pittar, chaotic female spiritual Psyker -------------- |.... .......| |.... ....(..| Z |....#.......| % Z |.....*....# | M |....@.......| +...*........| ----.--------- ,,,,,,,, #,,,,,,# ### ####,###,, #,,,,,,,`# ------.----- |<.........| |........... |..........| ------------ ### [Pittar the Odd Ball] St5 Dx13 Co7 In6 Wi18 Ch7 PsyEspFemCha Spa:8 $1 HP-1(9) Pw31(31) AC7 Exp1 T39 Latest messages q - a tripe ration {0}. Randomized Script Monster concentrates. A wave of psychic energy pours over you! It feels quite soothing. Randomized Script Monster picks up a tinning kit {0}. You see here a buckazoid {0}. 1 buckazoid. Randomized Script Monster drops a tinning kit {0}. You see here a food ration {0}. r - a food ration {0}. There is ice here. You see here a tinning kit {0}. s - a tinning kit {0}. You see here a boulder {9000}. A wave of psychic energy pours over you! It feels quite soothing. A trap door in the ceiling opens and a rock falls on your head! [-6 -> 3] A trap door in the ceiling opens and a rock falls on your head! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drain resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 61% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 36% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 81% Tool drop chance was reduced to 81% Food drop chance was reduced to 98% Shop item generation was reduced to 93% Monster death drops spawned with only 94% chance The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to expert proficiency: matter spells The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 54852) The following skill became harder to train at higher skill levels: shuriken Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54574 Monster spawn increase reached its maximum at turn 133843 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 854550 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: nunnish catarrhal bat (freq bonus 4) The monster species that spawned more often: geckechaun (freq bonus 8) The monster species that spawned more often: evasive fox (freq bonus 6) The monster species that spawned more often: transatlantic aortae (freq bonus 3) The monster species that spawned more often: absent mushroom (freq bonus 9) The monster species that spawned more often: babylonian accused wharfinger djakarta (freq bonus 6) The monster species that spawned more often: deterrent crackled (freq bonus 12) The monster species that spawned more often: glare turret (freq bonus 9) The monster species that spawned more often: sand barrier (freq bonus 16) The monster species that spawned more often: freaky gang girl (freq bonus 9) The monster species that spawned more often: sable dragon (freq bonus 6) The monster species that spawned more often: chicle leitmotif (freq bonus 18) The monster species that spawned more often: math teacher asshole (freq bonus 2) The monster species that spawned more often: ochre jelly (freq bonus 12) The monster species that spawned more often: collodium rowdyism gatecrasher (freq bonus 8) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 12) The monster species that spawned more often: real ethereal hound (freq bonus 36) The monster species that spawned more often: jolt eel (freq bonus 9) The monster species that spawned more often: tetracoson (freq bonus 24) The monster species that spawned more often: conductivity uncircumcised maelstrom (freq bonus 6) The monster trait that was more common: monsters that cause terrain terror (freq bonus 4) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster species that never randomly spawned: wrath lich The monster species that never randomly spawned: reinvitation moonier The monster species that never randomly spawned: cattle The monster species that never randomly spawned: totally bad mold The monster species that never randomly spawned: putrid zombie The monster species that never randomly spawned: vampiric wort The monster species that never randomly spawned: Ruth's sneaker The monster species that never randomly spawned: covithewer The monster species that never randomly spawned: hole spore The monster species that never randomly spawned: hierarchy tapeline voucherable The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: autoscooter heels (flipflops) The RNG hath decreed that this item was never generated: pin bolt ((null)) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: epidote (green) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: artificial stone (gray) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 19) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 65) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 9) The RNG hath decreed that this item was generated more often: make pentagram (BLESSED CHARGING GAVE ONLY ONE CHARGE, freq bonus 6) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 61) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 12) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 5) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 3) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: snipesling ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 9) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 21) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 6) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 72) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: mineral bolt ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: massive staff ((null)) The RNG hath decreed that this trap was always invisible: metal spell trap The RNG hath decreed that this trap was generated more often: tempoconflict trap (freq bonus 1) Trap randomization happened for 1 in 634 traps Traps were spawned invisible 1 times in 62 Traps were extra hard to find 19% of the time Next attribute increase check would have come at turn 353 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 4 Your sanity was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were immune to petrification You had not decided on your sexuality yet You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 1460 points of nutrition remaining You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Bill Rizer, Lance Bean and Haggle Man Your deity was Haggle Man The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could have safely prayed (142) You are dead Spells known in the end Name Level Category Fail Memory a - psybeam 6 + body 98% 500% b - cure blindness 2 + healing 9% 100% c - extra healing 3 + healing 27% 200% d - jumping 1 + body 14% 100% Techniques known in the end Name Level Status zap em 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of healing (SLEX NOW WITH TRANSVESTITE ROLE) scroll of mana (KNIRHS YMEV OLI) scroll of phase door (THE LAST CHARGE DOES NOT GO SO YOU ACTUALLY HAVE 20 MINUS ONE CHARGES) scroll of standard id (THE ICE BLOCK TYPE TRASHED MY BEAUTIFUL VARIANT) scroll of cure (EDUCATION WHATS THAT) scroll of heal other (BIG NOISE BY SHAKE WING MAYBE LOW SP) * scroll of extra healing (BANDARCHOR GO HOME) * scroll of greater mana restoration (FEAKONALEASH CRAWLINGINMYSKIN EMOS) Spellbooks spellbook of psybeam (todo) spellbook of cure blindness (protected) spellbook of extra healing (blooming) spellbook of jumping (many-paged) Potions potion of healing (squirting) potion of cure insanity (unnatural) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 8: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new spirit 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye pittar the Psyker...