porkman, neutral male redguardian Priest --------------------- |.....}......d@....}| |................{..| ------------+-------- [Porkman the Aspirant] St11 Dx8 Co5 In9 Wi10 Ch5 PriRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw20(20) AC4 MC0 Mov12 Sn0 Xp1/0 Wt40/1190 T1 Latest messages Hello porkman, welcome to SlashEMExtended! You are a neutral redguardian Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance Scroll identification only worked 100 times out of 145 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 97% Potion drop chance was reduced to 87% Armor drop chance was reduced to 69% The following skill could not be trained at all: gun control The following skill was trained at half the usual rate: symbiosis The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: scimitar (turn 1608) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 144588 Monster spawn increase reached its maximum at turn 260478 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 283248 The monster class that cannot be genocided was ghost The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: combined obligated (freq bonus 20) The monster species that spawned more often: messed snake (freq bonus 12) The monster species that spawned more often: jungle rogue (freq bonus 12) The monster species that spawned more often: death draconian (freq bonus 14) The monster species that spawned more often: world fall nymph (freq bonus 12) The monster species that spawned more often: rifle pudding (freq bonus 21) The monster species that spawned more often: smart trapper (freq bonus 72) The monster species that spawned more often: venortex (freq bonus 15) The monster species that spawned more often: mirror ogre (freq bonus 21) The monster species that spawned more often: philter sententiously (freq bonus 72) The monster species that spawned more often: tai chi girl (freq bonus 32) The monster species that spawned more often: Katia's lovely sneaker (freq bonus 14) The monster species that spawned more often: tanuki (freq bonus 16) The monster species that spawned more often: clavicle clinical (freq bonus 72) The monster species that spawned more often: Ella (freq bonus 16) The monster species that spawned more often: instituted shadowboxed tartrate juxtaposition pedal deflective (freq bonus 72) The monster species that spawned more often: mulfach sephirah (freq bonus 32) The monster species that spawned more often: tap mimic (freq bonus 27) The monster species that spawned more often: irresistible wort (freq bonus 5) The monster species that spawned more often: legend predator (freq bonus 96) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 2) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 12) The monster trait that was more common: monsters that have humanoid speech (freq bonus 24) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 4) The monster trait that was more common: monsters that have hug attacks (freq bonus 1) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster species that never randomly spawned: portal deviated The monster species that never randomly spawned: wrested frantically implanting sanatorium The monster species that never randomly spawned: assault vampire The monster species that never randomly spawned: putty The monster species that never randomly spawned: slate rubber The monster species that never randomly spawned: Grazzt The monster species that never randomly spawned: enigma variation The monster species that never randomly spawned: quasico The monster species that never randomly spawned: kantian yardmaster The monster species that never randomly spawned: hellblade The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: snow (tall) The RNG hath decreed that this item was never generated: steam venom (emanating) The RNG hath decreed that this item was never generated: boss boots (rain boots) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: implant of hacking (dun) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of maggots (hexing, freq bonus 22) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 15) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 17) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 133) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 4) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 8) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 2) The RNG hath decreed that this item was always generated cursed: tron boots (balanced boots) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: lizard scale mail ((null)) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this item was always generated cursed: figurine ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this trap was always invisible: single disenchant trap The RNG hath decreed that this trap was generated more often: silver spell trap (freq bonus 3) Trap randomization happened for 1 in 529 traps Trap difficulty was increased by 23 Next attribute increase check would have come at turn 187 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having contamination resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (212) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - wizard lock 2 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (blue robe) Scrolls scroll of gold detection (ASSFUCK EXPRESS AND MAXIMUM PENALTY) scroll of healing (LUXUS MODA) scroll of mana (CANCER MAGE) scroll of phase door (MASTERING THE FLEEING MINE) scroll of standard id (DUAM XNAHT) scroll of cure (DESU SENPAI FAMY) * scroll of extra healing (VO BIEN VOI MUOI CHAN UON) * scroll of greater mana restoration (89 50 4E 47 0D 0A 1A 0A) Spellbooks spellbook of healing (glowing) spellbook of wizard lock (smeared) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (56 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye porkman the Priest... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.