus 12) The monster species that spawned more often: telepathic trove (freq bonus 6) The monster species that spawned more often: magical repasted (freq bonus 15) The monster species that spawned more often: full veil hc alien (freq bonus 4) The monster trait that was more common: monsters that can lay eggs (freq bonus 3) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster species that never randomly spawned: taekwondo girl The monster species that never randomly spawned: rng horror The monster species that never randomly spawned: lictor The monster species that never randomly spawned: evil dragom The monster species that never randomly spawned: wallaby The monster species that never randomly spawned: child spirit The monster species that never randomly spawned: overheated dancing The monster species that never randomly spawned: jobbing arcing The monster species that never randomly spawned: nruling The monster species that never randomly spawned: bloody sunset The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 11) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of coagulation (sand cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 6) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 14) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 11) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 3) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 3) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 9) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 11) The RNG hath decreed that this item was generated more often: ragnarok (all-ending, freq bonus 97) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: tiger cloak (taiga cloak) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: leather saddle (saddle) The RNG hath decreed that this item was always generated cursed: metal chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was always generated cursed: blood stream (menstruation) The RNG hath decreed that this trap was always invisible: anastasia trap The RNG hath decreed that this trap was generated more often: monster noise trap (freq bonus 3) Trap randomization happened for 1 in 652 traps Next attribute increase check would have come at turn 1099 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (177) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (purple robe) Scrolls scroll of scare monster (GOTTA IMBUE THE AMULET OF YENDOR) scroll of healing (SCROLL LABELS ARE PART OF SLEXQDB) scroll of mana (STIFFEN BODY TO ADD POWER) scroll of phase door (STATUS DISAPER WHEN RAIN) scroll of standard id (ABAJ) scroll of cure (FWQWGADZ) * scroll of extra healing (POKEMON LETS GO HOUSECAT) * scroll of greater mana restoration (EIGHT MONTHS IS TOO LONG DUDE) Spellbooks spellbook of healing (chthonic) spellbook of sleep (yellow-stained) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.