petrolejbo, chaotic male addicted Drunk -+-.- |.(.| |...| |.?.| |...| |..@| |..d| ----- [Petrolejb the Drinker] St25 Dx25 Co25 In25 Wi25 Ch25 DruAddMalCha Dlvl:1 $0 HP14(14) Pw4(4) AC0 Exp1 T1 Cnf Latest messages Use hybrid races? [yn] (n) Unfortunately for you, you're playing an old version of the game. Please play the up-to-date version instead. If you have any complaints, get on the #em.slashem.me IRC channel on Freenode. Your inventory Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} Scrolls p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} Potions b - 5 uncursed potions of booze {0} c - a blessed potion of booze {0} d - an uncursed potion of water {0} e - an uncursed potion of oil {0} f - an uncursed potion of fruit juice {0} g - an uncursed potion of confusion {0} h - 3 uncursed potions of healing {0} i - an uncursed potion of gain energy {0} j - a blessed potion of invisibility {0} k - an uncursed potion of cancellation {0} l - an uncursed potion of monster detection {0} m - an uncursed potion of sickness {0} n - an uncursed potion of ESP {0} o - a blessed potion of full healing {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: sickopathy You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 24 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 199 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 54% Wand drop chance was reduced to 99% Potion drop chance was reduced to 85% Monster death drops spawned with only 97% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: occult spells (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22991 Monster spawn increase reached its maximum at turn 55425 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 927000 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: Pale Night (freq bonus 8) The monster species that spawned more often: vietnamese girl (freq bonus 6) The monster species that spawned more often: gnomish gunman (freq bonus 20) The monster species that spawned more often: weredisenchanter (freq bonus 10) The monster species that spawned more often: nasty bar-lgura (freq bonus 9) The monster species that spawned more often: black smasher (freq bonus 36) The monster species that spawned more often: Antimatter Katcher (freq bonus 12) The monster species that spawned more often: tron bug (freq bonus 12) The monster species that spawned more often: incantation narrating (freq bonus 3) The monster species that spawned more often: moon rabbit (freq bonus 16) The monster species that spawned more often: floating eye (freq bonus 24) The monster species that spawned more often: anime woman (freq bonus 12) The monster species that spawned more often: slime colony (freq bonus 20) The monster species that spawned more often: zonkah sephirah (freq bonus 24) The monster species that spawned more often: xan (freq bonus 32) The monster species that spawned more often: GI trooper (freq bonus 8) The monster species that spawned more often: python (freq bonus 12) The monster species that spawned more often: multitentacled eel (freq bonus 12) The monster species that spawned more often: normal ant (freq bonus 16) The monster species that spawned more often: karmic warp patch (freq bonus 21) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 4) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that originate from Animeband (freq bonus 6) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 4) The monster species that never randomly spawned: bloodthirsty vampire mage The monster species that never randomly spawned: Phi-oo, Selenite Administrator The monster species that never randomly spawned: canine quylthulg The monster species that never randomly spawned: hairy mushroom The monster species that never randomly spawned: translucent fungus The monster species that never randomly spawned: petro patch The monster species that never randomly spawned: tunnel horror The monster species that never randomly spawned: giant armor beetle The monster species that never randomly spawned: backturn ogre The monster species that never randomly spawned: teal naga hatchling The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 17) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 20) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 11) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 6) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 14) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 11) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 8) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 3) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 3) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 16) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 70) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 5) Next attribute increase check would have come at turn 196 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were poison resistant You were confused (0) You were prevented from having acid resistance (0) You were prevented from having sickopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1f3aaead) - last build Sat Jan 13 15:50:41 2018. You could not have safely prayed (776) You are dead You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (KESALAN PATHARAN) scroll of mana (MAPIRO MAHAMA DIROMAT) scroll of phase door (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of standard id (EFFECT MORE APPEARING) scroll of cure (VELOX NEB) Potions potion of booze (reddish) potion of water (clear) potion of oil (blueberry) potion of fruit juice (iris) potion of confusion (sizzling) potion of healing (purple) potion of gain energy (peppermint) potion of invisibility (buzzing) potion of cancellation (yellow) potion of monster detection (aromatic) potion of sickness (hallowed) potion of ESP (St.John's Wort) potion of full healing (fluorescent) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) 0 healthy cave spiders (1 created) 0 sub-gnomes (1 created) 0 giant children (1 created) 0 boil-covered wretches (1 created) 0 minighosts (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye petrolejbo the Drunk... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: died You were level 1 with a maximum of 14 hit points when you died. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 4664243 Bluescreen-Twe-Mim-Fem-Cha died in Gehennom on level 72. Killed by a monster (Vorlon missile). - [443] 3 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 361 3 emily-Val-Dwa-Fem-Law escaped the dungeon [max level 1]. 24 [24] 362 2 SourSlime-Kur-Trp-Fem-Law escaped the dungeon [max level 1]. 22 [23] * 0 petrolejbo-Dru-Add-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a died. 14 [14]