noty, chaotic male spiritual Archeologist }`}}####}#######}}}######}}}###########################}}}}}}}################# }#}}####}#}##}#}}}}}####}}}}##}#####}}##}}}}##}}##}}}}}}}}}}#}}}}}#######}}}}}# }##}#####}}#}#}}##}####}}#}}#}#}#}#}}}}}#}}##}##}}}}}}###}##}#}}##}}}}}}}#}}}}} ###}}##}}#}}######}}}}##}##}}}}-}-}--}}----}}}------}########}#####}######}}}}} }###}#}}############}}}}####|..^^^^^^^^^^^^^^^^^^..}##}#################}}##}}} }}#}##}################}####|..-------------------.|#}#####}#####}#######}##### }}#}}}######}}############-}--.|####-----##}#####|.|###}###}################### }}}#}#####################|..|`--##--...|####}###}.|####}#######}##########}}## #}}##}}}######}###########|.....|--|.`..}}#######|.|#####}#}}##}##}############ }}}}#}#}#########}########|.``..|..|..`.}}}######|.|}#}}}}}}################}}# }}##}##}}#}}}}}}##}}###}}}}}..``}...``.}-}#####}}|.}}}#}}###}}##############}}} ######}}}}}}}}}}}}}}##}#}}}}`}.`.}}}`..|##}}}--}}}}}}}}#}#}#}}}}}}}}}}}}}}##}}} #####}}`}}}####}#}#}}}}}}}#}.``.|..|..`|#--|$FkF$}g|########}}}}##}}######}}#}# ###}}}#}##}#####}}}}####}##|.`.`-}-|.`.|#|.-G$$$$|.|###################}}####}# ##}#####}###########}}#####}.......|..--#|-|$dk$%|.}#######################}}## }}###}##}###########}}}####----.`..|.--}}|.F@)k$%+Z|#####}#################}}## }}#######}#}###########}}#}###---.}-.|###|-|kdFr$|--########################### }##}#####}}###}########}#######|.`...|###|.-$r$k$|####}#################}#}#### }#}###}##}#}`###}####}}#}}#####|>.|..|#}}--}$%r$$|#}}}}}##,}###}##}###}##}##### #######}####}##}}}#}}#}}}}}}}##-}-}--}}##}}}k-}}}}}}}}#}}}}}}`##}############## ##############``#}}##}##}}}}}}}}}}.}}}#}.}}}}#}}}}}}}}}}}}}}}}###}##}########## [Noty the Digger] St8 Dx4 Co7 In5 Wi9 Ch8 ArcEspMalCha+OQXK S207 Dlvl:2 $17 HP-2(17) Pw11(11) AC9 MC0 Xp2/35 Wt328/900 T362 Latest messages Use "r." to read it. You see here a dart {1}. You're pushed back! The little dog drops 10 gold pieces. The little dog bites the twen. The twen is killed! The training kobold Nastinator throws a crude dagger! You are hit by a crude dagger. [-2 -> 15] The jackal misses. The sub-gnome wields a club {12}! The sub-gnome picks up a dart {1}. The sub-gnome throws a dart! You are hit by a dart! [-12 -> 3] Warning: HP low! The training kobold wields a crude dagger {4}! The training kobold throws a dart! You are hit by a dart! You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} Armor b - an uncursed +0 leather jacket {12} c - an uncursed +0 fedora (being worn) {2} q - an uncursed rusty +1 heavy mail (being worn) {250} Comestibles d - 3 uncursed food rations {3} Scrolls f - a blessed scroll of destroy armor {1} g - an uncursed scroll of light {1} l - 4 uncursed scrolls of healing {2} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} t - an uncursed scroll of blank paper {1} Spellbooks e - a blessed spellbook of detect monsters (0:5) {1} Potions r - a cursed potion of booze {1} Rings s - an uncursed -1 ring of protection {1} Tools h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} i - an uncursed tinning kit (0:50) {1} k - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: glib combat Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 48% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79020 Monster spawn increase reached its maximum at turn 131436 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 601733 The monster class that cannot be genocided was major demon The monster class that was spawned more often: bat or bird (freq bonus 3) The monster species that spawned more often: shaped fungus (freq bonus 5) The monster species that spawned more often: heavy girl (freq bonus 9) The monster species that spawned more often: stuttering teacher (freq bonus 12) The monster species that spawned more often: kroncopotaca (freq bonus 4) The monster species that spawned more often: freezer mimic (freq bonus 48) The monster species that spawned more often: dwarven priest (freq bonus 135) The monster species that spawned more often: hata-hata (freq bonus 12) The monster species that spawned more often: frogman (freq bonus 14) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 15) The monster species that spawned more often: Vanessa (freq bonus 40) The monster species that spawned more often: student assistant (freq bonus 42) The monster species that spawned more often: pustulent growth (freq bonus 12) The monster species that spawned more often: navi (freq bonus 24) The monster species that spawned more often: full refuge (freq bonus 10) The monster species that spawned more often: destabilizer (freq bonus 42) The monster species that spawned more often: green blob (freq bonus 4) The monster species that spawned more often: turkish lady (freq bonus 60) The monster species that spawned more often: teal naga (freq bonus 15) The monster species that spawned more often: shadow wyrm (freq bonus 5) The monster species that spawned more often: The Marquis de la Tour (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster trait that was more common: monsters with poison resistance (freq bonus 8) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 8) The monster species that never randomly spawned: reaper warp patch The monster species that never randomly spawned: red monster The monster species that never randomly spawned: snakeman brute The monster species that never randomly spawned: Linda The monster species that never randomly spawned: lion cub The monster species that never randomly spawned: giant mosquito The monster species that never randomly spawned: great wyrm of law The monster species that never randomly spawned: giant white mouse The monster species that never randomly spawned: n'wah sun The monster species that never randomly spawned: kobold thief The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: scaler mittens (dusty gloves) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 28) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 48) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 9) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 19) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 12) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 9) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 12) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 8) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 3) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 7) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this trap was always invisible: maximum damage trap The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 3) Next attribute increase check would have come at turn 20234 Strength training was -1 Dexterity training was 2 Wisdom training was 1 Constitution training was 8 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having automatic searching (0) You were prevented from having dimmopathy (0) You were aware of the presence of something You were warned of undead You had infravision You had 1127 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 297% Techniques known in the end Name Level Status research 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Scrolls scroll of destroy armor (DAIYEN FOOELS) scroll of light (DZIEWCZYNKA ZAMOCZENIA) scroll of healing (KLATHA DATHA NY ARYATHA) scroll of mana (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of phase door (FOOBIE BLETCH) scroll of standard id (ADA ILIKET) scroll of cure (FORGETABOUTIT) scroll of blank paper (unlabeled) Spellbooks spellbook of detect monsters (charming) Potions potion of booze (greenish-blue) Rings ring of protection (cut) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (7 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (28 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Archeologist...