noty, chaotic male spiritual Archeologist #}} #### #}### ###### ######## }} }.. .... .... .....#..# ##### }} }}.#....-----------------}-.- .#.... .. ####...# # }} }.. ...|...#.#..})())!|..}.| -------}--...#..# #}.....# #} }--- }.. ...|---|.|--|??[!%|..+.+ | |{..}...(|....#..# #...<.## #}# --}`. --- }.#...|...#.#}.|.....|--|.| |.}...|...(|#....#.. ##.....# #}} --`}._ .` }}....|---|.|---}-+-}|..+.-----.|...|-----...}.#..###...#}#} #}} |........ }....|.}.-.#..|#...#|..|.......--+--...........#..###.#### #.} `}}. ... }}...| . |.#.?|.....---}.............-----....}.#..##.# #.}} -}}}+}-}----}.}.-#- ------..{.........}.........|...}##...}##..#. #.}} |...}..........................----}.....--}-...+...|.......#..#.# #..}} |..}.....}....................#|...|#...#|..|}..|..(|.#..........# ..}}- }--}}|--}----}}..- -|}.---|---+#|...+.....+..|...-----........#..## ..}} |..}.....`||}}}..|...|.|.....| |...|#.{.#--}--... >...}..#...#.. #..}-|...I}I...|-}}}}.|...|.|[)[[[| |---|....}+ %.|................}..} #..}}--`}@.).`--}}}}}.---}-.|[)[[[| |.(.|#.#.## %%|..#...#....}#-#-##..# #..}}}--II`-}-}}}#}}}......|----}| |...|-+---- %%| ..........#88ZZ8#M.# #..}}}}-}---}}}}}}}}}}}.#..|*))).+ |.}.|.....}---- #.. ......|8ZZ8M8#.. ##..}}}}}}}}}}}}}}}}}}}}...|)))[.| --+-|%%.%%| .. ...#...+WZZZZZ .. ##..}}}}}}}}}}}#}}}}}}}}..------- ------- .. ........|ZM8WM%8#.. #..}}}}#}}}}}}}}}}}}#}}....................}.....#..... .... .}.... .. [Noty the Field Worker] St11 Dx4 Co8 In10 Wi10 Ch6 ArcEspMalCha+OQ S415 Dlvl:6 $1 HP0(36) Pw19(19) AC11 MC0 Xp4/80 Wt77/1200 T303 Blind Latest messages # You sit on the opulent throne. You feel strong! # You sit on the opulent throne. A voice echoes: "Leave me alone, stupid prick bear" The throne vanishes in a puff of logic. It misses. (2x) Wait! There's something there you can't see! It hits you! [-1 -> 33] It hits you! [-6 -> 27] It hits you! [-17 -> 10] Wait! There's something there you can't see! You hear a flinging sound. You are hit! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: displacement You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 302 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 37% Ring drop chance was reduced to 98% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 98% Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: club (turn 29) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 60880 Monster spawn increase reached its maximum at turn 138043 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1035653 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: ogre (freq bonus 8) The monster species that spawned more often: lesbian woman (freq bonus 24) The monster species that spawned more often: quantum spore (freq bonus 132) The monster species that spawned more often: retriever (freq bonus 22) The monster species that spawned more often: Fanny's buckled sandal (freq bonus 30) The monster species that spawned more often: sand archer (freq bonus 10) The monster species that spawned more often: portal guard (freq bonus 60) The monster species that spawned more often: overseer (freq bonus 18) The monster species that spawned more often: Natalje (freq bonus 27) The monster species that spawned more often: The bastard brother of Lilly (freq bonus 33) The monster species that spawned more often: Diablo (freq bonus 30) The monster species that spawned more often: eroticity queen (freq bonus 60) The monster species that spawned more often: basilisk (freq bonus 12) The monster species that spawned more often: expert light wall (freq bonus 48) The monster species that spawned more often: water stalk (freq bonus 18) The monster species that spawned more often: Smiling Bob, the Hententmon King (freq bonus 40) The monster species that spawned more often: superjedi (freq bonus 10) The monster species that spawned more often: brown centipede (freq bonus 36) The monster species that spawned more often: Isengard orc (freq bonus 40) The monster species that spawned more often: kalkydra (freq bonus 48) The monster species that spawned more often: vampire ambusher (freq bonus 12) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 4) The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 4) The monster species that never randomly spawned: slime growth The monster species that never randomly spawned: inka woman The monster species that never randomly spawned: enclave stormtrooper The monster species that never randomly spawned: ancient white world champion The monster species that never randomly spawned: Napa, the Sayajin Elite The monster species that never randomly spawned: voraciousness The monster species that never randomly spawned: alchemist The monster species that never randomly spawned: Simon Belmont The monster species that never randomly spawned: buzzy beetle The monster species that never randomly spawned: Sarah's hugging boot The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: bombing (exciting) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 131) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 17) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 44) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 2) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 66) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 21) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 2) Next attribute increase check would have come at turn 1015 Strength training was -1 Dexterity training was 2 Wisdom training was 0 Constitution training was 19 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were blinded (251) You were prevented from having warning (0) You were prevented from having displacement (0) You were aware of the presence of something You were warned of undead You had infravision You had 1190 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (75) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 97% Techniques known in the end Name Level Status research 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Scrolls scroll of enchant weapon (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of trap detection (SHIN KICK OF LOVE) scroll of healing (ADE EXPIRIUS) scroll of mana (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of phase door (KNOCK THE PROP CANNT BE USE) scroll of standard id (OM) scroll of cure (LIELAIS KEIZARS IR LAUNUMS) Spellbooks spellbook of knock (pageless) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye noty the Archeologist...