porkman, neutral male redguardian Priest -------------------------- - |..........................| |....f.....................| |....!@....................| -------+-------------------- [Porkman the Aspirant] St14 Dx11 Co18 In9 Wi13 Ch8 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC3 MC0 Mov12 Sn0 Xp1/0 Wt40/1990 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 298 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 77% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 86% Tool drop chance was reduced to 80% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: healing spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill became untrainable if you tried to train it too early: trident (turn 97) The following skill became untrainable if you tried to train it too early: memorization (turn 551) The following skill became untrainable after a while: enchantment spells (turn 13685) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 6083) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 66090 Monster spawn increase reached its maximum at turn 167999 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1257984 The monster class that cannot be genocided was quantum mechanic or other scientist The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: coin from the depths (freq bonus 8) The monster species that spawned more often: death wyvern (freq bonus 6) The monster species that spawned more often: grand ent (freq bonus 6) The monster species that spawned more often: unloosening cranked perkily (freq bonus 32) The monster species that spawned more often: mummpire (freq bonus 24) The monster species that spawned more often: charcoal fungus (freq bonus 12) The monster species that spawned more often: breeder mouse (freq bonus 12) The monster species that spawned more often: venom spore lichen (freq bonus 2) The monster species that spawned more often: Uniform Kaptain (freq bonus 12) The monster species that spawned more often: Douglas Adams (freq bonus 18) The monster species that spawned more often: Aldinach (freq bonus 6) The monster species that spawned more often: camel (freq bonus 64) The monster species that spawned more often: broken ufo (freq bonus 12) The monster species that spawned more often: hot dog (freq bonus 2) The monster species that spawned more often: bronze gargoyle (freq bonus 4) The monster species that spawned more often: Shaqtari (freq bonus 6) The monster species that spawned more often: young adult mercurial dragon (freq bonus 12) The monster species that spawned more often: petty flying bone fish (freq bonus 8) The monster species that spawned more often: colorful warp fungus (freq bonus 4) The monster species that spawned more often: negchant fish (freq bonus 4) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4) The monster species that never randomly spawned: sunshine monkey The monster species that never randomly spawned: lifeful twigging upkeep The monster species that never randomly spawned: empty draconian The monster species that never randomly spawned: grunt nightmare The monster species that never randomly spawned: intervarsity buxomest The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: cyborg ninja The monster species that never randomly spawned: unregistered trademark The monster species that never randomly spawned: old blue dragon The monster species that never randomly spawned: young adult orange dragon The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 22) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 58) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 400) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 7) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 13) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 4) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 9) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: flicker strip stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 11) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 3) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 88) The RNG hath decreed that this item was always generated cursed: heavy leather ball ((null)) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: implant of valhalla (carmine) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: eternal pole ((null)) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: menu trap (freq bonus 18) Trap randomization happened for 1 in 538 traps Trap difficulty was increased by 24 Next attribute increase check would have come at turn 600 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Nudziarth, Andrealphus and Ose Your deity was Andrealphus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (971) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of confuse monster (JUBILEX IS MY BEST FRIEND) scroll of healing (RIFF8M WAVEFMT) scroll of mana (CANCER MAGE) scroll of phase door (SYMANTEC KILLS RANSOM ISDA) scroll of standard id (AURE ENTULUVA) scroll of cure (EPSTEST EPS) * scroll of extra healing (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) * scroll of greater mana restoration (MI AKUS NEEEEEE) Spellbooks spellbook of healing (green and white) spellbook of detect food (pythonic) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.