noty, chaotic male spiritual Archeologist #####}###########}########}##############}}###############}#################### ####}####################################}}######}###############}############# ###########}########}#####################}###############}#####}############## ##}#########################-------------}----------###########}########}###### ###########}################|..^^^^^^^%^^^^^^^^%^..|################}########## ############################|..---------}}--------.|########}################## ##########################----`|####-----}#######|.|########################### ##########################|..|`--##--...|}#######|.|###########}##}}########### ######################}###|.....|--|.`..}########|.|########################### ##########################|.``..|..|..`.}}####}##|.|#########################}# #########}####}###########--..``|...``?}-}#######|.|##############}############ ##########}################|`..`}..|`..|}##------|.|###}####################### ##########}####}###########|.``.|..|.``}}}}|<....|.|########################### ################}##########|.`.`---}..}}#|.-..^%.|.|##}######################## ###############}###########|..`....}..--#|-|.....|=|########################### ########################}##----.`}}|.--##|.+..\..+.|#########}#############}### #########}{#######}###}#######---.}}.|###|-|`....|--########################### #######################}}}#####|.`.@.|###|.+...(.|############################# ###############}######}##}}####}>.}..|###--|.....|############################# }#}}}}}}####}}}##}##}}###}##}}}}}--}--#####-------############################# #}}}}}}}}}}}}}}}}#}}#}#}##}}}}}}#}}#############################}############## [Noty the Investigator] St5 Dx6 Co12 In7 Wi6 Ch9 ArcEspMalCha+OQXK S1527 Dlvl:4 $5 HP-2(33) Pw17(17) AC4 MC2 Xp6/328 Wt212/1200 T475 Latest messages The ice monster is killed! The boulder hits the timid goblin! The boulder hits the ice troll! The boulder hits the mini jabberwock! Your scale mail deflects the troll's attack. The troll misses. (2x) The mini jabberwock misses. (3x) The mini jabberwock claws you! [-4 -> 29] The little giant hits you! [-6 -> 23] Unknown command '^J'. (4x) You see a door open. You hear rumbling in the distance. The boulder misses the troll. The boulder hits the mana mauler! You hear a door open. Uh-oh, should have watched your step... You're hit by a massive explosion! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket {12} c - an uncursed +0 fedora (being worn) {2} s - an uncursed +0 dwarvish cloak (being worn) {4} w - an uncursed +0 mummy wrapping {2} A - an uncursed +0 pair of speed boots (being worn) {8} E - an uncursed +0 scale mail (being worn) {100} Comestibles d - 3 uncursed food rations {3} H - 6 uncursed slime molds {3} Scrolls f - a blessed scroll of destroy armor {1} g - an uncursed scroll of magic mapping {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} t - an uncursed scroll of scare monster {1} F - an uncursed scroll of identify {1} G - an uncursed scroll of create monster {1} Spellbooks e - a blessed spellbook of detect monsters (2:1) {1} Potions B - an uncursed potion of booze {1} C - an uncursed potion of extra healing {1} Rings v - an uncursed ring of fire resistance {1} y - an uncursed ring of fire resistance {1} Wands u - an uncursed wand of cancellation (0:5) {1} x - an uncursed wand of poison (4:2) {1} D - an uncursed wand of polymorph called poly (0:13) {1} I - an uncursed wand of slow monster (0:5) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - an uncursed tinning kit (0:2) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} m - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: fear resistance You could not have this property intrinsically: peacevision Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 87% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: martial arts (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11688 Monster spawn increase reached its maximum at turn 67838 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 132440 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: yakuza (freq bonus 16) The monster species that spawned more often: sucking mimic (freq bonus 96) The monster species that spawned more often: elder earth elemental (freq bonus 54) The monster species that spawned more often: patriarch (freq bonus 10) The monster species that spawned more often: firework cart (freq bonus 16) The monster species that spawned more often: murderer (freq bonus 21) The monster species that spawned more often: petty wiper rubber (freq bonus 5) The monster species that spawned more often: really dangerous warp fungus (freq bonus 6) The monster species that spawned more often: electric eel (freq bonus 9) The monster species that spawned more often: crueltrainer (freq bonus 28) The monster species that spawned more often: giant blue jellyfish (freq bonus 8) The monster species that spawned more often: petty army ant (freq bonus 15) The monster species that spawned more often: analgesic stalk (freq bonus 8) The monster species that spawned more often: nine-tentacle hententmon (freq bonus 10) The monster species that spawned more often: umbra growth (freq bonus 24) The monster species that spawned more often: crystal warp patch (freq bonus 22) The monster species that spawned more often: dark gray warp patch (freq bonus 32) The monster species that spawned more often: hidden morph vortex (freq bonus 36) The monster species that spawned more often: kobold elemental (freq bonus 16) The monster species that spawned more often: crusher snakeman (freq bonus 10) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster species that never randomly spawned: vortex warrior The monster species that never randomly spawned: spike piercer The monster species that never randomly spawned: dung beetle The monster species that never randomly spawned: angsty gnome The monster species that never randomly spawned: trebuchet dragon The monster species that never randomly spawned: buzzing nymph The monster species that never randomly spawned: drydrip mold The monster species that never randomly spawned: martian The monster species that never randomly spawned: novel growth The monster species that never randomly spawned: Elvenking The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 3) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 9) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 4) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 6) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 11) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 5) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 2) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: tracker trap (freq bonus 1) Next attribute increase check would have come at turn 489 Strength training was 32 Dexterity training was 24 Wisdom training was 9 Constitution training was 13 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were prevented from having fear resistance (0) You were prevented from having telepathy (0) You were aware of the presence of something You were warned of undead You had infravision You had 966 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were very fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 55% 296% Techniques known in the end Name Level Status research 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Armor speed boots (persian boots) dwarvish cloak (hooded cloak) Scrolls scroll of destroy armor (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of magic mapping (SALIQUAS) scroll of healing (PROKLINJATI SVOJ ZIVOT) scroll of mana (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of phase door (XYZZY) scroll of standard id (GERMANY SCORED DEAD LAST IN THE EFC TWICE IN A ROW) scroll of cure (TYPE CHANGING BY SLATE) scroll of scare monster (VIM EMACS NO TEPAD) scroll of identify (THE RESULT IS THE FRUIT) scroll of create monster (YNORI ERUP) Spellbooks spellbook of detect monsters (deep) Potions potion of paralysis (mint) potion of booze (stevia) potion of extra healing (vapor) Rings ring of fire resistance (class) Wands wand of poison (royal) wand of polymorph called poly (platinum) wand of speed monster (oak) wand of cancellation (saffron) wand of slow monster (trigonal) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 43 times You killed 19 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Grand Master) (24 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (2 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (63 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Archeologist...