noty, chaotic female spiritual Archeologist --------- |..>....| ,....}..| .,..,..., ,,,- #.,--+--, ,.,,..).,...| #,### ....+.......| ,#### ..........| #,### -------- - ####q #}@} }}-},-}--- #}, |.......}} M |$......%| }....^...| }.}....... ...}}..}.| }}}---}}}} -} [Noty the Digger] St8 Dx4 Co10 In9 Wi6 Ch6 ArcEspFemCha+OQ S515 Dlvl:9 $21 HP-1(17) Pw11(11) AC11 MC0 Xp1/11 Wt79/1000 T291 Latest messages The yellow centipede bites you! [-1 -> 12] You stop digging. The yellow centipede stings you! [-1 -> 11] The yellow centipede misses. (2x) You kill the yellow centipede! What do you want to drink? [* or .] An endless stream of snakes pours forth! The fountain dries up! 13 gold pieces. The flying leocrotta just misses! The flying leocrotta bites you! [-3 -> 11] The flying leocrotta claws you! The flying leocrotta rips into your breast with maniacal fervor! [-5 -> 6] [-2 -> 4] The flying leocrotta claws you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: keen memory You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 26% Concealing monsters were spawned underneath items 41% of the time only The following skill could not be trained at all: axe The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: trident (turn 49) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35632 Monster spawn increase reached its maximum at turn 92972 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1363360 The monster class that cannot be genocided was elemental The monster class that was spawned more often: archfiend (freq bonus 9) The monster species that spawned more often: cerulean warp patch (freq bonus 44) The monster species that spawned more often: Dain II Ironfoot (freq bonus 72) The monster species that spawned more often: Microsoft employee (freq bonus 16) The monster species that spawned more often: eastern tengu (freq bonus 66) The monster species that spawned more often: dark light (freq bonus 52) The monster species that spawned more often: Rough Teresa's gentle-soft sneaker (freq bonus 13) The monster species that spawned more often: forbidden arts centaur (freq bonus 24) The monster species that spawned more often: gnohar sephirah (freq bonus 12) The monster species that spawned more often: Pazuzu (freq bonus 48) The monster species that spawned more often: mirror jelly (freq bonus 52) The monster species that spawned more often: sepia stalk (freq bonus 10) The monster species that spawned more often: dragon girl (freq bonus 60) The monster species that spawned more often: rocket turret (freq bonus 12) The monster species that spawned more often: spider swarm (freq bonus 12) The monster species that spawned more often: small flying permamimic (freq bonus 44) The monster species that spawned more often: wombat (freq bonus 11) The monster species that spawned more often: silver beetle (freq bonus 66) The monster species that spawned more often: inertia monster (freq bonus 36) The monster species that spawned more often: electric grue (freq bonus 22) The monster species that spawned more often: disgusting mushroom (freq bonus 33) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster species that never randomly spawned: healer The monster species that never randomly spawned: glowing patch The monster species that never randomly spawned: stuttering teacher The monster species that never randomly spawned: evasive enclave officer The monster species that never randomly spawned: Traffic Kop The monster species that never randomly spawned: ancient order mindcrafter The monster species that never randomly spawned: leading orc-captain The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: radiant patch The monster species that never randomly spawned: mind sucker The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 6) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 7) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 18) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 44) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 14) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 5) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 7) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 5) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 7) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 4) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 4) Next attribute increase check would have come at turn 374 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 10 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were aware of the presence of something You were warned of undead You had infravision You had 1209 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 98% Techniques known in the end Name Level Status research 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of ice (DEATH TO CLEANERS) scroll of remove curse (WHY IS THERE NO FUCKING PROMPT) scroll of healing (STRC PRST SKRZ KRK) scroll of mana (I HEARD YOU WERE SLEEPING THERE) scroll of phase door (HAPAX LEGOMENON) scroll of standard id (I AM THE BEST) scroll of cure (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) Spellbooks spellbook of wizard lock (ethereal) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (21 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye noty the Archeologist...