noty, chaotic female spiritual Archeologist -}}} |..| - |<.}-}}--.| --...--...-- #|.......M.--- #|...........-- - -}.Z.....}.....| |....@........G...}- |...}......}..G..h.} ---*...-}-.---.}...-# ....}----- ..}.} M }(}... ...} -}---- .-- -- [Noty the Digger] St6 Dx5 Co6 In6 Wi7 Ch6 ArcEspFemCha+OQ S132 Mines:3 $0 HP0(17) Pw11(11) AC11 MC0 Xp1/8 Wt77/700 T39 Latest messages You start digging downward. You dig a hole through the floor. You fly down the hole. You start digging downward. You dig a pit in the floor. You fly down along the stairs. The gnome zombie claws you! [-3 -> 14] You destroy the gnome zombie! You see here a gnome corpse {650}. You hit the ettin zombie. The ettin zombie seems to be moving slower. The ettin zombie slows down. You hit the ettin zombie! The ettin zombie claws you! The ettin zombie rips into your breast with maniacal fervor! [-6 -> 8] [-4 -> 4] The ettin zombie claws you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: the Force You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 107 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 99% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: bow The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: martial arts (turn 162) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 29728 Monster spawn increase reached its maximum at turn 64051 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 923496 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: pudding or ooze (freq bonus 3) The monster species that spawned more often: flying clear jelly (freq bonus 12) The monster species that spawned more often: bronze beetle (freq bonus 7) The monster species that spawned more often: sickle skeleton (freq bonus 15) The monster species that spawned more often: Annemarie (freq bonus 8) The monster species that spawned more often: dragon geist (freq bonus 28) The monster species that spawned more often: undead saiyan (freq bonus 15) The monster species that spawned more often: random number generator (freq bonus 10) The monster species that spawned more often: dangerous uvuudaum (freq bonus 24) The monster species that spawned more often: phaser patch (freq bonus 16) The monster species that spawned more often: black starlit sky (freq bonus 12) The monster species that spawned more often: homing thunder caller (freq bonus 12) The monster species that spawned more often: pisaca lord (freq bonus 21) The monster species that spawned more often: farting queen (freq bonus 16) The monster species that spawned more often: spell golem (freq bonus 32) The monster species that spawned more often: fake fungus (freq bonus 9) The monster species that spawned more often: pack fox (freq bonus 24) The monster species that spawned more often: sloppy mold (freq bonus 12) The monster species that spawned more often: maia fighter (freq bonus 10) The monster species that spawned more often: greener spider (freq bonus 30) The monster species that spawned more often: worst junior lawyer (freq bonus 9) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 9) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1) The monster trait that was more common: monsters that can lay eggs (freq bonus 4) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 3) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 8) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster species that never randomly spawned: itemporter The monster species that never randomly spawned: lurker below The monster species that never randomly spawned: inferno The monster species that never randomly spawned: message demon The monster species that never randomly spawned: megademon The monster species that never randomly spawned: forest wight The monster species that never randomly spawned: little ruby The monster species that never randomly spawned: rnged monster The monster species that never randomly spawned: crusher The monster species that never randomly spawned: shaped stalk The monster class that always generated with extra speed: pudding or ooze The monster class that more likely to generate with musable stuff: pile of coins The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 24) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 12) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 33) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 3) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 9) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 2) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 16) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 8) Next attribute increase check would have come at turn 351 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 1 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having wonderlegs (0) You were prevented from using the force like a real jedi (0) You were aware of the presence of something You were warned of undead You had infravision You had 1459 points of nutrition remaining You were stealthy You could fly You could walk through walls You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (52) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status research 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of enchant weapon (PERQUE SON ELS MESTRES) scroll of stinking cloud (TOME IS A CREATION BY DARKGOD) scroll of healing (MULY SA CITA NUL) scroll of mana (I WANT TO SEE URANUS TOO) scroll of phase door (TIGHT SPANDEX SHIRT) scroll of standard id (FRINDS ELF ATTACK) scroll of cure (YOU WILL DIE A SLOW SLOW DEATH) Spellbooks spellbook of detect monsters (visible) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Archeologist...