noty, chaotic male spiritual Archeologist W ... ..a..^. -@----- [Noty the Field Worker] St13 Dx6 Co13 In14 Wi10 Ch4 ArcEspMalCha S1522 Dlvl:15 $2 HP-7(76) Pw32(32) AC5 MC0 Xp5/205 Wt175/1600 T713 Latest messages The Ravenous Bugblatter Beast Of Traal bites you! [-8 -> 20] Unknown command '^J'. (3x) What do you want to zap? [u or ?*] In what direction? [47896321><] You begin to feel better. The Ravenous Bugblatter Beast Of Traal bites you! [-8 -> 30] The Ravenous Bugblatter Beast Of Traal bites you! [-12 -> 18] Your ring mail blocks the Ravenous Bugblatter Beast Of Traal's attack. Unknown command '^J'. (2x) The Ravenous Bugblatter Beast Of Traal bites you! [-12 -> 6] Warning: HP low! The Ravenous Bugblatter Beast Of Traal bites you! [-5 -> 1] Warning: HP low! The Ravenous Bugblatter Beast Of Traal bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket {12} t - a blessed +2 ring mail (being worn) {100} Comestibles d - 3 uncursed food rations {3} Scrolls m - 3 uncursed scrolls of healing {2} Spellbooks e - a blessed spellbook of wizard lock (0:4) {1} Wands u - an uncursed wand of healing called heatlh (0:1) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - a blessed tinning kit (0:52) {1} k - an uncursed sack {13} l - an uncursed blindfold {1} Gems j - an uncursed +0 touchstone Contents of the sack: an uncursed scroll of cure {1} an uncursed scroll of standard id {1} 3 uncursed scrolls of phase door {3} 4 uncursed scrolls of mana {4} a blessed scroll of taming {1} an uncursed scroll of trap creation {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 1 sins You could not have this property at all: speed You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 43% chance Monsters only dropped their equipment with 59% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 55% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 69% Concealing monsters were spawned underneath items 34% of the time only The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: polearms The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: healing spells (turn 26) Number of artifacts generated was 6 Number of fake artifacts generated was 5 Monster spawn increase started at turn 25183 Monster spawn increase reached its maximum at turn 50298 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 226728 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: vampiric patch (freq bonus 12) The monster species that spawned more often: magnetic growth (freq bonus 8) The monster species that spawned more often: conscious stalk (freq bonus 12) The monster species that spawned more often: stalking grandmaster lichen (freq bonus 6) The monster species that spawned more often: abnormal program termination (freq bonus 12) The monster species that spawned more often: Len-kind (freq bonus 12) The monster species that spawned more often: nether mold (freq bonus 9) The monster species that spawned more often: carver (freq bonus 24) The monster species that spawned more often: time force patch (freq bonus 8) The monster species that spawned more often: bright white warp patch (freq bonus 8) The monster species that spawned more often: migest troll (freq bonus 162) The monster species that spawned more often: clay force fungus (freq bonus 24) The monster species that spawned more often: ECM nerve head (freq bonus 16) The monster species that spawned more often: mesmerizing nymph (freq bonus 4) The monster species that spawned more often: big scroll trove (freq bonus 9) The monster species that spawned more often: water hound (freq bonus 8) The monster species that spawned more often: bronze beetle (freq bonus 4) The monster species that spawned more often: tear warp fungus (freq bonus 6) The monster species that spawned more often: undead naga hatchling (freq bonus 30) The monster species that spawned more often: mirkwood wolf (freq bonus 4) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 3) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 5) The monster species that never randomly spawned: green shinto priest The monster species that never randomly spawned: really dangerous mushroom The monster species that never randomly spawned: glare colony The monster species that never randomly spawned: devil-bat The monster species that never randomly spawned: Microsoft employee The monster species that never randomly spawned: Inspector Kaptain The monster species that never randomly spawned: undead wild talent The monster species that never randomly spawned: lethe colony The monster species that never randomly spawned: remodeled puppy The monster species that never randomly spawned: young adult girl The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: robe of nastiness (camo robe) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: identify (KERNOD WEL) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 8) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 17) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 91) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 34) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 62) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 18) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 5) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 8) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 5) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 11) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 7) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 12) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 1) Next attribute increase check would have come at turn 2442 Strength training was 7 Dexterity training was 10 Wisdom training was 1 Constitution training was 17 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having speed (0) You were prevented from drunken boxing (0) You were aware of the presence of something You were warned of undead You had infravision You had 748 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 13% 93% Techniques known in the end Name Level Status research 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Amulets amulet versus poison (vivardoradorium) Scrolls scroll of trap creation (LOOKIE WHAT I FOUND) scroll of taming (DU KUMMS HIER NICH REIN) scroll of healing (MUNCH MUNCH) scroll of mana (WEATHER GH-KISS) scroll of phase door (TROPHY GET) scroll of standard id (TYPE CHANGING BY SLATE) scroll of cure (DEJIZ FRADO) scroll of bad effect (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) Spellbooks spellbook of wizard lock (metal-colored) Potions potion of gain level (pink) Wands wand of healing called heatlh (interplanar) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 killer bees (21 created) 0 honey bees (4 created) 0 soldier ants (2 created) 0 giant beetles (1 created) 0 queen bees (1 created) 0 Ravenous Bugblatter Beast Of Traals (1 created) 0 phasing acid blobs (1 created) 0 grating blobs (1 created) 0 chickens (4 created) 0 large chickens (4 created) 0 jackals (1 created) 0 foxes (1 created) 0 dogs (1 created) 0 automatic dogs (1 created) 0 gas spores (1 created) 0 hidden gas spores (1 created) 0 floating eyes (1 created) 0 werefloatingeyes (1 created) 0 kittens (1 created) 0 panther women (1 created) 0 hello kitties (1 created) 0 housecats (1 created) 0 jaguars (6 created) 0 panthers (3 created) 0 tigers (2 created) 0 night tigers (1 created) 0 algolian suntigers (2 created) a jermlaine (5 created) 0 wimps (2 created) 0 dwarves (1 created) 0 dwarf lords (1 created) 0 dwarven wizards (1 created) 0 manes (3 created) 0 homunculi (3 created) 0 gazer homunculi (1 created) 0 dretches (1 created) 0 imps (1 created) 0 flying lemures (1 created) a tengu 0 legion devil grunts (1 created) 0 normal jellies (1 created) 7 pack kobolds (44 created) 0 whnases (1 created) 0 hidden kobolds (1 created) 0 carvers (1 created) a petit mimic 0 giant mimics (1 created) 0 undead mimics (1 created) 0 slow wood nymphs (1 created) 0 hidden water nymphs (1 created) a goblin 0 group goblins (4 created) 0 cave goblins (1 created) 0 hobgoblins (1 created) 0 earth gases (1 created) 0 hill orcs (13 created) 0 orc warriors (1 created) 0 lambs (1 created) 0 rothes (1 created) 0 scrampers (1 created) 0 wereboars (1 created) 0 mumakil (1 created) 0 sewer rats (1 created) 0 drains rats (3 created) 0 giant white cave mice (1 created) 0 giant rats (4 created) 0 rabid rats (1 created) 0 prick bears (1 created) 0 eevees (1 created) 0 rock moles (1 created) 0 wing bundle drivers (1 created) 0 woodchucks (1 created) 0 spike urchins (1 created) 0 large ferrets (1 created) 0 millipedes (1 created) a cave spider (3 created) 0 hole spiders (10 created) 0 centipedes (1 created) 0 giant spiders (1 created) 0 venom spiders (1 created) 0 cave springies (1 created) 0 ponies (1 created) 0 black unicorns (1 created) 0 fog clouds (1 created) 0 grid bugs (2 created) 0 natural bugs (1 created) 0 microscopic space fleets (1 created) Deep Thought (0 times) Eddie (0 times) 0 yellow lights (2 created) 0 platypi (1 created) Douglas Adams (0 times) 0 bats (2 created) 0 Rame Ducks (1 created) 0 kirinkis (1 created) 0 airborne parrots (1 created) 0 giant albatrosses (1 created) 0 sneakers (1 created) 0 lichens (4 created) 0 porter lichens (1 created) 0 stalking lichens (1 created) 0 spore lichens (2 created) 0 brown growths (2 created) 0 brown fungi (1 created) 0 blue spores (1 created) 0 mean force patches (1 created) 0 green molds (1 created) 0 green growths (1 created) 0 cyan fungi (1 created) 0 pale patches (1 created) 0 reddish mushrooms (1 created) 0 violet spores (1 created) 0 fake growths (1 created) 0 creeping spores (1 created) 0 crunchy molds (1 created) 0 dim growths (1 created) 0 sub-gnomes (1 created) 0 gnomes (1 created) 0 gnomish wizards (1 created) 0 Keystone Kops (8 created) 0 mummies (1 created) 0 dcss mummies (1 created) 0 gecko mummies (1 created) 0 kobold mummies (1 created) 0 goblin mummies (1 created) 0 gnome mummies (1 created) 0 orc mummies (2 created) 0 human mummies (1 created) 0 black naga hatchlings (1 created) 0 grey naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 swamp naga hatchlings (1 created) 0 eyeglass-wearing retards (1 created) 0 sword fighters (1 created) 0 small rust monsters (1 created) 0 garter snakes (2 created) 0 roombas (1 created) 0 dumb men (1 created) 0 snakers (6 created) 0 vogons (7 created) 0 vogon lords (4 created) Prostetnik Vogon Jeltz (0 times) 0 barrow wights (1 created) 0 wraiths (1 created) 0 grid xorns (1 created) 0 aggravating wallwalkers (1 created) Marvin (0 times) 0 monkeys (3 created) 0 northpole monkeys (1 created) 0 space monkeys (1 created) 0 apes (3 created) Zaphod Breeblebrox (0 times) 0 kobold zombies (4 created) 0 goblin zombies (2 created) 0 gnome zombies (1 created) 0 hobbit zombies (2 created) 0 archers (1 created) 0 police officers (1 created) 0 orc zombies (1 created) 0 creeping 42's (3 created) 0 zombies (1 created) 0 ghasts (2 created) 0 rotting carcasses (1 created) 0 undead templars (1 created) 0 friendly adventurers (1 created) 0 errand boys (1 created) 0 battle-scarred veterans (1 created) 0 innkeepers (1 created) 0 normal humans (1 created) 0 poisoners (1 created) a navi 0 vile hunters (1 created) 0 vile archers (1 created) 0 bad lance carriers (1 created) 0 muggers (1 created) 0 evasive smirking sneak thieves (1 created) 0 alien warriors (1 created) 0 novice rangers (1 created) 0 Green-elves (1 created) 0 werepiranhas (1 created) 0 black rogues (1 created) 0 priestesses (1 created) 0 item masters (11 created) 0 nurses (11 created) 0 shopkeepers (4 created) Ford Perfect (0 times) Arthur Dent (0 times) Mr. Prosser (0 times) The Oracle (0 times) 0 soldiers (21 created) 0 sergeants (2 created) 0 small boos (1 created) 0 shadows (1 created) 0 who probablies (1 created) 0 garos (1 created) 0 phantom ghosts (1 created) 0 mini shades (1 created) 0 broken shadows (1 created) 0 tortoises (4 created) 0 hata-hatas (1 created) 0 rouge jellyfish (1 created) 0 floating fish (1 created) 0 jellyfish (1 created) 0 babelfish (3 created) 0 piranhas (4 created) 0 giant eels (2 created) 0 newts (1 created) 0 geckos (5 created) 0 baby cave lizards (1 created) 0 rock lizards (1 created) 0 deminewts (1 created) 0 large frogs (1 created) 0 lizards (1 created) 0 burning fern spores (1 created) 0 green mushroom patches (1 created) 0 shrieker mushroom patches (1 created) 0 roast gooses (1 created) 0 bad eggs (1 created) a pile of copper coins 0 floor grues (24 created) 0 drowzees (4 created) 0 dark grues (11 created) 0 fragment grues (3 created) 0 ice grues (1 created) 0 fire grues (2 created) 0 space monsters (1 created) 0 threes of hearts (1 created) 0 crude turrets (1 created) 0 dagger turrets (1 created) 0 gem troves (1 created) 0 poison troves (1 created) 492 creatures born. 14 creatures vanquished. 10 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 14 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Grand Master) (23 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (41 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye noty the Archeologist... You died in The Dungeons of Doom on dungeon level 15 with 1522 points, and 2 pieces of gold, after 713 moves. Killer: a monster (Ravenous Bugblatter Beast Of Traal) You were level 5 with a maximum of 76 hit points when you died. You reached the 113th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 111 1527 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a massive explosion. - [33] 112 1526 Demo-War-Mis-Mal-Law quit in The Dungeons of Doom on level 2 [max 3]. 42 [81] *113 1522 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on * level 15. Killed by a monster (Ravenous Bugblatter Beast Of Traal). - [76] 114 1486 Elronnd-Pir-Sea-Mal-Cha died in The Dungeons of Doom on level 4. Killed by an orcish spear. - [47] 115 1460 AmyBSOD-Ama-Aqu-Fem-Law died in The Gnomish Mines on level 5. Killed by a shuriken. - [55]