noty, chaotic male spiritual Archeologist #######################}###############}####################################### ####################}####}########}##########}################################# ###########################################################################}### #####}######}###############################}################################## #####################}}#########}########}##################################### ################################################----###}##########}############ ##########################}##}--------}-----}----..|##################}##}##### }}###}########}############--}-........^^^^^^^^^^^^}-#########################} }#}}}#}}}#####}############|......--``.----------.^.|#######################}## #######}}#}}}}#############|.`.--..`..--###}####|..^|##}####################### #######}}}##}}}}}##########|`.`--``.`.|#########---^|##}}}##################### ###}##}}#####}}}}##########|.``..`....--##-------}-+|}}}}}}##################}# }}###}}}}#}#}}#}}}####}}}}}|.}....`...>}##|....}}...}}##}##}}}}#}######}###}#}# }}}}#}}}}}#}}}}##}}}}}}}}#}-}}}}}}}}}}}}}}|..}}.....}#########}}#}}###}#}#}}}#} #}}}}######}###}}####}}#}}#}}..|}##}######}....<%...|###########}}}}##}}}}}#}}} ###############}#}#####}}}}--..--}----####|.........|#####}######}##}}##}####}} }################}}}}####}#|.`.`.`...|####}}.....}..|}########################} #####################}##}##|.........|####}}-}}-}}}}}}######}#####}}#####}}}### ###}#############}####}##T}}-}}}-}-}}-###}}}}}#}}}}}}#}}##}##}##}}##}##}}}}}}## #######################}}}}}}}##}###}}}}}}}########}##}#}}}}}#}}}}#}}}#}#}}}##} #################}#####}}}}}########}}}#}}}##############}####}}#}#}}}}}#}}}}}} [Noty the Mean Troll] St14 Dx8 Co7 In8 Wi9 Ch8 ArcEspMalCha+OQXK S55 Dlvl:2 $5 HP94(94) Pw11(11) AC-4 MC0 HD17 Xp1/0 Wt79/1636 T132 Latest messages You see here a drained ring {1}. t - a drained ring {1}. You see here a dented pot {4}. u - a dented pot {4}. v - a scroll labeled MAKE ATTACK WHEN BATTLE {1}. There is nothing here to pick up. You see here a gravity jackal corpse {300}. You see here a tin {1}. w - a tin {1}. The Sokoban walls resist your ability. (9x) You cannot pass that way. The Sokoban walls resist your ability. (2x) You cannot pass that way. You fly onto a polymorph trap! You feel a change coming over you. You turn into a mean troll! You quickly remove your armor as you start to change. You fall into the water! You sink like a rock. You drown. Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} Armor c - a blessed +0 fedora (being worn) {2} s - the uncursed +0 enchanted (of numbness) snarenet cloak named Fire Spire {4} u - an uncursed +0 dented pot {4} Comestibles d - 3 uncursed food rations {3} w - an uncursed tin of hidden kobold meat {1} Scrolls n - 5 uncursed scrolls of healing {5} v - an uncursed scroll of mass murder {1} Spellbooks e - a blessed spellbook of detect food (0:4) {1} Rings t - an uncursed +3 ring of gain dexterity {1} Tools h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} i - a blessed tinning kit (0:29) {1} k - an uncursed sack {13} l - an uncursed blindfold {1} m - an uncursed leather leash {1} Gems j - an uncursed +0 touchstone Contents of the sack: an uncursed scroll of cure {1} 2 uncursed scrolls of standard id {2} 3 uncursed scrolls of phase door {3} 4 uncursed scrolls of mana {4} an uncursed scroll of teleportation {1} an uncursed scroll of genocide {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: free action Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 62% chance Ring drop chance was reduced to 98% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 91% Monster death drops spawned with only 90% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: petkeeping (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20194 Monster spawn increase reached its maximum at turn 42194 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 577280 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: resin troll (freq bonus 18) The monster species that spawned more often: Uruk-hai (freq bonus 5) The monster species that spawned more often: type (freq bonus 12) The monster species that spawned more often: epidote fungus (freq bonus 32) The monster species that spawned more often: dagashi (freq bonus 44) The monster species that spawned more often: baby sirrush (freq bonus 24) The monster species that spawned more often: icicle smasher (freq bonus 14) The monster species that spawned more often: japanese wolf (freq bonus 36) The monster species that spawned more often: horewas (freq bonus 18) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 12) The monster species that spawned more often: ice bird (freq bonus 11) The monster species that spawned more often: undead flame mage (freq bonus 20) The monster species that spawned more often: militant paladin (freq bonus 36) The monster species that spawned more often: Warder Kommissioner (freq bonus 14) The monster species that spawned more often: black hole (freq bonus 6) The monster species that spawned more often: clear rubber (freq bonus 16) The monster species that spawned more often: colorless mushroom patch (freq bonus 12) The monster species that spawned more often: guild ship (freq bonus 42) The monster species that spawned more often: sabre-toothed cat (freq bonus 6) The monster species that spawned more often: drow matron-mother (freq bonus 8) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster species that never randomly spawned: real nether hound The monster species that never randomly spawned: Kazuki Kazama The monster species that never randomly spawned: tu-tara edgecutter The monster species that never randomly spawned: young magic dragon The monster species that never randomly spawned: Janina's combat boot The monster species that never randomly spawned: politician The monster species that never randomly spawned: depowered fungus The monster species that never randomly spawned: werespider The monster species that never randomly spawned: spiriteon The monster species that never randomly spawned: creeping mold The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: white spell stone (gray) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 33) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 3) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 7) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 5) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 11) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 6) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 94) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 6) Next attribute increase check would have come at turn 836 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 6 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were immune to sickness You were petrification resistant You were prevented from having half spell damage (0) You were prevented from drunken boxing (0) You were aware of the presence of something You were warned of undead You had infravision You had 1369 points of nutrition remaining You were stealthy You regenerated You were polymorphed into a mean troll You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (58) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor snarenet cloak (grass cloak) Scrolls scroll of genocide (SEVEN MINUS) scroll of teleportation (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of healing (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of mana (SHIN KICK OF LOVE) scroll of phase door (CLITUS DISCUS) scroll of standard id (DRAW SHOCK STUNT) scroll of cure (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of mass murder (MAKE ATTACK WHEN BATTLE) Spellbooks spellbook of detect food (tattered) Rings ring of gain dexterity (drained) Tools * sack (bag) leather leash (leash) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) 0 petit mimics (1 created) 0 sewer rats (1 created) 0 brown warp patches (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye noty the Archeologist... You drowned in The Dungeons of Doom on dungeon level 2 with 55 points, and 5 pieces of gold, after 132 moves. Killer: pool of water You were level 1 with a maximum of 17 hit points when you drowned. You reached the 234th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 232 57 flumpraxxa-Zyb-Asg-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a solar beam. - [24] 233 55 QQQQQ-Rog-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a fumarole spores. - [15] *234 55 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 2. Drowned in a pool of water. 17 [17] 235 54 BSOD2-Pir-Vee-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous corpse. - [11] 236 53 introsp3ct-Art-Alc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (hallucinogen-distorted jackal). - [17]