noty, chaotic male spiritual Archeologist ################## ###################################################### }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} .}}}}}}}B}}}}}}}}}}}}B}}}}}}}}}}}}}}}#}}}}}}}}}}}}}}}}}}}}}} .}}}}}}}}}}}}}}}}}}}}..}}}}}}}}.}}}...}}}}}}}.}}}}}... #.}}}}} }}}.?}}}}..##}}}}}}...#...#..}}...#..}}. - - ...}}}}}}} } #..}}}}}...}}}}}.....#..}}}}}`...`.# .| |. #.}}}}}}}.#. ..`.}}}}..;..}}.}}}n}}...}}B}}.# ....+ |.}}.}}}}}.....}}}#.}}}}B.@.B}}}}}}.#}}}}}}}}}}}}}..# | |.}}}}}}. #B.}}}}}}}}}}}}}#B}}}}}}}}..}}}}}}}}}}}.....- } # --+--..}}}}}}...}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# }}} #}}}}}}......}}}}}}..}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}.}}.# }}}}} # # #...}} #}}}}}}}}}}}..`.}}}}}}}B}}#B}}}}.#}}...}}}}}}}}}}}}}}...}}}}} # #}}}}}}}..}}}}}}}}}}}.#.B.}}}}}}}}.#.}.B.....# ...}B}}}}}}}}}}}.}}}}}} #}}}}}}}}}}}}}}}....}}}}}}}...}}.}}}}}}}}}}..}.........# $}}}}}.# }}}}}}}}}}B #}}}}}B}}}}}}}}}}. #..}}}}}}}}}}}}}}..}}}}}..--}}--.-- .# }}}....}}}}}}}}}}} #}}}}.}%}}}}}}}} #.....}}}B}}}}}}}..#.}}}}}}.|}. |...|}}=.}}}}}.}}}}}..`}}}}} #}}} #.}...}} }}}}}.#.}}}}}}.}}}}}}}....}}...|.`.+$..}}}}}}}}}}}}}}}..}}}.} #}}}}..}}}.}...B}..}}}}}}}}.}n}}}}}}}}}}}}}#.|}}.}``.| }}}}}}}}....# .}}}}} #}}}}}..} #s.}}}.}}}}}}}}.#^.}}}}}}}}}}}}}}-}}}-}}-- }}}}}}}}}}}}}}..}}}}}} #}}}}}}}}}}}..}}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}#..#}}}}}}}}}}}}}}}}}}}}}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Noty the Investigator] St12 Dx6 Co11 In13 Wi14 Ch9 ArcEspMalCha+OQ S14306 Dlvl:36 $434 HP-6(40) Pw26(26) AC3 MC1 Xp6/512 Wt244/1500 T1469 Latest messages A gush of water hits the quickling's right arm! Unknown command '^J'. (2x) The mongbat zaps a wand of magic missile called teak noth! The magic missile hits you! [-4 -> 21] Unknown command '^J'. (2x) The kirinki flies between the iron bars. The mongbat zaps a wand of magic missile called teak noth! The magic missile hits you! [-3 -> 19] Unknown command '^J'. The giant eel bites you! [-11 -> 8] The giant eel brushes against your leg. You hear a hellish noise! The black bat bites you! [-1 -> 7] Warning: HP low! The giant eel bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor c - an uncursed +0 fedora (being worn) {2} t - an uncursed +0 splint mail (being worn) {160} M - a cursed +0 men's underwear {2} Comestibles d - 2 uncursed food rations {1} Scrolls l - 5 uncursed scrolls of healing {5} N - 2 uncursed scrolls of blank paper {2} Spellbooks e - a blessed spellbook of detect food (5:2) {1} Wands r - an uncursed wand of sleep called stop move (0:11) {1} u - an uncursed wand of make invisible (0:3) {1} v - an uncursed wand of summon undead called willow noth (0:-2) {1} w - an uncursed wand of death (0:7) {1} x - an uncursed wand of probing called marb noth (0:4) {1} y - an uncursed wand of create monster called birch noth (0:6) {1} z - an uncursed wand of probing called marb noth (0:3) {1} A - an uncursed wand of lightning (0:5) {1} B - an uncursed wand of slow monster called knobbed noth (0:-1) {1} C - an uncursed wand of striking called strike (0:0) {1} D - an uncursed wand of cold called cold (0:2) {1} E - an uncursed wand of probing called marb noth (0:6) {1} F - an uncursed wand of teleportation called worm noth (3:0) {1} G - an uncursed wand of starvation called ceder noth (0:4) {1} H - an uncursed wand of magic missile called teak noth (0:0) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - a blessed tinning kit (1:28) {1} k - an uncursed sack {13} K - an uncursed skeleton key {1} Gems j - an uncursed +0 touchstone Contents of the sack: an uncursed scroll of cure {1} 2 uncursed scrolls of standard id {2} 3 uncursed scrolls of phase door {3} 4 uncursed scrolls of mana {4} an uncursed scroll of identify {1} a blessed scroll of taming {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 20 You carried 2 sins You could not have this property at all: displacement You could not have this property extrinsically: speed You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 44% chance Amulet drop chance was reduced to 76% Concealing monsters were spawned underneath items 70% of the time only The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: polearms (turn 4) Number of artifacts generated was 10 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17048 Monster spawn increase reached its maximum at turn 55201 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1572060 The monster class that cannot be genocided was worm The monster class that was spawned more often: blob (freq bonus 8) The monster species that spawned more often: lesser ent (freq bonus 10) The monster species that spawned more often: Kiddy Kong (freq bonus 39) The monster species that spawned more often: magic flute king (freq bonus 30) The monster species that spawned more often: clear worm mass (freq bonus 90) The monster species that spawned more often: full-elf ranger (freq bonus 108) The monster species that spawned more often: emu (freq bonus 30) The monster species that spawned more often: mana spore (freq bonus 60) The monster species that spawned more often: cocoon imp (freq bonus 20) The monster species that spawned more often: The King of Hearts (freq bonus 132) The monster species that spawned more often: specter (freq bonus 26) The monster species that spawned more often: shadow fly (freq bonus 40) The monster species that spawned more often: spore shrieker (freq bonus 16) The monster species that spawned more often: rhydon (freq bonus 22) The monster species that spawned more often: Kovvelkov (freq bonus 60) The monster species that spawned more often: raticate (freq bonus 36) The monster species that spawned more often: young adult plain dragon (freq bonus 36) The monster species that spawned more often: colony lichen (freq bonus 30) The monster species that spawned more often: ball of light (freq bonus 18) The monster species that spawned more often: dark maggot (freq bonus 20) The monster species that spawned more often: gun lich (freq bonus 60) The monster trait that was more common: monsters that laugh (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 3) The monster species that never randomly spawned: the Rat King The monster species that never randomly spawned: weredragon The monster species that never randomly spawned: gigant anteater The monster species that never randomly spawned: tiny rascalling The monster species that never randomly spawned: umbra stalk The monster species that never randomly spawned: priest of Ghaunadaur The monster species that never randomly spawned: paleolithic mummy The monster species that never randomly spawned: space wasp queen The monster species that never randomly spawned: ravenous ant The monster species that never randomly spawned: gas bomb The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: heavy chain ((null)) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 17) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 47) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 13) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 28) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 6) The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 2) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 5) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this item was always generated cursed: competition boots (blue sneakers) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 30) Next attribute increase check would have come at turn 5455 Strength training was 3 Dexterity training was 18 Wisdom training was 4 Constitution training was 29 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having displacement (0) You were aware of the presence of something You were warned of undead You had infravision You had 588 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 19% 86% Techniques known in the end Name Level Status research 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Scrolls scroll of taming (MESSED AFTER RUSH AND WHIRLING) scroll of identify (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of healing (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of mana (WHAT THE FUCK IS THIS) scroll of phase door (I R TEH UBER PWNZ0R) scroll of standard id (CHUTZPAH) scroll of cure (ACHAT SHTAYIM SHALOSH) scroll of blank paper (unlabeled) Spellbooks spellbook of detect food (black-listed) Potions potion of speed (muddy) Wands wand of sleep called stop move (idiomatic) wand of summon undead called willow noth (willow) wand of probing called marb noth (conundrum) wand of create monster called birch noth (birch) wand of lightning (jute) wand of striking called strike (pourpoor) wand of slow monster called knobbed noth (knobbed) wand of cold called cold (dragonhide) wand of teleportation called worm noth (wormwood) wand of starvation called ceder noth (cedar) wand of magic missile called teak noth (teak) wand of make invisible (platonic) wand of death (marble) Tools * sack (bag) lamp called magic skeleton key (key) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 23 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Grand Master) (29 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (69 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Archeologist...