porkman, neutral male redguardian Priest ------ |.... |.... |.... |....- |..$.| |....| |..d@| -- --- [Porkman the Aspirant] St12 Dx7 Co11 In8 Wi13 Ch4 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw18(18) AC5 MC0 Mov12 Sn0 Xp1/0 Wt40/1530 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: scent view You could not have this property intrinsically: scent view Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 21 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 75% Musable item generation frequency had a negative bias of 88% Ring drop chance was reduced to 79% Wand drop chance was reduced to 91% Potion drop chance was reduced to 89% Armor drop chance was reduced to 74% Tool drop chance was reduced to 86% Food drop chance was reduced to 84% Concealing monsters were spawned underneath items 23% of the time only The following skill was trained at one fifth the usual rate: knife The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: shield (turn 14) Heavy curses were more common by 68% Items were more likely to be generated cursed by 4% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 73669 Monster spawn increase reached its maximum at turn 299929 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 5156672 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: Amy's brother his secret love (freq bonus 8) The monster species that spawned more often: kancho assassin (freq bonus 4) The monster species that spawned more often: ultra wight (freq bonus 6) The monster species that spawned more often: weaselly campaign (freq bonus 7) The monster species that spawned more often: lousing immixed (freq bonus 54) The monster species that spawned more often: blat (freq bonus 4) The monster species that spawned more often: difficult elemental (freq bonus 20) The monster species that spawned more often: alarm beam (freq bonus 2) The monster species that spawned more often: desert elf (freq bonus 6) The monster species that spawned more often: +4 sl cutoff (freq bonus 12) The monster species that spawned more often: yokuda (freq bonus 2) The monster species that spawned more often: dancing candle flame (freq bonus 2) The monster species that spawned more often: hidden jatan (freq bonus 9) The monster species that spawned more often: disenchanter warp fungus (freq bonus 12) The monster species that spawned more often: Olog-hai professor (freq bonus 18) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 12) The monster species that spawned more often: wounded wort (freq bonus 12) The monster species that spawned more often: your doppelganger (freq bonus 9) The monster species that spawned more often: reflye (freq bonus 18) The monster species that spawned more often: very old sky dragon (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 3) The monster trait that was more common: monsters that have explosion attacks (freq bonus 8) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 1) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 6) The monster trait that was more common: monsters with disintegration resistance (freq bonus 1) The monster species that never randomly spawned: fewwer vortex The monster species that never randomly spawned: mech lady The monster species that never randomly spawned: pale fungus The monster species that never randomly spawned: teleprinter liveable The monster species that never randomly spawned: island nymph The monster species that never randomly spawned: hollow one The monster species that never randomly spawned: dissolved undead potato The monster species that never randomly spawned: green mantis The monster species that never randomly spawned: dirty laser The monster species that never randomly spawned: frilling manpower The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: lizard scale mail ((null)) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: particle cannon (commanded) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: long pole ((null)) The RNG hath decreed that this item was never generated: oldest staff ((null)) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 7) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: RapiRapi ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 17) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 6) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 14) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 2) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 3) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 4) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 11) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 91) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 47) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 10) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: yesterday star ((null)) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 8) Trap randomization happened for 1 in 948 traps Next attribute increase check would have come at turn 1033 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was the void The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (449) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of identify (KUS VOLA ZABIJEM TA) scroll of healing (YOU AINT GETTING OUT OF HERE ALIVE) scroll of mana (NONO STENTUM) scroll of phase door (TSCHONBLAEIHA) scroll of standard id (HI GUYS IM ON MY TABLETTEN) scroll of cure (KLOCK DOCK KAPOW) * scroll of extra healing (ZUKKO MY GOOK) * scroll of greater mana restoration (THE ACT 5 MERC WAS REALLY MADE INTO AN UBER WIMP) Spellbooks spellbook of healing (rough) spellbook of wizard lock (lavender-scented) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.